Apple Knight is a beautiful action platformer for all ages. Explore vast levels filled with secrets, quests, and loot. Defeat tough bosses. Fight wizards, knights, and monsters - or use traps to take them out from a safe distance!
* Upgrade armor, pets, weapons, and abilities
* Secret areas in every level
* Smooth movement and animation
* Multiple difficulty modes
* 2 playable characters
* New Game Mode: Endless Adventure. Play through endless random levels and get your high score on the leaderboard.
* 6 customizable touchscreen control layouts.
* Gamepad support.
* iCloud support.
* Achievements and Leaderboards.
Made with Love!
- Fixed a crash that was introduced in the previous version.
- Bug fixes and performance improvements.
Ratings and Reviews
Overall great game
I’ve been searching for a while to find a good platform game, but all I was seeing was trashy knockoffs and the like, so when i first saw this I was skeptical. 2 levels into the game and I was hooked. It’s got every thing, special abilities, pets, customizable weapons and armor, even a friend wizard to help along the way! The one thing I didn’t like though, was that there was only the short, four chapter campaign. If the developers could add something else, specifically a new game mode, that would be FANTASTIC! I would recommend a level creator, where you could create and share your own levels, because that creates a community of level sharing players, and, it would mean that you would never run out of content, because the community content would be continuously created by players new and old, and as it’s players creating the levels and not a randomized computer world generator, there can be all sorts of hilarious secrets, or Easter eggs, or even art! This game is amazing already, but push it over the edge with this, and it will be the best on the App Store. I would honestly recommend this game to anyone and everyone. It’s great!
I just recently got this game and I seemed to enjoy it. I know I totally sound like a noob, but I couldn’t get past level 2... This is really surprising considering how good I am at these types of games. If not for the fact that this game is on iOS, I might blame the controls... but that’s not the case. I believe that you did the best you could at this game. I mean, I make games myself for fun in my free time. I’ve made some pretty amazing stuff, but it would almost be impossible for me to make this. This is a very great game and I think that it would be a lot better if you didn’t make it so hard. My other suggestion is that the lives don’t really seem to do anything. When you run out of lives, it just seems to restart like nothing ever happened. It just seems like you wanted to pack a ton of content into the game and decided to add lives as a random extra feature. I get this, and the lives might actually do something (I didn’t get past level two so and they might send you back a level or something). My one last suggestion is that the game kind of seems like you just made it for the money. This could be the case, and there really isn’t anything wrong with that except for the ad barrels. Come. On. It just seems like a big joke. Overall, this is a great game and I can tell that you put a lot of time into it. If you made these changes, this could be one of my favorite games. So... Yeah
Great Game, with a couple improvements
Overall, I think this is an amazing casual combination between a platformer and an RPG. However, I think there are a couple ways in which it could embrace the RPG theme a little more through more non-linear progression. It seems that every weapon, armor, and ability is a strict improvement from the previous one, rather than them each having their own strengths and weaknesses. For example, I would like to see heavier weapons have a movement penalty, but maybe in exchange for greater damage output and/or better crit chance. Maybe some more powerful spells could have a greater cooldown. This may go against the developer’s intentions to buy these upgrades with real money, but I think it’s a strict improvement on the gameplay.
My only other critique is that the camera angle isn’t wide enough to see where you’re jumping when you go down. This makes it incredibly risky to jump onto an enemy or a trap unknowingly. It’s just very annoying at times.
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- Limitless LLC
- 150.5 MB
- Requires iOS 11.0 or later.
- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip.
- Age Rating
- © 2019 Limitless LLC
- In-App Purchases
- Viking $4.99
- Get All Premium Skins: 30% off $9.99
- Elite Ninja $3.99
- Pirate $4.99
- Night Assassin $1.99
- Unlock All Skins + 5000 Coins $14.99
- Platinum Armor $2.99
- Golden Armor $2.99
- Box of Coins $4.99
- Skeleton Warrior $2.99
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