WELCOME THE CHALLENGE
YOUR GATEWAY TO MAGIC
You know the name. Now download and play the original strategy card game on your phone. Unlock powerful decks right away, earn rewards just by playing, and jump into action with a variety of game formats for players of all skill levels. There’s never been a better time to get into Magic.
Magic: The Gathering Arena supports iPhone 8 (all models), iPhone X, XR, XS, XS Max, iPhone 11 (all models), iPhone 12 (all models), iPad mini (5th Generation), iPad (8th Generation), iPad Air (3rd and 4th Generation), iPad Pro 11-inch (1st and 2nd Generation), iPad Pro 12-inch (3rd and 4th Generation) - and newer devices.
NO EXPERIENCE NEEDED
New to Magic? No problem. Play the tutorial and practice against AI to learn the basics. Queue into casual matches to sharpen your skills at your own pace.
CONTEND RIGHT AWAY
Unlock 15 unique decks and discover your own playstyle. Collect daily rewards to grow your collection and build powerful decks of your own.
PLAY WITH PERSONALITY
Tell a story with your deck through Magic’s immersive lore and vibrant card art. Show off eye-popping cosmetics like avatars, card sleeves, and pets.
MORE WAYS TO HAVE FUN
Try out multiple game modes like Draft and Brawl. Special in-game events offer exciting prizes, and you could even be the next Magic pro with Esports qualifiers!
All prices inclusive of VAT.
Improvements for game stability
Ratings and Reviews
Arena is fantastic. Five stars! If I were to ask for some upgrades I personally would like to be able to enter codes on mobile. I would also like to be able to assign pets to specific decks without having to change it in my profile. Lastly and most importantly I love the mastery pass but two things bum me out. I’ve missed several of them and have no way of playing through them to unlock packs and stuff. Secondly, once I pay for a pass I feel like I have a gun to my head forcing to finish before time runs out or else I lose value. Cmon this is predatory, I already gave you money to enhance my play experience don’t ruin it with overt capitalism. I feel like a wrung out sponge! Once I pay for a mastery pass I should be able to have access to it until I complete each level. I should be able to see all my mastery passes in my profile and select which one I want to work through. Once completed you get a little gold star and get to stare at it whenever you want and then work on the next pass. Old passes could be sold on the store page and I would give you lots of money for them. That is it. I would be totally satisfied. I could go to work and earn money only to hand it directly to you so that I can play my favorite game the way that I want to play it.
It’s what one expects,although some minor issues ensue
Magic Arena is definitely a good game to play on PC and the idea of it being ported onto mobile devices is no easy task, and I think that for the most part the game looks and feels fine when it works as intended. As of writing the mobile version has been out for two days so hopefully by then the issues I state will be fixed. The only issues I have with Arena on mobile is that the ui is a direct copy of the PC’s version, making the screen seem much smaller than it is which can make it hard for some people to see what to press if they want to access their decks for example. Every time I boot up the game I keep getting a “asset error” when there’s nothing wrong with how stuff looks so I have to wait a bit to load into the main menus. Lastly whenever you tutor for a card or have a large board state the game becomes clunky as you can either type the card you want through a filter or search for it manually and have to use a scroll bar instead of just swiping; with large boardstates the game arranges your cards in a linear row instead of a large square like in the PC version so if you want to activate a creatures ability you swipe to scroll across your creatures which makes the game lag for a bit, and the overall size of what makes the game struggle is yet to be determined as I’ve only encountered this about two times.
So much potential but falls flat where it counts
The core game is there so that’s a win but no commander game type which is a huge loss considering it’s all most play nowadays. I still enjoy playing but can’t bring myself to spending actual money on cards since they are useless. You can’t redeem them if you ever stop playing,or sell them off / trade them which is a BIG part of Magic. At least put codes in booster packs to redeem in Arena, it would boost sales of physical and digital cards so much. If I could buy packs then redeem them in Arena I could practice with decks I’ve built IRL and would be more then willing to buy digital cards I’m missing just to practice in downtime and try new cards out in my decks. It’s almost like they just gave a rough explanation of the rules to a group of programmers that have never played before and this was the result. The last main flaw is the way the app updates. It will not auto update and it seems like once a week there is a big update (500mb- 1.5gb) so many times I’ve been on my lunch break or out of town and wanted to get a quick match’s in only to have the app refuse to start. Go to re download it here from the App Store and see there is an update. Why is it that every single app I have auto updates when I’m connected to WiFi but this one? You are a multi million dollar company and make bags of cash off this app but can’t get the basics of it down.
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- Wizards of the Coast LLC
- 961.6 MB
- Requires iOS 14.1 or later.
- Requires iPadOS 14.1 or later.
- iPod touch
- Requires iOS 14.1 or later.
English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Spanish
- Age Rating
- 12+ Infrequent/Mild Horror/Fear Themes Frequent/Intense Cartoon or Fantasy Violence
- ©2020 Wizards of the Coast LLC
- In-App Purchases
- 3,400 Gems $19.99
- 1,600 Gems $9.99
- 750 Gems $4.99
With Family Sharing set up, up to six family members can use this app.