11+ practice with no account to set up. English, verbal and non-verbal reasoning, mock tests and clear progress, with every child's profile kept on this device.
Build confidence for the 11+ with short, focused practice. Cognithix brings English, verbal reasoning, non-verbal reasoning and language aptitude together for children aged 9 to 11, with mock tests and progress parents can follow.
ENGLISH
Practise vocabulary, spelling, grammar, punctuation, comprehension and cloze passages.
VERBAL REASONING
Work through letter and number series, analogies, word codes, hidden words, logic and other question types.
NON-VERBAL REASONING
Explore visual patterns, shape sequences, rotations, reflections, cube nets and fold-and-punch questions.
LANGUAGE APTITUDE
Try word matching, rhymes, number learning, sentence building and invented-language activities used to practise language-learning skills.
PRACTICE WITH A PURPOSE
Daily plans help children choose what to work on next and vary the topics from day to day. Difficulty adapts during practice, and hints and explanations help children understand each answer. Timed tests and mock exams offer a different way to prepare. Questions are generated on the device.
PROGRESS CHILDREN CAN ENJOY
Study earns coins for a virtual pet and accessories. Short challenges, badges and visible progress help make regular practice rewarding.
A CLEARER VIEW FOR PARENTS
Add a profile for each child and review accuracy, practice history and progress across subjects. A Parent PIN keeps settings and purchases in grown-up hands.
NO ACCOUNT NEEDED
There is no account to create and no password to remember. Profiles, answers and progress are stored only on this device, and nothing is sent to us.
ONE-TIME UNLOCK
Explore the app before unlocking the full experience with one purchase that covers every child profile. No subscription. No ads.
Cognithix focuses on the subjects listed above; school entrance tests vary.
Ratings & Reviews
This app hasn’t received enough ratings or reviews to display an overview.
What's new in 1.2.1
• Bug: buy a hat in the pet shop and the score screen could shout "Level up!" for a level you'd already passed, or stay quiet when you really had levelled up. Fix: levels now count every coin you've ever earned, so shopping can't confuse the party.
• Bug: if your pet saved its mood at the exact moment a lesson handed out coins, one could quietly undo the other. Fix: they now take turns, like good classmates.
• Bug: unlocking the full app from inside a lesson, a subject or the badges page sent you back a screen, as if to say "thanks, now off you go". Fix: you stay right where you were.
• Bug: Restore purchases only looked on this device, so an unlock bought on another iPhone or iPad could hide. Fix: Restore now asks the App Store to check as well.
• Bug: the night the clocks go forward, "Review tomorrow" turned into "Review now", a whole day early. Fix: we count days on the calendar now, like everyone else.
• Bug: when Game Center wasn't available, the message saying so never appeared. Fix: it appears.
• Bug: the trial banner mentioned a limit of 5 children that never existed. Fix: it now says what's true: one purchase covers every child on the device.
• The app is a little lighter: we removed a music file that was packed in but never played.
Version 1.2.1
The developer, Blue Flame Games, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
Alexandru Ghita
Size
84.4 MB
Category
Education
Compatibility
Requires iOS 15.0 or later.
iPhone Requires iOS 15.0 or later.
iPad Requires iPadOS 15.0 or later.
iPod touch Requires iOS 15.0 or later.
Mac Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.