"Millions Lords is a mobile strategy game unlike any others, with a strong emphasis on combat and conquering [...] you don’t have to spend hours upon hours upgrading buildings and manually-creating armies."

“Simple, Easy and highly Addictive RTS!”
- Final Score: 9/10 -

- No city building, no farming, or "wait or pay" timer!
Original and unique strategy gameplay.

- Online multiplayer:
Team up and plan organized attacks with your clan!

- An RPG skill tree:
Choose between 10 talents to strengthen your skills.

- 60 craftables items:
To adapt your strategy in real-time!

- A procedural and persistent world:
The Three Lands never stops evolving!

- Make friends in Million Lords and create the greatest clan together!
- Fight for your brotherhood and be a rightful leader!

- In Million Lords, everything is about conquest and empowerment!
- Expand your territory beyond all expectations: the only border is your determination.

- Every month, we will crown a new player and it could be you!
- Start fresh like everyone at the beginning of each season: keep your obtained gears and try to climb the leaderboard!

- Choose your skills and create your own Lord: your hero, your choice!
- Specialize your kingdom and hero in resources, army, gold production or other paths to face the enemy!



General conditions and terms of use:

What’s New

Version 3.7.2

Power of Gems


- **Magic Gems!**
A new item for the end of season reward!
Use these gems to improve the stats of your favorite items.
- **Extended reward calendar**
Our calendar will go from 14 days to 28 days.

**Fixes & Improvements**

- Many bug fixes

Ratings and Reviews

4.4 out of 5
1.3K Ratings

1.3K Ratings

AKraft11 ,

Huge Potential

I really enjoy this game and the unique style of play it provides. I do not like to play games that have a pay-to-win strategy and that is one of the best features this game has. While purchasing perks does benefit you, it is not extremely overpowering.

One of my biggest complaints is the fact that you cannot cancel marches once you move them. While I get that “walling” is a good strategy for defense, sometimes you may select the wrong amount of troops to send, which may greatly impact how long it will take them to arrive. This also goes for recalling troops to one city. If you recall troops from all surrounding cities then the time is dictated for all marches by how long the furthest march takes.

Of course, like many other users, another feature I’d like to see get an overhaul is the clan system. Whether it’s the ability to support their cities with your troops, gift them daily gold, or other features that make joining a clan worthwhile. Improving the communication for the clan would also be beneficial.

Developer Response ,

Thank you for your support! We are always working on adding new features and we hope to reach your expectations in the future. You can take a look at what is coming on our public roadmap here ;)

kyking11 ,

Game play

This game is very fair and doesn’t require you to spend money at all. While you can spend money to get ahead some it won’t be the difference between being first or last. You can really only buy your way up to top 50ish and that’s if you throw lots and lots of money which I think is fair because you can buy your troops they die over and over u til yo I get into the top percent of the game. Then you can no longer buy them back with gems. You can earn 50 gems a day through 2 daily quests and every 2 hours if you watch a ad you can get 10 gems. You can get them fairly easy and if you save them up you can use them to buy weapon experts that auto switch between defensive, offensive, and production gear to help you out. You can do it all manually too if you’d like. I’ve been apart of the game for a couple months now and with every season there’s a big reset and everyone’s level one again which is great because if you’re not doing so well, oh well reset and try again next season. The only thing I would recommend to the developers is to maybe implement a larger area around each city that kinda turns a color like some other war games when you occupy a territory. Or make each clan have the ability to design a unique castle of sorts like we do with characters. Just something to make it a little easier to differentiate between people and clans! Thank you for the great work on the app, I’m excited for future updates!

Developer Response ,

Thanks a lot for your support, kyking11! We always take into account ideas and suggestions, and they might appear later on in game!

Nairobi246 ,

Great game, but needs work

First off the guild system needs a major overhaul including a map or some sort of tracking as to where the cities are. Second, adding chain links to city taking. I have seen people attack on the other side of the map. Guilds could be a part of this attack links of nearby cities like the scouts. Make them have to expand outwards and not just be able to attack this one tile out in the middle of nowhere. Third, the main city function. Due to this game you are not able to incapacitate your enemy for long before they just start throwing a lot of small numbers in random areas. It creates a ripple especially with the fact that you can only hit a certain amount of cities before they become “too weak”. And if you can’t attack the main city, then why does it have a defense stat??? Seems kinda redundant. Guild chat is also kinda buggy as well as multiple troop function bugs like them disappearing without reason. Ill send a troop to attack a city and they will just be gone, no report, nothing. Overall a good game and would really like to see it developed but right now, it’s just to forgiving with people being surrounded and what not.

Developer Response ,

Thank you for your support! We are always working on improving and adding new features in Million Lords. We hope to reach your expectations in the future! Stay tuned!

App Privacy

The developer, Million Victories, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Purchases
  • Identifiers
  • Usage Data

Data Linked to You

The following data may be collected and linked to your identity:

  • Purchases
  • Identifiers
  • Usage Data

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More


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