“One of the most essential iOS games of the year. Proves just how interesting and vital gaming as a medium can be. 9/10” —Pocket Gamer
“Grayout is exceptional as a game, as a compelling narrative, as an experiment in communication. It is simple, poignant, and horrifying.” —Gamezebo
Grayout is an aphasiac text game set in a medical dystopia. It’s a prequel to the censorship game Blackbar.
In Grayout, you play Alaine, a rebelious resident of the totalitarian community called The Neighborhood, who wakes up in a hospital research lab following an accident… or so she is told. The game is a series of conversations with hospital staff, made challenging by Alaine’s post-traumatic aphasia—a disorder that affects one’s ability to process language.
Grayout simulates the experience of having a word on the tip of your tongue, the frustration of knowing what you mean but not how to say it, the feeling of being overwhelmed by the runaway thoughts inside your head and struggling to reign them in.
This is a game for fans of text adventures, interactive fiction, word puzzles, story-driven games, and emotional simulations.
“Marvelous.” —The Guardian, The best iPhone and iPad apps of 2015
“Liked Blackbar? This is harder but also cleverer. Lots more feels too. Prepare your brain.” —Sam Barlow of 'Her Story'
We hope your stay in the Neighborhood Hospital is pleasant and brief. Get well.
Thanks for playing Grayout! We're a small team, so we really appreciate your reviews of the game. Tell your friends!
Here's what's been fixed in 1.0.3:
• Updated to fix a crash in iOS 13
• Properly supports newer iPhones
Ratings and ReviewsSee All
Interesting, but sometimes too difficult
It does often turn out to be nothing more than a guessing game sometimes, and there were several parts where I ended up searching for answers online because I had no clear idea what to do (and upon reading some of the later answers, sometimes I had no idea how the heck I was supposed to figure the puzzle out). Very interesting story and idea, though, just wish it could’ve been something more.
An exercise in frustration
The premise sounded great but actually playing the game is not much more than a frustrating guessing game. The idea is that you are waking up as a patient in a hospital with limited verbal ability and you must express yourself using just the words made available to you.
The game is very inflexible in what is considered valid input which turned a promising game into a frustrating one. I would enter phrases that were complete and fit in with the question asked and it wouldn't be accepted. It's sad, too, because it seems like a lot of work was put into making it an engaging story. I just couldn't become immersed in it when I kept getting reminded of the fact that it's just a dumb computer that has a limited set of valid input.
Less than an hour of gameplay
A very interesting concept, but the story is lazy, as it seems most of the effort went into the word play (which was often clever). Beyond that, it provided less than an hour of gameplay. To be fair, that may be because I had to look up instructions online. Not answers: instructions. The game provided none. Do I use all the words? Am I supposed to form grammatically correct sentences or just whatever gets my message across? Even with instructions, it was difficult to know what I was trying to say, what my response was supposed to be. Maybe I missed something, but this game was not worth the price it asks for. Bonus points for mentioning a polyamorous relationship though, I guess.
- Mrgan LLC
- 38.7 MB
Requires iOS 11.4 or later. Compatible with iPhone, iPad, and iPod touch.
- Age Rating
- Infrequent/Mild Horror/Fear Themes
- Infrequent/Mild Profanity or Crude Humor
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- Infrequent/Mild Medical/Treatment Information
- Infrequent/Mild Cartoon or Fantasy Violence
- Infrequent/Mild Mature/Suggestive Themes
- © 2019 Neven Mrgan & James Moore
With Family Sharing set up, up to six family members can use this app.