Knight Fight: Mini Games

Archer, Maze & Castle Arcade

Only for iPhone

Free · In‑App Purchases · Designed for iPhone. Not verified for macOS.

iPhone

Six handcrafted pixel-art mini-games. No ads, no tracking, no required purchases - just an optional tip jar if you love it. Six medieval arcade games. No ads, ever. Defend the wall against waves of goblins, skeletons and trolls. Duel a bone-throwing gnoll. Outrun a minotaur through an endless maze. Ride the rapids on a medieval boat. Topple your rival's tower with a wind-bent slingshot. Hold your ground against the horde. Each game has its own music, controls and progressive difficulty - and Game Center leaderboards. Knight Fight is built over nights and weekends by a dad and an 11-year-old who designs enemies, asks for new games (the pirate fish and the tower duel were his ideas) and playtests every build - which is why there are no ads and no tracking: it lives on a kid's phone. THE GAMES Castle Siege - archers on the wall, waves of enemies, gold-funded upgrades between waves. Reach wave 10 if you can. Gnoll Duel - a one-on-one boss fight. Dodge the bones, time your shots. Archer Defense - survive an ever-growing horde: gnomes, bears, skulls, spell-casting shamans. Minotaur Maze - endless procedurally generated stages; grab gems for points, escape before the minotaur catches you. River Rapids - shoot ducks and turtles, dodge rocks, rescue swimming friends for combo bonuses. Tower Duel - turn-based artillery: drag to aim, mind the wind, five hits topple a tower. WHY IT'S DIFFERENT No ads. No tracking - the app collects zero personal data; everything stays on your device. Free forever - the optional tip jar never gates content. Game Center leaderboards and achievements. Hardware keyboard support. Family-friendly cartoon action - no blood, no gore. Built entirely with Apple-native technologies. No third-party SDKs. Feedback or just want to say hi: dk.indie.apps@proton.me

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Hear ye, hear ye! Two new games ride forth from the castle: CASTLE SIEGE - man the wall against waves of goblins, skeletons and trolls, and spend your gold on sharper arrows, faster quivers and fresh archers between waves. TOWER DUEL - a turn-based artillery duel: drag to aim, read the wind, and topple your rival's tower. The Minotaur's maze is now endless - each stage harder than the last, your score carried onward. New foes join Archer Defense and the Gnoll has learned new tricks. Game Center arrives: leaderboards for every game and eight achievements to earn, from First Arrow to Knight of All Realms. A host of pesky bugs has been vanquished. Still no ads, no tracking, no required purchases. Onward, to glory!

The developer, Dmitry Khryukin, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    Dmitry Khryukin
    Size
    18.9 MB
    Category
    Action
    Compatibility
    Requires iOS 17.0 or later.
    • iPhone
      Requires iOS 17.0 or later.
    • Mac
      Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.
    Languages
    English
    Age Rating
    9+
    • 9+
    • Infrequent
      Cartoon or Fantasy Violence
      Guns or Other Weapons
    In-App Purchases
    Yes
    • Knight's Penny $0.99
    • Dragon's Hoard $19.99
    • Sack of Gold $9.99
    • Pouch of Silver $4.99
    Copyright
    © 2026 Dmitry Khryukin