Deadly Dispatch
Tactical Zombie Elimination
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
A new kind of zombie puzzle game: tactical zombie elimination. Build a multi-stage bomb, drop it on the horde, and wipe out the zombies without hitting the civilians.
Deadly Dispatch is a puzzle game in a genre we had to invent: tactical zombie elimination. Build a multi-stage bomb, drop it on a zombie-infested city, and try not to hit the humans.
Part demolition sandbox, part ordnance budgeting problem, all B-movie zombie apocalypse. You get one bomb per sortie — and the survivors would appreciate it landing on the correct side of the wall.
BUILD THE BOMB
Twelve materials, three stages, no wrong answers — only expensive ones. Start with a core: the balanced Blast Core, the brutal short-range Heavy Charge, the lingering Fire Canister, or the Volatile Core if you enjoy ±30% surprises. Wrap it in a second stage that scatters, splits into submunitions, ricochets down streets, or lands and waits. Finish with a payload that burns, shatters, corrodes, or shreds. That's 200 bomb configurations before you've touched the payload dials — and every kilogram costs credits.
DROP IT ON THE CITY
Guided delivery gives you a reticle and no excuses. Unguided is cheaper: a plane, a countdown, and a RELEASE NOW button — time it right, or watch your masterpiece detonate in a parking lot. Then bullet-time kicks in and physics takes over: fuel stations chain, barrels cook off, buildings pancake, and the horde learns about ragdolls.
TRY NOT TO HIT THE HUMANS
The city isn't empty. Survivors are holed up behind the last wall standing, and everything is scored: kill 80% of the horde and you're a hero. Crack the wall — or drop wide into the safe zone — and you're the reason it all ends. Three stars means surgical: maximum kills, minimal collateral, wall intact. Build frugal and bank the change; tomorrow's sortie might call for something irresponsible.
FEATURES
• 30 handcrafted levels — a fogbound ferry terminal, a vineyard, a drydock, a mountaintop observatory, a movie-studio backlot, and one very unlucky stadium
• Stage-based bomb crafting with 12 materials and two delivery methods
• Full physics destruction: chain reactions, collapsing buildings, craters that stay
• Arcade campaign with a credit economy that rewards restraint — and funds the occasional act of art
• Free play mode for hunting three stars on every map
• Built for touch — aim, pinch, and drop from an isometric command view on iPhone and iPad
• First 5 levels free; one purchase unlocks all 30 base levels. No ads, no subscriptions.
Assemble the payload. Call the drop. End the horde.
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The developer, Monochrome Ltd, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Usage Data
- Diagnostics
Accessibility
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Information
- Seller
- Monochrome Ltd
- Size
- 31.6 MB
- Category
- Puzzle
- Compatibility
Requires iOS 15.0 or later.
- iPhone
Requires iOS 15.0 or later. - iPad
Requires iPadOS 15.0 or later. - iPod touch
Requires iOS 15.0 or later. - Mac
Requires macOS 12.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
13+
- 13+
- Frequent
Cartoon or Fantasy Violence
Guns or Other Weapons
Infrequent
Realistic Violence
Horror/Fear Themes
- In-App Purchases
Yes
- Base Levels Unlock $4.99
- Copyright
- © Monochrome Ltd
