The world of Salt hangs on the brink of collapse. The citizens, once free spirits, now stand oppressed and isolated. But not all is lost, for out of this aether of fear arises a heroine, a ray of hope. Her name is Dandara.
Welcome to a unique 2D metroidvania platformer full of mystical creatures and boundless exploration. Defy gravity as you jump across floors, walls, and ceilings alike. Discover the mysteries and secrets hidden throughout the world of Salt and its diverse array of characters. Empower Dandara for combat and survival against enemies bent on oppression.
Awaken, Dandara, to bring freedom and balance to this directionless world.
INNOVATIVE CONTROLS - Built natively for both touchscreen and gamepad input, movement and combat interact smoothly and seamlessly.
BOUNDLESS EXPLORATION - Traverse across the esoteric world of Salt through fast and fluid jumps off any surface, unhindered by gravity, in lovingly crafted environments.
CHALLENGING PROGRESSION - Use a combination of speed & skill, wits & reflexes, to solve puzzles, earn powerups, and access areas previously unreachable.
BEAUTIFUL AND IMMERSIVE WORLD - A visual and auditory wonderland comes to life through gorgeous handcrafted pixel art and original soundtrack compositions.
Update to Dandara: More challenging for veteran players and easier for new players
Dandara, our bold heroine in the directionless bizarre, gravity bending world, gets an update. There's news both to players who want a tougher challenge and for those who prefer a smoother journey with options making the game easier. Here's a list of changes:
Rebalancing of the difficulty curve and general quality updates, examples:
Shorter time for using essences (Health and Energy flasks).
Rebalancing the last boss challenge, for a more fun and fairer one.
Rebalancing of the Dream Lands.
Redesign of the Mosquito enemy.
Sound alert when Dandara is at low health.
New Game+/Challenge options added after finishing the game for the first time. The following can be turned on:
Permadeath, Dandara dies permanently without the ability to respawn.
Harsh Wounds, Dandara takes double damage.
No Grinding, Pleas of Salt can only be found in chests, meaning enemies or destructible objects won't drop them anymore.
Vengeful Enemies, every enemy spawn a revenge bullet in Dandara's direction when killed. The revenge bullet can be cancelled by leaping through it while it is stationary.
Easy options added. The following can be enabled:
Unlimited Energy, secondary powers won't drain energy.
After dying, respawn at the last door entered. Enables the player to retry the challenge of each room without the need of backtracking to it.
More Flags mode, which adds more checkpoint flags throughout the map.
Expanded the Crib of Creation area for better onboarding with the game's mechanics and flow.
Additional features for veteran Dandara players:
"Hidden" skip cutscene command for all platforms:
Touchscreen: Slide Down quickly, on the shooting controller side
Skip Crib of Creation: At The Void, after destroying the first target and opening the door, another target appears floating on the leftmost possible range of that scene. Shoot there to skip the Crib of Creation new tutorial rooms.
Ratings and ReviewsSee All
Dandara is full of fascinating movement. Everything from weapon effects to subtle background details are beautifully animated. Swipe to launch yourself from platform to platform, and with practice, darting past obstacles while blasting enemies can be achieved with almost poetic precision. Impressive level design offers thrilling, almost puzzle-like combat and hides plenty of secrets for more patient adventurers to pursue. This is not an easy game, but for those willing to learn its intricacies, Dandara is immensely rewarding.
A Stunning, Vibrant Original!
Dandara clearly draws heavy inspiration from many of the core classics that have shaped the staple mechanics and ideas we have today! The side scrolling genre can get old quick lacking originality. But the way this game is constructed through exploration, and platforming it kind of takes away from the focus of beating “bosses” so to speak to progress. Though there are plenty of bosses that are beautifully crafted with difficulty. Speaking of difficult, the skill cap on this game is demanding but fair. I never felt like I couldn’t overcome The obstacles set before me. Mechanically speaking the feeling of jumping from wall to wall was ever so satisfying. It feels great. I feel like I’m shooting a rubber band across the room with this super jump. Makes me feel like a hero! The only complaint I have is the combat it’s self with the shooting mechanics. I just don’t like that I have to charge my shots. Though it does add a layer of difficulty that is cohesive with the game. Lastly the world building and overall vibe, BRILLIANT! The world is an aesthetically pleasing array of eye candy and eloquence. It draws clear inspiration from games like “The Legend of Zelda”, “Metroid”, and even alittle like “Mega Man”. All in all though it’s own piece of magical art!
I ADORE this game. So fantastic. And I recommend it to mobile and console gamers alike.
Finally, Nintendo will be scared
I've never really written a review but here it goes. No matter how often I play iPhone games they're always lacking the feel of a portable handheld game made by Nintendo for their new 3DS or even their older handheld consoles. That finally changed with this game. The feeling I get when playing Dandara is a cross between symphony of the night (castlevania) and super metroid. The movement is unique to the game as Dandara flies from jump pad to jump pad, otherwise the weapons, music, graphics and overall feel to the game does not feel like an IOS touchscreen game. I truly think this feature could make Nintendo worth. Because, if games like this continue to be released there will be no point for a 3DS anymore. Amazing job guys. My only thing I would like to see is the ability to switch the movement joystick and the gun joystick as I feel like for left / right handed people this could make a difference. I won't rate you down a star for this as the game was just released. If I could do more than two thumbs up I would. Again great job and thank you
- Raw Fury AB
- 778.4 MB
Requires iOS 10.0 or later. Compatible with iPhone, iPad, and iPod touch. Apple TV.
English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese
- Age Rating
- Frequent/Intense Cartoon or Fantasy Violence
- © Copyright 2017 Raw Fury AB. All Rights Reserved.
With Family Sharing set up, up to six family members can use this app.