Geo Climber - Earth Ascent
Core to Everest. Climb Higher.
Only for iPhone
Free · In‑App Purchases · Designed for iPhone. Not verified for macOS.
iPhone
Upgrade your gear. Jetpack, shield, boost, slowmo all get better and stay better. Gems on the trickier platforms pay for it.
Geo Climber is a vertical climber arcade game. Start at the core of the Earth, climb to Everest. How high can you get?
The ground is rising behind you and it doesn't slow down. Jump between platforms, build combos, grab powerups, and try to stay ahead. Every zone gets faster.
COMBOS
Chain your jumps without missing. Land enough in a row and you'll hit combo tiers: Good, Sweet, Great, all the way up to No Way. Better combos pay out more coins.
POWERUPS
Equip jetpacks, shields, spring boots and slowmos from the loadout before your run, or pick them up mid-climb. Either way they kick in instantly.
LEADERBOARDS
Ranked runs count. Your best score and highest floor show up on Game Center leaderboards. See where you stand against friends or everyone.
RANKED AND PRACTICE
Practice mode lets you play without pressure. Ranked mode is where it counts.
COINS
Every run pays out. Higher floors and better combos mean more. Check your inbox for bonus rewards.
12 zones from inner core to Everest. 60fps Metal renderer. A camera that chases you and doesn't stop.
Download and start climbing.
vertical climber, arcade, platformer, geology, leaderboards, Game Center, powerups, combos, 60fps, Metal
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
Gear upgrades. Finally.
You can push jetpack duration, shield hits, boost height, or the slowmo factor. The upgrades carry across runs, so the powerups aren't disposable anymore.
Gems are how you pay for it. They sit on the trickier platforms, usually the ones that mess with your line. Detour for one and you might lose the chase camera. Skip it and you walk past the currency. That's the new mid-run question.
If grinding isn't your thing, the store takes IAP, and gems convert to coins or energy when you want those instead.
Energy is new too. Every run costs one. It refills on its own. Long runs basically earn it back, so you figure out pretty fast which ones to commit to.
Other:
Each revive inside a single run costs more than the last
Home and store screens rebuilt
One Play button, the mode picker is gone
A bunch of small fixes you won't see
The developer, Eyal Harush, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Location
- Identifiers
- Usage Data
Data Linked to You
The following data may be collected and linked to your identity:
- Location
- Contact Info
- User Content
- Identifiers
- Usage Data
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Location
- Identifiers
- Usage Data
- Diagnostics
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Eyal Harush
- Size
- 193.8 MB
- Category
- Adventure
- Compatibility
Requires iOS 17.0 or later.
- iPhone
Requires iOS 17.0 or later. - Mac
Requires macOS 14.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
4+
- 4+
- This app is rated 4+ with content restrictions.
Some content may be rated higher, and may therefore be restricted and managed by the developer through in-app controls. - In-App Controls
Age Assurance
Infrequent
Contests
Contains
Advertising
- In-App Purchases
Yes
- Medium Gem Pack $4.99
- Whale Gem Pack $49.99
- Large Gem Pack $9.99
- Small Gem Pack $2.99
- Starter Gem Pack $0.99
- Mega Gem Pack $19.99
- Copyright
- © 2026 Twikkel B.V.

