Dresden Files Co-op Card Game
Card
Only for Mac
$16.99 · In‑App Purchases
Play Harry Dresden and his friends as they take on the cases from the bestselling Dresden Files novels in the ultimate what-if scenario—what if Harry was on the scene with allies who weren’t there in the original story? The core game includes Harry, Murphy, Susan, Michael, and the Alphas and plays through the first five novels as well as Side Jobs, a random scenario generator based on the short story collection of the same name. Designs are already well underway for expansions featuring more series characters and more novels.
Game Information
Number of players: 1-5
Length: 30 minutes
Type of Game: Cooperative
This is the officially licensed version of the tabletop game by Evil Hat.
The Dresden Files Cooperative Card Game, the Fate logo, and related images are trademarks of Evil Hat and are ©2016 Evil Hat Productions, LLC. Based upon the Dresden Files series by Jim Butcher. All rights reserved.
more Updated engine version to address a security issue.
FIxed a bug allowing cards highlighted to show they are the reason an action can't be played to be selected as action targets.
Decreased the font size slightly on the book synopsis to avoid scrolling.
The selection indicator now shows up properly in all cases when prompted to select a target card.
2.1.4 12/04/2025
Fixes a critical bug that causes the game to sometimes stop advancing.
2.1.3 04/17/2025
Version 2.1.2 fixes the following issues:
* Gameplay no longer gets stuck when taking an advantage that adds its fate cost as damage/clues to a target when that target is no longer on the board.
* Corrected the fate calculations on cards with Fate rolls when both Molly Carpenter and River Shoulders use their talents to adjust the cost.
* The "Try Again" button on the defeat screen in multiplayer network games should now work correctly when hosting the game.
* Spectacled Sasquatch no longer sometimes causes the game to stop advancing.
* Corrected an error in the text of the "Marcone's New Deal" card
2.1.2 01/30/2025
Version 2.1.1 fixes several gameplay bugs, including:
• River Shoulders "" talent no longer causes the game to get stuck if the prompt for it is declined.
• The "Winter's Banner" card no longer causes the game to get stuck when the current player/Harry have 0 or 1 cards left in their hand.
• The "German Warlocks" card in Side Jobs no longer causes the game to get stuck if the players have fewer than 3 cards total in their hands.
• The "Ethniu's Will" card in Battle Ground no longer causes the game to get stuck at the showdown if it triggers an accidental showdown.
• Improved game controller navigation in the options menu and on some dialogs.
2.1.1 11/15/2024
• Adds the latest expansion content for Expansion 6 - Faithful Friends
• New character deckss: Sir Waldo, River Shoulders
• New book decks: Peace Talks and Battle Ground
• New card mechanics: Key Cards and Crisis Cards
2.1.0 08/29/2024
• Fix several instances wherea player might be prompted to pick a player to discard, pick a card to discard, or pick a player to draw cards during the showdown.
• Change the menu to use the Menu key instead of the backquote key.
• Fixed the handling of 'Shift Left' and 'Shift Right' to also support 'Previous Field' and 'Next Field' controls on desktop builds so tab/shift-tab can move through fields.
• Fixed a crash that was occurring when using game controller bumper buttons on the Showdown screen.
• Made slight adjustments to button sprite offsets for controllers so they are more consistent across different types of controllers..
• Card selection cursor should now be properly hidden in the moments after a card is played.
• Using Winter Lady Molly's "Power of the Lady" talent to modify the die roll on one of Susan Rodriguez's infected card rolls will no longer lock up the game.
• Thickened up the outline on left-right text toggles.
• If "Alphas to the Rescue" defeats a foe with another foe in the next column, the next foe will now correctly also receive hits.
• Fixed some issues with things like investigate cards that add hits to foes being treated like attack cards when modifying dice.
• Removed the 'onward' button when from the game type selection screen. It was unnecessary and confusing.
• There is now an optional "Utility" button on the character selection dialog, which can be used to preview discards, or other (known) information. Implemented this for Ra's Imbued Fire when selecting a character to draw from discards and other cards that draw from discards.
• Don't let the player resign while showing the setup sequence. This should prevent some issues with getting stuck in pre-game planning that sometimes occurs after redeal in solitaire games.
• The card selector is now blingy and beautiful.
• "Try Again" after a defeat now works correctly when playing with more than two players in a hotseat game.
2.0.7 10/30/2022
* A player can only draw cards if their draw pile isn't empty. Discards are no longer reshuffled into the draw pile.
* When drawing cards, only draw as many as are available in the draw pile.
* When prompting to pick a character to draw cards, filter out characters with no cards in their draw pile.
* Defeat screen: fixed a bug with the try again button not triggering.
* The 'bug report' and 'dice test' option descriptions are no longer swapped.
* The control to toggle the "don't show this again" option on the book synopsis now also works to turn the toggle off as well as on.
* Dragging cards when viewing zoomed cards now shows the card being dragged when the table is set to use low-detail cards.
* Viewing the next or previous zoomed card when the table is set to use low-detail cards now works correctly.
* Numerous fixes to when the current selection indicator is displayed.
* Fullscreen resolution options can now be selected with mouse clicks.
* Achievement and dice roll stats are included in bug reports.
* Consult with Vaderrung now works correctly when using a game controller.
* Foo Dog can only be used if at least one player can discard and at least one player can draw cards.
* Foo Dog will now only allow selecting players to draw cards that actually have cards in their draw pile.
* Timely Assist only allows selecting characters who have cards remaining in their draw pile.
* Timely Assist can only be played if someone has cards in their draw pile.
* The character selection dialog can no longer be canceled with esc/gamepad in instances where selection is required.
* Moving to the next/previous section in the options with a keyboard now uses Q/E instead of TAB/Shift-TAB, so it doesn't conflict with advancing to the next field.
* Added cards-in-draw-pile indicator to hero buttons.
* Added a new achievement system that is not tied to platform, for platforms that don't have an achievement system.
* Type-in boxes in Options should now have more robust cross-platform UX.
* Join/Host online games show the correct remote player selections when first starting up.
* In a 2-player networked game, the guest players also see their hand cards during pre-game planning.
* Fixed the layout for the Book Synopsis Dialog on narrow screens.
* In a 2-player network game, the card that was just played/discarded for fate is removed from the table correctly at the time of play instead of waiting to update until that player's next turn.
* When using low-detail cards on the table, cards now zoom in and out using the correct sorting order.
* The selection indicator should no longer show up when viewing defeated foes / solved cases and not using a game controller.
* Updated the character selection dialog so it doesn't look like characters are selected when they aren't.
* Join Private Game and LAN Games screens should now have tab navigation of fields.
* Fixed a typo in the name for selecting French language. It now reads Français instead of Françias.
* Move DNS checks in the direct connect screen to a separate task so it doesn't block during input.
2.0.6 02/09/2021
Fixes a critical issue with "Click Anywhere" screens not working.
2.0.4 07/15/2020
This update includes a major rework of the game UI - game controller support, new cleaner game setup flow, updated character and book selection interfaces.
It also includes a number of fixes for bugs with some specific card combinations as well as other smaller updates.
2.0.3 07/14/2020
• Clicking to dismiss the turn change notification no longer selects a card underneath
• The Mothers now prompts correctly to move obstacles when the only obstacle is in the lower row
• Ra can no longer pick an obstacle from either row for his overcome card that should only work on the obstacle at shortest range
• Side effects of foes defeated by Kincaid's "Cover Fire" talent are now applied correctly
• Unswayed by Temptation and other 'target and adjacent-that-is-not-the-same-type-as-the-action-target' cards now log their secondary targets
• Effects that adding 1 hit to each foe or 1 clue to each case now properly affect all foes/cases when it defeats the previous foe/case in a row
• Re-deal now works correctly when set to random character selection
1.2.4 08/03/2019
Update 1.2.3 contains fixes for several bugs reported since the release of 1.2.2:
• Fixed an issue with reporting bugs from in the tutorial.
• Cascade effects that remove cards that are targets of the current action no longer cause the game to get stuck.
• Made the debug dice roller available in the options under "Other"
• Fixed the animation speed slider to never go all the way to 0, so cards still animate. This prevents them from occasionally getting stuck.
• Pre-turn effects are no longer run when restarting a player's turn after they cancel stunt use.
• Mouse's shop page is fixed to show Harry/Susan's extra cards instead of saying Molly/Harry.
• The game no longer gets stuck when prompting a player to move cards while there are no available cards to move.
• Damage from a couple of cards that affect adjacent targets is applied as if the additional targets are primary targets and not side effects.
• Targets that cannot be affected by the current action are no longer included in prompts to remove cards.
1.2.3 03/29/2019
• Kincaid's Isolate & Eliminate can now be played when the only Foe with Hits is the first Foe in the order Foes are searched
• Lash's Gift should no longer get stuck when prompting to discard a card.
• Card effects that require more than one discard no longer get stuck when there aren't enough cards in that player's hand.
• Obstacle and Advantage cards are no longer treated as cards with no Hits/Clues when determining if Winter Knight Harry can use his Mantle of Winter talent.
• Remote players in a network game no longer get stuck when Harry declines to discard a card when prompted to do so after playing Lash's Gift
• The "Running on Fumes" obstacle in Side Jobs no longer modifies the die roll for additional clues on Susan's "Pen Is Mightier"
• Kincaid's Tripwire can no longer be used on Foes at range >1 in the secondary row when "Lost In Undertown" is active.
• Winter Knight Harry will no longer appear in the tutorial after being used in a solitaire game.
• A few cases where Winter Lady Molly using Power of the Lady to modify a die roll was adding the modified roll to the original are now replacing the roll correctly .
• A number of instances where resuming a game could cause the game to break are now fixed. One of those was if the game was paused/resumed during the selection of a draw or draw from discard.
• The game log is now saved and restored when a game is resumed.
• Added some protection against double-clicking the discard button triggering a double discard of the same card.
• The bug reporter now provides feedback after a bug report is finished submitting or fails to submit. It also now clears out the description area on success to help prevent duplicate reports.
• In a multiplayer game, only the active player is prompted for the card swap as part of Isolate & Eliminate.
• Ra is no longer prompted for Imbued Fire when no other player has non-infinite range attack cards in their discard pile.
• Added some game logs for cards that add Fate Points.
• On the shop page, Helping Hands now correctly shows that it includes "Small Favor" rather than incorrectly showing "Proven Guilty"
• The wrong card will no longer be discarded in some cases when in a 2-player game.
• Delayed the early victory announcement until after the rest of the turn's actions have run.
1.2.2 11/09/2018
This version contains fixes for bugs found since version 1.2.0.
• The fullscreen toggle works better, as does screen resizing on Mac
• Solitaire game setup remembers when Random Book is selected instead of changing to the randomly-selected book.
• In the rare case an action causes the same obstacle to be removed twice, the game no longer gets stuck.
• The Exit button has been changed to Quit
• Kincaid's Isolate & Eliminate card can no longer be used when there aren't both a valid target and a valid Foe to swap with on the table.
• The host no longer incorrectly disconnects from an online multiplayer game in some cases when starting the game, causing the game to be canceled or not start correctly.
1.2.1 08/02/2018
• Expansion 4: DEAD ENDS adds new character decks for Jared Kincaid and Mortimer Lindquist and new book decks for CHANGES and GHOST STORY
• Online play mode is greatly improved
• Fixes a number of assorted gameplay and UI bugs
1.2.0 07/25/2018
• Hank Walker, Alias: Ra visits from Greater Than Games' Sentinels of the Multiverse in a new expansion
• Added a few missing inbound/outbound markers
• Input is no longer incorrectly blocked in a number of cases
• Assorted gameplay bugs fixed
• Improved the UI in several places
• Dice rolls are now shown when rolling on cards
• Added a new option for an easier solitaire game
1.1.0 03/16/2018
• Solving Cases and Defeating Foes that cause a discard no longer discard the wrong card when exactly one choice is possible.
• Corrected some fonts and updated UI layout in a few places where long strings were sizing incorrectly.
• The "Move Kalshazzak" prompt now has buttons in the same order as other dialogs.
• Corrected a development URL in the account login process.
• The Random Book selection no longer locks up the game when all expansions are unlocked.
1.0.3 01/12/2018
• The game is translated to Deutsch, Français, and Русский languages.
• Stunt and Talent cards are now displayed on the table.
• Numerous UI and usability improvements
• Improved network game setup
• Cards can now be zoomed in the showdown to see their details.
• Discards are now viewable on the character details panel. Look for the trash can. Also, the somewhat confusing "table talk" icon was replaced with a less confusing icon.
• Added several new options, including options to automatically dismiss action notifications instead of having to click to dismiss and to not show those notifications for your own actions.
• Ambient audio and music now have separate volume controls.
• More obstacle cards will zoom automatically when affecting an action.
• Talent (where appropriate) and Stunt cards can now be flipped in the card browser to view the back of the card.
• Windowed and fullscreen options now have more, well, options. Also, toggling full screen/windowed mode with system hotkeys should now work better.
• Added a new (optional) contact address field to bug reports so we can contact you if we have questions about bug reports.
• You can now view stats about the number of victories and times you've played books and characters. Previously, only victory counts were tracked, so the information will start showing the same number of victories as games played.
1.0.2 12/20/2017
• Brand new tutorial to help you learn the game
• Improved the network game setup UI
• Fixed bugs with some specific card combinations
• New with an in-app bug reporting system
• Game log is now available on the victory and defeat screens
• The remote turn indicator now stays active through the entire turn.
• Final game score displays on the Victory and Defeat screens.
• You can click Stunt cards to view the back and Talent cards that have important text on the back.
• Improved the prompt when a player is asked to discard as part of Mouse's Foo Dog Talent.
• Unplayable stunts are no longer offered when playing Molly's Talented Holomancer Stunt.
• Sanya can no longer take advantage of Alphas To The Rescue using Esperacchius or Play a Hunch when no cases have been solved.
• The option to enter the showdown is now only available during the select action phase of a turn.
• Fixed deselecting the primary target of Esperacchius or Play a Hunch.
• Corrected a couple of places where the local character name was used when displaying information about a remote network player's action.
• Made the card zoom when a Talent card is used slightly longer and apply the animation speed scaling option to that animation.
• Added some additional information to "table talk" descriptions of the cards in other players' hand.
• Improved the text styling in the manual for some places where the text wasn't very readable.
•Fixed layout of talent icons so they aren't cut off when playing both Molly and Michael Carpenter in a 2-player game.
1.0.1 11/02/2017
Updated engine version to address a security issue.
FIxed a bug allowing cards highlighted to show they are the reason an action can't be played to be selected as action targets.
Decreased the font size slightly on the book synopsis to avoid scrolling.
The selection indicator now shows up properly in all cases when prompted to select a target card.
more Version 2.1.4 12/04/2025
Data Not Collected The developer does not collect any data from this app.