Flying Vector

Calm Retro-Futuristic Gliding

Free · In‑App Purchases

Glide through a retro-futuristic vector universe — the pressure builds slowly but surely, gate after gate. Seven worlds, regenerated every run. A vector-drawn world somewhere between an 80s arcade cabinet and a spacey daydream. No engine: just wind, altitude, and speed, traded for one another. Flying stays calm, gliding, almost meditative — but gates matter: they're what keeps the clock alive, and the terrain sharpens as the flight goes on. Pitching down turns altitude into speed; pulling up does the reverse. Fall below stall speed and lift lets go. To climb back up: thermals and ridge lift — the terrain isn't scenery, it's the resource. Stick centered holds your best glide angle — you settle into it and float, without ever stalling. Flying through gates earns points and flight time. Watch out for pylons — hit one and you're gone. Every craft for the session — silhouette, wingspan, handling — is generated at takeoff. Never the same glider twice. CONTROLS: TOUCH, TILT — OR ANOTHER DEVICE AS A REMOTE Touch stick or tilt steering, your choice — a game controller is picked up automatically if you connect one. This iPhone or iPad can also pilot a session running on a Mac, or on another iPad, remotely: the game plays on the big screen, the controls stay in your hand. SEVEN WORLDS, ONE FLIGHT Plain, City, Canyon, Forest, Cave, Space, Combat. Each one keeps the same unhurried, vector-drawn breathing while introducing its own rule: slaloming between towers, ridge-soaring along a cliff face, a canopy ceiling with the first moving threats, gunfire to open a path between floor and ceiling, a weightless world with no up or down. All of them are endless and procedurally generated — including the ones in the pack. Combat isn't for sale. It's earned: six stars, one per world crossed in a single flight, to unlock it. It's the only world that breaks the calm — a duel, you shoot, and you get shot at. THE PLAIN IS FREE, FOREVER The full game — flight, gates, terrain, generated craft — with nothing to unlock. HORIZONS opens the next five worlds (City, Canyon, Forest, Cave, Space) in one purchase. No subscription, no ads, no in-app currency. iOS and macOS, one purchase for both.

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    Seller
    DIRECT GRAPHIC
    Size
    2.4 MB
    Category
    Simulation
    Compatibility
    Requires iOS 16.7 or later.
    • iPhone
      Requires iOS 16.7 or later.
    • iPad
      Requires iPadOS 16.7 or later.
    • Mac
      Requires macOS 13.5 or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English and 5 more
    • English, French, German, Italian, Japanese, Spanish
    Age Rating
    9+
    • 9+
    • Infrequent
      Cartoon or Fantasy Violence
      Guns or Other Weapons
    In-App Purchases
    Yes
    Copyright
    © Direct Graphic SAS