FaceController

A new input system

Free · In‑App Purchases · Designed for iPad

A new input system has arrived Experience PC gaming on iOS in a familiar but completely reworked way. FaceController introduces three distinct input systems built specifically for iPhone and iPad. Each mode is designed around how people actually play on mobile, not by copying desktop setups. Controller Mode Turn any standard gamepad into a pro level controller. Controller Mode adds two additional triggers comparable to the rear paddles found on elite controllers, without requiring new hardware. These inputs are positioned so you never have to remove your thumb from the stick. You can aim, move, and activate actions at the same time while staying in full control. • Two additional programmable inputs • No premium controller required • No hand repositioning Air Mode Full control with no hardware. Air Mode delivers a high performance on screen controller combined with responsive face gestures for a fully portable setup. You can aim and fire without taking your thumbs off the joysticks. Everything is positioned for speed, balance, and competitive play. • No controller • No mouse • Optimized dual joystick layout • Gesture enhanced inputs • Aim and fire without lifting your thumbs This is the most advanced touch screen controller ever created for mobile gaming. Mouse Mode The new standard for mobile gaming inputs. Traditional mouse and keyboard setups do not belong on a phone. A full keyboard takes up space, breaks ergonomics, and was never designed for a mobile form factor. Instead of forcing desktop hardware onto iOS, FaceController built something new. Mouse Mode uses a hybrid touch and mouse system. Aim with a real mouse. Move with a dynamic on screen WASD joystick built specifically for mobile. Extra actions are handled through face gestures, expanding your inputs without cluttering your setup. • True mouse aiming on iOS • Dynamic WASD joystick built for mobile • No physical keyboard required • Face gesture inputs for additional actions • Competitive focused layout This is a purpose built hybrid input system designed specifically for iPhone and iPad. I am excited for everyone to try it. FaceController is only available on iOS and only supports GeForce NOW. Known issues: - FaceController has trouble with passkeys with some email accounts. You will have to sign in with your password if you are using a Gmail login. This is due to how FaceController currently interacts with nvidia during the login process. Apple accounts work fine. - Sometimes when starting up a game, your login for that specific game will not carry over into the stream. It will ask you to login to your specific game account. This is a bug in the remote setup. Quit out of the stream and resync your connected accounts. Start a fresh stream and it will eventually work. - Xbox games support is spotty. This is Microsoft’s fault. They are purposely limiting Apple users by requiring you to put in the serial code of your Microsoft device in order to get your library to load. @ them.

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The developer, Patrick Bridgeman, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    • Seller
      • Patrick Bridgeman
    • Size
      • 168.3 MB
    • Category
      • Games
    • Compatibility
      Requires iOS 18 or later.
      • iPhone
        Requires iOS 18 or later.
      • iPad
        Requires iPadOS 18 or later.
      • Mac
        Requires macOS 15.0 or later and a Mac with Apple M1 chip or later.
      • Apple Vision
        Requires visionOS 2.0 or later.
    • Languages
      • English
    • Age Rating
      4+
    • In-App Purchases
      Yes
    • Copyright
      • © Copyright 2025 Patrick Bridgeman