Hariboo
Survive, upgrade and go wild!
Free · In‑App Purchases
Hariboo Madness is a “simple” survival game where things get out of control very quickly. Endless waves. Bigger enemies. Stronger builds. Upgrade your weapons and try to survive just a little longer than your last run.
Choose automatic aim for a more relaxed experience.
Choose manual aim when you want full control.
Dynamic objectives, special events, and evolving builds make every run feel different, unpredictable, and chaotic. Perfect for trips, flights, or anywhere without Wi-Fi.
Compete on the global leaderboards and see how long you can survive. No forced ads and no interruptions during gameplay. Optional rewarded ads only appear when you choose to watch them. Clean, modern UI. Smooth animations. Subtle haptics.
Just you, your build, and way too many enemies.
more v26.10.1
- Bug fixes and improvements.
More updates coming soon :)
26.10.1 3d ago
v26.10.0 Double Trouble
- iPhone Duo Experience
- Dedicated dual-screen gameplay with action on the upper screen and controls on the lower screen
- Optimized for both folded and fully expanded portrait modes
- Redesigned HUD, controls, and in-game Settings for dual-screen layouts
- Adapted tutorials, countdowns, popups, and Control Editor
- Visual Improvements
- Random biome decorations in the main menu
- New ripple effects when enemies spawn
- Controls & Navigation
- Improved controller navigation across grids, tabs, and upgrade selection
- Better visual focus indicators and menu interactions
- Fixes & Polish
- Layout improvements across Daily Rewards, Customization, Shop, and Loadout
- Fixed Dark Mode not updating correctly in Settings
- Improved Developer Mode indicators
- Bullet trails now correctly follow ricochet directions
- Various UI fixes and optimizations
More updates coming soon :)
26.10.0 Oct 23
v26.9.2
- Upgrade Queue
- Level-ups no longer interrupt gameplay
- Stack upgrades and choose them whenever you want using the HUD button
- Select multiple pending upgrades continuously without reopening the panel
- Automatic upgrade selection can be restored in Settings
- Better Upgrade Information
- Upgrade details now show current and improved Damage, Reload, and Duration values
- Wider upgrade panel on iPad with improved scrolling indicators and info popups
- New Challenges
- New challenges for chests, elite enemies, completed objectives, and levels gained
- Improved challenge variety and clearer progress with units
- Damage Numbers
- Consecutive hits now combine into a single damage number
- Shotgun pellets are grouped together while critical hits remain clearly visible
- Control Editor
- Improved scrollable and collapsible side panel
- Ability icons now match your equipped abilities
- Several fixes when moving the minimized panel
- Visual Improvements
- Smoother fog transitions and improved visibility
- Objectives and notifications now respect the Liquid Glass setting
- Improved enemy occlusion behind leaves
- Performance & Tutorial
- Optimizations to textures, terrain, collisions, combat effects, and saving
- Updated tutorial for pending upgrades and dock organization
- New What's New message explaining the upgrade system
More updates coming soon :)
26.9.2 Sep 28
v26.9.1 Take Control
- Control Editor
- Fully customize the position and size of buttons, joysticks, dock, and HUD on iPhone and iPad
- Separate layouts for Auto Aim and Manual Aim, plus HUD width adjustment
- Save, rename, duplicate, import, export, and restore up to three presets
- Improved editor with adaptive panels, guides, animations, and a draggable toolbar
- Touch Lock
- New optional touch-lock targeting, disabled by default
- Objectives & HUD
- Cleaner objective selection with reward icons and improved notifications
- Difficulty is now displayed next to the HUD with alerts when it increases
- Expanded Color Blind Mode with additional visual cues
- Autumn Forest
- New autumn biome with large trees, rocks, leaves, and chests hidden inside leaf piles
- Enemies display silhouettes behind leaf piles without revealing hidden chests
- Fixes & Performance
- Improved weapon slot selection after rearranging weapons
- Improved menu animations and satellite island generation
- Various optimizations and fixes
More updates coming soon :)
26.9.1 Sep 17
v26.9.0 Loot & Loadout Update
- New Consumables & Inventory
- New Bandage and Potion slots with stackable quantities
- Pick up, equip, swap, drop, and organize items directly from your inventory
- Hold and drag weapons and items to rearrange compatible slots
- Improved inventory layout and weapon selection on iPhone
- Bandages & Potions
- Bandages restore health while respecting cactus-blocked health
- Potions provide temporary effects with duration indicators and visual feedback
- Music speeds up during Speed Potion effects
- Consumables can now be found in loot chests
- Controls & Dock
- New configurable Inventory key (F by default)
- D-pad Up opens the inventory on PlayStation and Xbox controllers
- Improved hold-and-slide weapon selection
- Redesigned weapon icons
- Visual Improvements
- Redesigned quicksand
- Improved event notification transitions
- Redesigned Redeem Code section in the Shop
- Improved ground item icons and visual feedback
- Performance & Audio
- Improved biome, grid, and visibility performance
- Better object management for smoother gameplay
- Improved audio behavior and headphone sound balance
- Cloud Sync & Fixes
- Better compatibility with older saves
- Improved balance selection and transaction handling
- Various inventory, weapon selection, Settings, and localization fixes
More updates coming soon :)
26.9.0 Sep 13
v26.8.1
- Rewarded Videos
- Completely optional rewarded videos
- Controller Support
- Improved controller navigation in Start Options
More updates coming soon :)
26.8.1 Aug 14
v26.8.0 (UI Overhaul)
- New Full-Screen Pages
- Completely redesigned Challenges, Encyclopedia, Customization, Shop, Settings, Start Options, and Statistics
- Apple-inspired sidebar navigation with Liquid Glass controls
- Continuous scrolling with indicators for additional content
- Optimized for Dynamic Island and landscape layouts
- New & Redesigned Features
- Fully redesigned Daily and Weekly Challenges
- New Encyclopedia with Collection and Mastery sections
- Revamped Character, Themes, Abilities, and Laboratory customization
- Reorganized Shop with featured offers and a new Redeem Codes section
- Redesigned Start Options with a new World Seed selector
- Completely redesigned Statistics and Post-Run Summary
- UI & Navigation
- Larger, clearer, and more consistent popups across iPhone and iPad
- Improved controller navigation, including sidebar access and special actions
- Interface now keeps its intended size even when Larger Text is enabled
- Performance & Polish
- Improved iPhone main menu performance and smoothness
- Visual improvements for enemies, environments, tutorials, and multiple screen sizes
- Numerous improvements for Light Mode, Dark Mode, sounds, haptics, and navigation
More updates coming soon :)
26.8.0 Aug 2
v26.7.1 (The Biome Update)
- Procedural Biomes
- Infinite procedural world with unique, replayable seeds
- New Forest, Desert, and Taiga biomes with distinct terrain and obstacles
- New Environment Mechanics
- Quicksand slows players and enemies
- Cactus can temporarily block player health and damage enemies
- Improved obstacle navigation and visibility with dynamic occlusion
- Loot Chests
- Discover Common, Rare, Epic, and Legendary chests across the world
- Earn HariBucks, free rerolls, healing, shields, free levels, and legendary extra lives
- Chests are procedurally placed and unique to every run
- Gameplay Improvements
- Enemy can now pathfind around terrain
- Improved aiming and chest targeting
- Visual & Performance
- Major streaming, caching, and memory optimizations
- Main Menu
- Dynamic biome decorations added to the main menu
- Fixed start countdown grid and FOV scaling issues
More updates coming soon :)
26.7.1 Jul 31
v26.7.0
- New Ability Testing Area
- Dedicated arena to test individual abilities
- Spawn enemies freely and exit anytime
- No objectives or normal gameplay interruptions
- New Revive System
- Revive using HariBucks after being defeated
- Starts at 75 HariBucks and increases with each use
- Automatically checks if you can afford it
- Cosmetic Improvements
- Character icon section redesigned
- Removed Hexagon and Diamond shapes (refunds issued to affected players)
- Better theme integration across Customization, Laboratory, and Encyclopedia
- Trail Improvements
- Redesigned bubble, fog, and comet trails
- Improved visibility and visual quality during gameplay
- Performance Optimizations
- Smarter enemy recycling outside the screen
- XP orbs now merge together
- Reduced object buildup for smoother performance
- Gameplay Improvements
- Better aiming and collision detection against shooter enemies
- Balance adjustments for "On the Rise" enemies
More updates coming soon :)
26.7.0 Jul 10
v26.6.0
- New HUD & In-Game UI
- Redesigned compact HUD with integrated Health, Shield, and XP
- Improved responsiveness across iPhone and iPad
- Updated tutorials and objective popups
- Enhanced glass-style visuals and theme consistency
- Blueboo Boss Update
- New enemy Blueboo, inspired by the app icon
- New boss HUD with off-screen tracking and phase indicators
- Added to the Encyclopedia
- New achievement: First Boss Defeated
- Gameplay Improvements
- Added Perfect Dash with visual feedback
- Integrated Perfect Dash with Laboratory upgrades
- Bomb ability now previews its area before activation when button is held
- Improved ability and combat feedback
- Menus & Popups
- Redesigned Statistics and Mastery popups
- Improved Cloud Save conflict screen
- Fixed popup sizing and navigation issues
- Visual & Theme Enhancements
- Improved theme colors across Customization, Laboratory, and Encyclopedia
- Better Liquid Glass styling throughout the game
- Improved consistency across HUD elements and menus
- Controls & Platform
- Enhanced controller navigation
- iPad now runs exclusively in landscape mode
- Multiple UI improvements for iPhone and iPad
- Notifications
- Less intrusive notifications
- Improved Daily Reward, Streak, and Weekly Challenge reminders
- Updated notification texts in English and Spanish
- Fixes & Polish
- Various bug fixes, UI improvements, and consistency updates
More updates coming soon :)
26.6.0 Jun 4
v26.5.1
- Controller Support
- Improved controller navigation across menus, settings, shop, encyclopedia, challenges, and start options
- Better automatic switching between touch controls and controller input
- Improved controller focus, outlines, and visual hints
- Upgrade Picker
- Redesigned detail panel and cleaner card layout
- Improved explanations for synergies and upgrade details
- Statistics
- Redesigned statistics popup with a cleaner and more modern style
- Tutorial & UI
- Visual and behavior improvements across tutorials and prompts
- Better navigation, glows, and UI consistency on iPhone and iPad
- Shop & Start Options
- Cleaner mutator layout for easier reading
- Improved alignment of pills and buttons on iPad
- Gameplay
- Fixed issues when shooting enemy shooters
- Shooter enemies no longer dodge sideways when hit
- Shooter bullets now have a small chance to miss
- Fixes
- Fixed dark/light mode switching inside Settings popup
- Liquid Glass HUD now only affects the in-game HUD
- Many more bug fixes
More updates coming soon :)
26.5.1 May 12
v26.5.0
- Daily Rewards
- Bug fixes
- Game Center Challenges
- Challenge friends in Classic and Arcade score duels
- Challenge access added to the Game Over flow
- Run Prep & Rerolls
- New pre-run boosts for XP, score, and starting shield
- Free rerolls are now tracked more reliably and synced across devices
- Tutorial & UX
- Improved tutorial cards, prompts, dock explanation, and input highlights
- Better Game Over buttons, second life popup, save conflict popup, settings, and navigation
- Gameplay & Feedback
- Better player damage feedback with shake, flash, haptics, and low HP warning
- Improved aim prediction for auto aim and manual aim
- More polished XP and HariPavos orb visuals
More updates coming soon :)
26.5.0 May 5
v26.4.0
- Daily Rewards
- Infinite streak with weekly bonuses and Streak Shield
- Improved rewards and smart reminders
- Weekly Challenge
- Mutator-based challenge with score target and HariBucks rewards
- Mastery System
- Bronze / Silver / Gold medals for weapons and abilities
- Rewards, badges, and new Mastery tab
- Run Prep & Rerolls
- Pre-run boosts (XP, Score, shield)
- Free rerolls stored and synced across devices
- Post-Run Summary
- Clear breakdown of rewards, progress, and records
- Unified celebration screen
- Encyclopedia
- Redesigned with Collection / Mastery sections and progress tracking
- UI & UX Improvements
- Updated menus, tutorials, customization, and shop
- Improved feedback (damage, haptics, navigation)
- Cloud & Performance
- More reliable cloud sync and data handling
More updates coming soon :)
26.4.0 Apr 28
v26.3.4 (v26.3.3 V2)
- Mac Support
- Full Mac Catalyst support with keyboard + mouse
- Optimized menus, window management, and display settings
- Hidden cursor during gameplay
- iPad Keyboard
- Hardware keyboard support (auto-detected)
- New Systems
- Difficulty tiers with evolving enemy behavior
- Weapon/ability synergies with bonus effects and HUD feedback
- Arcade mutators for score multipliers
- New objectives, research milestones, and scaling XP/rewards
- Encyclopedia
- Full in-game encyclopedia (weapons, evolutions, upgrades, enemies)
- Long-press for detail pages
- Cloud-synced progress
- 42 new achievements
- Shop & Economy
- Extra ability slot can now be bought with HariBucks
- Improved rewards scaling and cloud sync handling
- Accessibility & Settings
- FOV and UI Scale sliders + reset options
- Tutorial selection and improved flow
- Sound
- New sound pack
- Expanded audio feedback across UI and gameplay
- Balance & Fixes
- Balance adjustments (Slow Field, Pulse, Berserker)
- Bug fixes, performance improvements, and UI updates
More updates coming soon :)
26.3.4 Mar 25
v26.3.3
- Mac Support
- Full Mac Catalyst support with keyboard + mouse
- Optimized menus, window management, and display settings
- Hidden cursor during gameplay
- iPad Keyboard
- Hardware keyboard support (auto-detected)
- New Systems
- Difficulty tiers with evolving enemy behavior
- Weapon/ability synergies with bonus effects and HUD feedback
- Arcade mutators for score multipliers
- New objectives, research milestones, and scaling XP/rewards
- Encyclopedia
- Full in-game encyclopedia (weapons, evolutions, upgrades, enemies)
- Long-press for detail pages
- Cloud-synced progress
- 42 new achievements
- Shop & Economy
- Extra ability slot can now be bought with HariBucks
- Improved rewards scaling and cloud sync handling
- Accessibility & Settings
- FOV and UI Scale sliders + reset options
- Tutorial selection and improved flow
- Sound
- New sound pack
- Expanded audio feedback across UI and gameplay
- Balance & Fixes
- Balance adjustments (Slow Field, Pulse, Berserker)
- Bug fixes, performance improvements, and UI updates
More updates coming soon :)
26.3.3 Mar 24
v26.3.2
- UI and heading fixes.
- Time Left pill added back to Challenges.
- Fixed new update popup not appearing.
- New ability: Harmonic Orbit.
- Other fixes and improvements.
More updates coming soon :).
26.3.2 Mar 17
v26.3.1
- New enemies.
- New drone upgrade for the SMG.
- New evolutions for each weapon.
- Improved Expanded HUD layout.
- Objectives pill redesigned for better readability.
- Improved game mode / start game selection popup.
- New option to toggle analog movement in Settings.
- Holding an upgrade now shows a detailed info page.
- Vacuum now reloads when the effect ends.
- Minor UI improvements and bug fixes.
More updates coming soon :).
26.3.1 Mar 10
v26.3.0
- Coins are now called HariBucks.
- Adjusted coin rewards during gameplay.
- New “Shop” section added between Personalize and Settings.
- Balance changes:
- Reduced shotgun knockback (It was fun while it lasted)
- Heal adjusted (50 → 40).
- Bug fixes.
- Added “Restore Purchases” button in Settings.
- Performance improvements and overall optimization.
- Minor UI fixes.
- Palette redesign prepared and color-blind adjustments added.
- You can now listen to music (Spotify/Apple Music) while playing.
- New SFX added.
- Critical hits now show an “X” on impact.
- More personalization options.
- Improvements to cloud sync system.
- New main menu screen
- New arcade mode
- And much more.
More updates coming soon :).
26.3.0 Mar 4
v26.2.3
- New HP bars for enemies.
- Added music & sound effects for a more immersive experience.
- Reorganized Settings menu with improved layout and clarity.
- New FOV options and smaller button mode for better iPhone gameplay.
- Major weapon overhaul, including powerful new weapon evolutions.
- Tutorial bug fixes and general gameplay improvements.
- Performance optimizations and stability enhancements.
- New update popup to not miss future updates.
- New "Research Laboratory" tab in Customization
- Use coins to buy permanent upgrades for future runs
- New challenges
More updates coming soon :)
26.2.3 Feb 24
v26.2.2:
- New Reroll button in the upgrade selector (costs coins).
- Improved iCloud save system.
- Fixed issues with outdated saves loading across devices.
- Fixed aim mode selector not applying the correct mode.
- Leaderboard now properly updates high scores earned while playing offline.
- Added Leaderboard button (trophy button) to the main menu.
- Additional bug fixes.
More updates coming soon! ;)
26.2.2 Feb 16
New Overdrive system: powerful temporary boosts earned by completing objectives.
- Improved Game Over screen with detailed stats and most-used weapon.
- Objectives rework: more variety, clearer rewards, and smooth Apple-style animations.
- Player customization: change your character’s color from the main menu.
- Upgrade system improvements: clearer progression, balanced magnet behavior, and consistent UI.
- Enhanced enemy behavior and damage scaling.
- Visual polish: refined pills, liquid glass effects and HUD options.
- Full Spanish localization with in-game language selector.
- In game tutorial.
- FOV slider for iPhone.
- New abilities and ability customization.
- Enhanced Main menu.
- Challenges.
- Multiple bug fixes and stability improvements, including input, menus, and background resume handling.
- iCloud save
- And so much more
More updates coming soon :)
26.2.1 Feb 13
v26.10.1
- Bug fixes and improvements.
More updates coming soon :)
more Version 26.10.1 3d ago
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