Overthrow your father's regime with his own secret experimental fighter plane! Dogfight dieselpunk aeros to save your city and the iron jungle beneath it.

"Empyrean" is an interactive "flying ace" novel by Kyle Marquis where your choices control the story. It's entirely text-based—325,000 words, without graphics or sound effects—and fueled by the vast, unstoppable power of your imagination.

Far below the city of Actorius lies the mysterious world of the Deep Tech--creatures and plants both living and mechanical, and powered by unknown forces. Your father harvests the tech to create experimental airships, and the Revolution that fights his every move races to do the same. Your father's aero, the Empyrean, is governed by Deep Tech dynamics not even he understands.

Only you can fly the Empyrean, match wits against ruthless oligarchs and devious spies, and take to the sky to fight your city’s enemies. But who is the enemy? The Revolution, or the government they say is corrupt? Foreign invaders, or the Deep Tech itself?

In a world of gleaming towers and downtrodden laborers, streaking aeros and deadly rooftop duels, when you risk it all, the sky's the limit!

• Fly the Empyrean, the greatest aircraft ever designed
• Play as a man, a woman, or nonbinary; romance men or women.
• Explore the Deep Tech, a savage mechanical ecosystem below your city.
• Conceal your true identity from your family and the secret police.
• Befriend Wesh, a denizen of the Deep Tech who is both human and machine
• Cross swords in top secret research facilities, elegant cafés, and even atop airplanes in flight!
• Use the Deep Tech and your political authority to improve and protect your city
• Side with the revolution, the government, foreign powers, or the Deep Tech itself!

What’s New

Version 1.0.2

Added support for iPhone X. If you enjoy playing "Empyrean," please leave us a written review. It really helps!

Ratings and Reviews

4.5 out of 5
26 Ratings

26 Ratings

Mimi_Angel ,

Took a risk

Not going to lie; I was nervous spending so much money for one COG and risking hating it. But I took the risk and it was worth it. The story took me half a day reading through it all to get through it. Even on replays it takes me an hour or two from start to finish. The story itself was enjoyable and I found myself taking pleasure in getting to understand all the characters. (My personal fav is Amro, whose cheeks I just want to pinch!)

It does get slightly confusing when your given the options to save building A or B and you can't remember what the two are. The stats confused me by their titles- I didn't get how they were matched up or how what you did would effect what. Made no sense to me. (After a few play through I got some of it figured out but I hate how long it took me.) I also struggled with imagining the world itself. There were details but then there wasn't at the same time. So I had to knock a star off for those reasons.

Poopmonk ,

Story is great, stats are awful

It's tragic that a game with such a good story and unique setting is ruined by awful stat designed.

Seriously, for most of the choices in the game you have to guess which stat correlates with it, and the stats themselves are just confusing sometimes. Some choices I can't even tell which one is reaction or vigor, or which one correlates with finesse and not vigor. It honestly ruins the game when I make every single decision incorrectly because I don't even understand what stats are being used.

Besides this, this game is great.

Dude,the45678 ,

Great story and world, bad gameplay

I loved the world building and story for Empyrean. The author did a great job of creating an interesting dieselpunk world and filling it with interesting characters and a dramatic political crisis narrative.

Unfortunately, as far as CoG games go this one was disappointing. The stats were confusing given the choices offered during scenarios and I never really felt like I understood what my characters strengths and weaknesses were. In fact, I don't know if my character had any strengths because every choice I made seemed to backfire/go wrong and allow an NPC to save the day in my clumsy wake.

As a result, when I should have been enjoying the story I was just getting annoyed at how little information I was being given to make good choices as my character failed every choice I made.

App Privacy

The developer, Choice of Games LLC, has not provided details about its privacy practices and handling of data to Apple. For more information, see the developer’s privacy policy.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.


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