Powerlust - Action RPG offline 12+
Hardcore ARPG
Bartlomiej Mamzer
Designed for iPad
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- Free
- Offers In-App Purchases
Screenshots
Description
Hardcore Action RPG offline game with roguelike mechanics & skill-based combat.
Old school action RPG roguelike with manual combat.
Powerlust is an old school action RPG roguelike with manual combat and a dark atmosphere.
Completely free, no forced ads, no p2w.
Micro transactions are just donations with some cool cosmetic rewards like different camera perspectives (top down, TPP, FPP), camera filters, character customization and the bloodbath mode. There are also some quality of life features like a faster character specialization unlock and a shared item stash.
Made by one guy.
Hobby project made by one guy (me). I spent quite a few years on it already. No huge corporations involved :)
No rigid classes.
You can create your own class, nothing is locked, feel free to play as a fire mage wielding a two handed sword or a necro archer.
Tons of masteries and skills.
There is a vast number of options to choose from when it comes to spells, weapons, abilities and masteries. You can create a ton of builds and constantly find new ways of crushing your enemies!
Still in development
This game is under ACTIVE DEVELOPMENT, I have many updates planned for it. I'd appreciate any feedback, it will be a really huge help in further development. Check out my twitter for constant updates and share your thoughts via email at bartlomiejmamzergames@gmail.com
Features:
- skill based gameplay
- no auto fight mechanics
- hardcore permadeath mode for roguelike fans
- procedurally generated dungeons
- gamepad support
What’s New
Version 1.66.04
Added crafting/combining items.
Added item essence and disenchanting.
Added more power levels and tweaked some stats there.
Added background to legendary and set items in the inventory and store.
Fixed - the X button on controller doesn't work in conversations that have "...".
When going to dungeon after eternal crypt you always get crypt monsters - fixed.
Fixed loot filter screen for controllers.
Fixed horde attack screen for controllers.
Fixed horde attack scrolls being taken from all players, now it's only the host that pays.
Added a cap for block stat (max 50% before block ability).
Fixed an issue where the dungeon randomization would be disabled after getting back through town portal.
Added formatting for damage numbers.
Ratings and Reviews
More story mode, please!
I'm an artist; I can get pretty picky about aesthetics. But these aesthetics are absolutely superb. The weapon and armor design has a true medieval aesthetic that's not over-the-top, but still awesome looking. The look of this game is absolutely beautiful. The creature design is the same. I am especially pleased with how the dragons look. A lot of them just look cheesy, but these hit the nail on the head.
Enough gushing about the aesthetics; you probably want to hear about things like gameplay. That's pretty great in this game too. Simple and straightforward, and the combat is addicting. Not too easy, not too hard. It's just downright fun. I do wish there were more story mode; I'd like to see where the story progresses, and what the final boss looks like. But dungeon mode is great too; it offers a new adventure each time. More than sufficient for passing the time until then.
Honestly, if you love dungeon crawl style games, there's no reason for you to not get this game. There's no ads, and it's far from being a pay-to-win game. Just get it and prepare for a great time!
Developer Response ,
Thanks for an awesome review! I'm glad you enjoy my game!
Almost a masterpiece
This game is awesome reminds me of diablo and has a lot of potential controls are perfect graphics perfect sounds combat and pretty much all that kind of stuff is perfect good job it seems like you put a lot of work into this game thank you for making a fun rpg dungeon crawler that isnt p2w. That being said my main complaints are with story mode which is still a work in progress so heres some suggestion. The quests are your typical run of the mill go here do this type of quests which is fine I play elder scrolls so im used to it but the writing as far as dialogue goes needs some work the NPCs dialogue is pretty bland and needs some depth spice up the conversations and make them a bit more interesting rather than just " go help the villagers" maybe " the village was ransacked days ago by a large group of orcs we held them off the best we could but they still managed to kill a lot of people and destroyed our resources we need some help please check on the survivors." etc. next thing is the item icons and text fonts I think when interacting with NPCs instead of the default font with white text maybe use something a bit more fitting and better to look at and as for the item icons I know its a lot of work but if they had a bit more variance and color they would look great. thanks for making this game keep it up hope this helps you :)
Developer Response ,
Thanks for the feedback!
You're definitely right, some dialogues will get a bit more flavor when the next part of the story mode is released (and the new stuff will hopefully be better too).
Amazing game but quest glitches.
I found this game while looking for an ARPG with smooth progression, that’s my kind of game. I read the reviews for Powerlust and knew I had to check it out. The first thing I loved about the game is that you have 2 classes to choose from but many different specialties in each class. Everything about the game is incredible, the graphics, controls, gameplay, and the story has you running around the whole map and exploring everything. There are even funny side quests but I won’t spoil those. I have one issue with the game and it’s a glitch with my quests. When I complete a quest it doesn’t go away. I got the treasure map from the merchant and finished the quest expecting that it would go away once I got the reward, but it still says I need to go find the merchant which was the first part of the quest. It shows up on my screen while playing but when I open the quests tab it isn’t in there. Other than that glitch, I absolutely love this game and it isn’t enough to bring it below 5 stars. Amazing work!
App Privacy
The developer, Bartlomiej Mamzer, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Location
Data Linked to You
The following data may be collected and linked to your identity:
- Purchases
- Location
- Identifiers
- Usage Data
- Diagnostics
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Usage Data
- Other Data
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- Bartlomiej Mamzer
- Size
- 2.1 GB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 12.0 or later.
- iPad
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
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English, French, German, Italian, Japanese, Korean, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Turkish, Vietnamese
- Age Rating
- 12+ Frequent/Intense Cartoon or Fantasy Violence Infrequent/Mild Horror/Fear Themes Infrequent/Mild Realistic Violence
- Copyright
- © Bartlomiej Mamzer
- Price
- Free
- In-App Purchases
-
- Knight status $4.99
- Lord status $9.99
- Baron status $19.99
- Lord status from Knight $4.99
- King status $59.99
- Baron status from Lord $9.99
- Baron status from Knight $14.99
- King status from Baron $39.99
- King status from Lord $49.99
- King status from Knight $54.99
Supports
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Game Center
Challenge friends and check leaderboards and achievements.