Five red lights. One satisfying blackout. How fast are you?
Test your reflexes against real motorsport benchmarks. Four game modes, global leaderboards, and a daily challenge that's the same worldwide.
LAUNCH TIMER
The classic race start. Five red lights build, a random hold, then blackout — tap the instant they go out. False start detection, millisecond timing, and comparison to real pro drivers.
PIT LANE — CIRCUIT MODE
500 levels across five F1 championships. Twenty Grand Prix circuits per championship, five levels each, with Pit Wall gauntlets every 25 levels and qualifying bonus rounds along the way. Plus a daily challenge that's the same for every player worldwide.
REACTION GRID
A 3x3, 4x4, or 5x5 grid of targets. Tap them as they light up. Untimed mode tracks accuracy. Timed mode gives you 10 seconds. Six separate leaderboards track every combination.
Plus AR MODE (3D gantry on any surface) and TWO PLAYER (split-screen head-to-head).
PIT PASS
Climb 45 tiers each season for cosmetics, profile borders, and bonuses. Season 1 — Monaco Night — is here: wet asphalt, neon reflections, and rewards inspired by the Grand Prix's most iconic night.
Daily streaks, Game Center leaderboards with rolling weekly resets, 44 achievements, and detailed analytics. 11 racing team themes, 7 visual styles, custom app icons, and home screen widgets.
HOW FAST ARE THE PROS?
Lewis Hamilton has clocked starts under 0.2s. Bottas holds 0.201s and clocked 0.04s. Verstappen: 0.231s. Senna averaged 0.170s. NHRA Top Fuel: 0.039s. Usain Bolt: under 120ms.
Average person? 250ms. Can you beat it?
Free on iPhone, iPad, Apple TV, and Apple Watch. 30 languages.
This is a great app with cool functionality! I have been looking for a replacement since the old Lights Out game changed the app completely and lost the main functionality. All 3 mini games are fun, and the leaderboards keep you competitive. My one big criticism is with the main game mode however. When put in slow motion, the lights fade out slowly rather than a quick off motion. This means that the timer starts at the beginning of the fade when the light is still “on” (just lower brightness). When the brain registers the lights being off, it’s .1 seconds behind on average to when the lights actually begin to be turned off and the timer starts. If the way the lights are turned off were changed to how it’s actually is in F1 (a switch, not a fade), it would make this app 100% better. A smaller recommendation would be to reverse the time stop method. Rather than clicking the screen, I always liked leaving your finger on the screen and taking it off better. Gives faster reactions and replicates the actual F1 race start with the clutch/gears more. Other than that, this is a great starting point for a game genre that was sorely missed by me! I hope it’ll get better down the line, it seems to be made by passionate fans of F1 who also want a game like this.
Developer Response
Hi! I greatly appreciate you trying out my game and leaving a review! Those are some interesting ideas and I think I could adjust the game like that. Keep an eye out for a new version with those improvements! Thank you!
Great game
Salt dark
So simple and so easy to use. Helps develop skills that can translate easily into sum racing.
Updated requirement to iOS 18+
Version 2.3.3
The developer, vlad potiyevskiy, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
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The following data may be collected but it is not linked to your identity:
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The developer indicated that this app supports the following accessibility features. Learn More
Supported Features
Larger Text
Dark Interface
Differentiate Without Color Alone
Sufficient Contrast
Information
Seller
vlad potiyevskiy
Size
197.2 MB
Category
Action
Compatibility
Requires iOS 18.6 or later.
iPhone Requires iOS 18.6 or later.
iPad Requires iPadOS 18.6 or later.
Mac Requires macOS 15.6 or later and a Mac with Apple M1 chip or later.