Tap to explore new towns, build your empire & settle the idle frontier! Now with less dysentery!
Start exploring your first wild west town with the help of local town folk to mine for gold and cash you’ll need to become the tycoon of Tap Town!
Tap your way to idle tycoon status one town at a time, hiring interesting characters from various towns, and sit back and watch as your gold piles up! Can you reach Providence Valley?
AUTOMATE your businesses and earn limitless cash while you're idle
INVEST your idle cash into your town and watch your profits multiply
COLLECT characters to help strengthen your town
PRESTIGE to continue your journey one town at a time
COMPETE in event leaderboards for profit multipliers
Reach Providence Valley and find limitless prosperity!
Please Note: Idle Frontier is a free-to-play game, but some extra game items can be purchased for real money. You can disable in-app purchases in your device's settings. Playing Idle Frontier requires a secure internet connection.
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Howdy! We had to slap a quick patch on the wagon there to keep things runnin' nice and smooth.
- Performance Improvements
Ratings and ReviewsSee All
So much potential
I wanted to love this game so much. The regular gameplay flowed ok as far as being able to level up my managers and still meet the goals to be able to move to the next town. I play TPB and Bud Farm so I compared it to those. I feel like those games are on the right track to finding balance. This game wasn’t quite on that level but with some tweaks and updates it could be. However, after starting the 2nd event this week I was officially turned off and deleted the app from my phone. I understand that you can’t make these events so easy that everyone will conquer them but to make them so challenging to the point where you really make no progress after the first milestone is ridiculous. Keep in mind that you aren’t collecting a lot of food and cards to level up/hire your managers to work while you’re offline. When you begin your 2nd journey your manager now needs to be level 3 or 4 in order to work automatically or else you need to sit there and manually collect everything. You need at least 3 managers working at all times to continue making progress while offline. No one has that much time to dedicate to a game. And I hate having to spend money off the bat to make progress on something. That was going to be the only way to get at least get all of the required managers leveled up so that I still made progress while the app was closed. I’ll pass. There are other games that have the algorithm right and are not stressful so I will stick with those.
Developer Response ,
Hey there, thank you so much for taking the time to provide your feedback on the game! We're sorry to hear that this has been so frustrating for you, and we will be passing your feedback on to the dev team at this time for their review and consideration going forward.
This is your typical nice Kongregate game. Obviously there are a few bugs still that ha e to be worked out. My biggest complaint is that you are required to upgrade managers before you can put them to work if you have the required materials. If you don’t have the pies to upgrade your managers, you can buy them with real cash, but once you have the upgrade mats again, they’re useless until you get the pies. This is where you hit the upgrade wall and it’s pretty fast. I’m at that point on the third level. I’m ok using a 3x manager until I can upgrade to 4x. Upgrading shouldn’t be a requirement for use.
Like others in this genre, there is a point where progression grinds to a halt. Upgrading building cost 1000x of what they produce around level 17. At 18 you’re looking at 3 days just to produce enough coin to upgrade one of your buildings to the next production level. The quest difficulty combined with the uselessness of the auto-farming managers breaks the game. It’s not an idle game at this point. You’re not only clicking on the offered ads (30 second videos every 45 seconds or so) to get a boost, you’re wanted to spend $$$ on cards to upgrade managers that become useless on the next level. And this system is ten times as bad on the event(PvP) levels. This game is going to get lost in the sea of other ad simulators when it had potential to stand out. This game is destined for abandonment soon just like The Trail.
Developer Response ,
Hello, and thank you for taking the time to provide your feedback on our game! We're sorry to hear that you've been disappointed and frustrated with the way the game works, and we'll be passing your feedback along to the dev team for their review going forward.
Nice game, but...
In the main levels the game build scale is way off. Now it is not difficult to do things because of the offline. The stupidest thing about the main levels and the events are requiring a manager to be a certain level. As long as the manager is owned they should be able to be used, sure the progress would be slow for. Slow level, but at least there would be progress. As for the events... there are too many too often you have to do a lot of work to play in the events which takes this from a nice relaxing game that you check in on every now and again to a complete bore fest. As stated above the requirement for managers to be a certain level before they can be used is idiotic, especially for the one that gives event pieces. It is one thing if they are low level giving me squat, but at least they are working for me. However, the build scale in the events is much smoother. You hate to move to the next level in events because you aren’t sure if any of your automated businesses will be able to go in the next town and then you could lose an entire day of stuff because u advanced.
Not sure if I will play in the events anymore, cuz of course there are a few psychos living in heir moms basement using dads credit card making u feel inferior. If I keep the game I would hope that some changes are made
Developer Response ,
Hello, and we're sorry to hear that you've been so frustrated with the game, particularly the manager system and events! We'll be forwarding your feedback on to the dev team for their review and consideration going forward. If you have any other thoughts to share about the game please feel free to reach out to us at https://kon.gg/IdleFrontierHelp.
- Kongregate, Inc.
- 248.6 MB
Requires iOS 10.0 or later. Compatible with iPhone 5S, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone SE, iPhone 7, iPhone 7 Plus, iPhone 8, iPhone 8 Plus, iPhone X, iPhone XS, iPhone XS Max, iPhone XR, iPhone 11, iPhone 11 Pro, iPhone 11 Pro Max, iPad Air, iPad Air Wi‑Fi + Cellular, iPad mini 2, iPad mini 2 Wi‑Fi + Cellular, iPad Air 2, iPad Air 2 Wi‑Fi + Cellular, iPad mini 3, iPad mini 3 Wi‑Fi + Cellular, iPad mini 4, iPad mini 4 Wi‑Fi + Cellular, iPad Pro (12.9‑inch), iPad Pro (12.9‑inch) Wi-Fi + Cellular, iPad Pro (9.7‑inch), iPad Pro (9.7‑inch) Wi‑Fi + Cellular, iPad (5th generation), iPad (5th generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (2nd generation), iPad Pro (12.9‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (10.5‑inch), iPad Pro (10.5‑inch) Wi‑Fi + Cellular, iPad (6th generation), iPad Wi‑Fi + Cellular (6th generation), iPad Pro (11‑inch), iPad Pro (11‑inch) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (3rd generation), iPad Pro (12.9‑inch) (3rd generation) Wi‑Fi + Cellular, iPad mini (5th generation), iPad mini (5th generation) Wi‑Fi + Cellular, iPad Air (3rd generation), iPad Air (3rd generation) Wi‑Fi + Cellular, iPad (7th generation), iPad (7th generation) Wi‑Fi + Cellular, iPad Pro (11‑inch) (2nd generation), iPad Pro (11‑inch) (2nd generation) Wi‑Fi + Cellular, iPad Pro (12.9‑inch) (4th generation), iPad Pro (12.9‑inch) (4th generation) Wi‑Fi + Cellular, and iPod touch.
English, French, German, Italian, Portuguese, Spanish
- Age Rating
- Infrequent/Mild Alcohol, Tobacco, or Drug Use or References
- © 2019 Ultrabit, Inc.
- In-App Purchases
- Extra Small Gold Pack $4.99
- Large Gold Pack $49.99
- Small Gold Pack $9.99
With Family Sharing set up, up to six family members can use this app.