Vinland Tales is a Survival Action RPG with casual sandbox game mechanics and big village-building possibilities. You'll experience a new type of survival game with quests, continuous open world progression, frosty surprises in dark winter and opportunities to raid until the Armageddon comes knocking.
=== Survival Games casualized ===
Chop every tree, hunt rabbits and deer, stone and copper mining - resource management are a staple of every survival game, and Vinland Tales is no different. However, we threw away the hunger games in favor of a replenishable health pool so you can start every game session on exploration instead of just preventing yourself from dying.
=== Build your own Viking colonial village ===
From setting up your first camp to building an entire Viking village, you'll be pretty busy making a home for yourself and all the rescued clansmen that turn up to settle as workers. Manage their resource refining jobs, build houses and enhance the settlement with wells and defense structures.
=== Sharpen your axes ===
Craft your weaponry from a selection of clubs, swords, bows, spears and more. Upgrade them to make pointy ends even more pointy, embellish your craft with gems and their attributes, and poke around at the armies of the Ragnarök, bandit bosses and other generally unfriendly folk.
=== Explore Vinland and its harsh nature ===
Dive into dark medieval history and unravel the story of Leif Eriksson, known as the great Viking explorer; lead the siege to the strongholds of other survivor players, or build the mining shafts and worship sites for Thor and Odin. Crafting history has never been more fun!
As developers of Vinland Tales, we hope you enjoy our casual approach to the Survival RPG genre. We are always happy to get in touch directly with our players and gather feedback - hop onto our Discord: https://discord.gg/TutCRbZryR
Thanks and have fun surviving!
Great game but I don’t want to keep going into my chest to get the materials then go to a building to build it if there’s a way to put have it where u can store it in the cheats and us the materials in the crafting menu and buildings as well as for farm etc make it easier for the player instead of going back and forth taking up inventory space.
Could be very good
Lucifur-dark
Over all interesting concept I imagine their will be a actual intro in the future like the other games even if not still pretty interestingMain problems are immediately present however firstly energy dose not work with the way you do this kind of game my personal favorite and I would imagine a lot of others thing about your games are that unlike most of other games like this their is no stamina Secondly if you get the beta rewards you very easily fill your inventory before you can do anything maybe a add even a tier one bag to it Thirdly if you do keep the energy system you should probably add a map or just in general you should add a map especially if you keep the energy system because I and I imagine most people would want to know if when they are in a area if they got all the chests so they don’t leave and not get what they needLastly your auto pickup system should work across the map not in a radius or however it is now because at the main base I auto picked up everything and on one side of the map it did not automatically go to the other to get the iron depositOther than that interesting premise I am excited for it but the last and either first or third need to be fixed for it to be 5 stars
Not a real game yet
kjv9
I really enjoy the Gladiators version of this game, which has similar mechanics, but this feels like the very early stages of what would eventually become a game. There’s only 5 permanent stages/locations right now, one of which hasn’t been created yet (you visit, it says “coming soon”). The other four are boxes of land with nothing to explore, just collect resources. It’s not “open world,” you need energy to travel and are given a mix of about 5 trips per day (including back to home base). The only “quests” are to build things, but they require resources that can’t be sought and collected (it’s luck of the draw that it’s in a chest you find). I’d say come back to this game in a year to see if they made progress, because right now it’s not a game yet. And why anyone would spend money on it yet is beyond me.
Mechanics
SlickRunner
The AUTO feature is a little glitchy in my opinion. It should be updated and function like the auto feature in the game Last Day On Earth: Survival. Besides that, the game is fun!
Update 1.2.0 is now live!
- Burial Chambers: First Floor is now opened!
- Skaldholt - new safe hub & permanent training spot.
- Battle Pass with seasonal rewards.
- Economy rebalance, cost reductions & visual polish.
Version 1.2.2
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Information
Seller
Colossi Games Ltd
Size
487.6 MB
Category
Adventure
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.