MatchMint
Daily Match Puzzle Game
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
A puzzle where the board never refills. Every tile you clear is gone for good, so the order you clear in is the whole game. Hold a group to see what it would strand.
Tap two or more touching tiles of the same colour and they clear. Tiles above fall into the gap, empty columns close up, and — the part that changes everything — nothing ever refills.
Every clear is permanent. Take the biggest group on the board and you might orphan the tiles around it, and an orphaned tile is stuck there for the rest of the round. MatchMint isn't about tapping fast. It's about the order you clear in.
THE BOARD DRAINS
No falling blocks. No endless refill. No timer counting down at you. The board you start with is the board you have, and your job is to empty it.
SEE THE COST BEFORE YOU COMMIT
Press and hold any group. You'll see what it scores and, more usefully, how many tiles it would strand. The obvious move and the right move are often not the same one.
WIN, THEN PUSH FOR PERFECT
Clear down to the round's goal and the win is banked — it can't be taken away. Everything after that is for stars. Leave a handful for two stars. Sweep the board completely for three and a bonus booster.
EVERY BOARD IS BEATABLE
A solver plays each board before you ever see it, and the round's goal is set from what it managed. You're never handed something impossible — and never handed something free. As you progress, the margin between the solver's line and yours narrows until you have to play nearly perfectly.
WHEN YOU GET STUCK
Undo takes back your last move, stranded tiles and all. Shuffle rearranges everything still on the board. Colour Blast clears an entire colour wherever it's stranded. Run out of moves and you'll be offered a way back in rather than a dead end.
A NEW BOARD EVERY DAY
The daily challenge hands everyone the same tiles. Build a streak, compare your sweep on Game Center leaderboards, and chase the achievements.
BUILT PROPERLY
• Full dark mode
• Dynamic Type — the whole interface scales with your text size
• Shapes on tiles for colour blind players, as a normal setting rather than something buried
• VoiceOver labels on every tile, including what a move would strand
• No timers. No lives. No waiting to play.
MatchMint includes optional coin packs for players who want more boosters. You never need them to finish a level — every board can be cleared on its own terms.
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
Version 3.1 — the board no longer refills.
This is a rebuild of how MatchMint plays.
THE BOARD DRAINS NOW
Cleared tiles used to be replaced instantly, which meant the board reset itself after every move and there was nothing to plan around. Now tiles fall, empty columns close up, and nothing comes back. Every clear is permanent, and the order you clear in is the puzzle.
ONE GOAL, CLEARLY STATED
The old round had two goals running at once — a hidden score target that decided the win, and a "mission" card that only paid coins. Now there's one: empty the board down to the allowance.
STARS YOU CAN ACTUALLY EARN
Reaching the goal banks the win instead of ending the round on the spot. Keep clearing for two stars, then three. (Previously the round ended the instant you qualified, which quietly capped almost every level at one star.)
SEE WHAT A MOVE COSTS
Press and hold any group to see its score and how many tiles it would strand before you commit.
COMBOS THAT CAN BREAK
The multiplier used to climb on its own and never reset. Now it's earned by clearing four or more at once and lost when you don't — a resource worth protecting.
BOARDS THAT ARE ALWAYS BEATABLE
A solver plays each board before you see it and sets the goal from what it found. No impossible boards, and no free ones.
BOOSTERS YOU OWN
Undo (new), Shuffle and Colour Blast are now counted items you hold, with a confirmation before any coins are spent. Get stuck and you'll be offered a rescue instead of a dead end.
A PROPER INTERFACE
Full dark mode, Dynamic Type support throughout, a pinned board that no longer scrolls, larger tap targets, a redesigned tile set with far better colour separation, and an option to show shapes on tiles for colour blind players.
The developer, David Margot, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- David Margot
- Size
- 1.2 MB
- Category
- Puzzle
- Compatibility
Requires iOS 17.0 or later.
- iPhone
Requires iOS 17.0 or later. - iPad
Requires iPadOS 17.0 or later. - Mac
Requires macOS 14.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
4+
- 4+
- In-App Purchases
Yes
- Legend Stack 1800 $5.99
- Pro Crate 800 $2.99
- Starter Vault 300 $0.99
- Copyright
- © 2026 Match Mint

