Bit College Basketball
Retro College Hoops Dynasty
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
Play Now right away or make a coach, take over a college basketball program. Build it into a dynasty, one offensive possession at a time.
ARCADE HOOPS, MARCH DRAMA
Fast, fun, simple retro hoops action. Time up your shot and let it rip. Feel the crowd's energy, every bucket, block, and buzzer-beater, they'll let you know what they think. Play it possession by possession, or drop in for just the clutch moments. Easy to pick up, and the endgame plays like the tournament, do you have that clutch gene?
RUN THE WHOLE PROGRAM
Recruit high schoolers or college players through the transfer portal, but be careful or your own players may end up there too! Manage your team, keep your players happy and on the court. The NIL fund offers dilemmas: donors with agendas, players who want more than their worth, and hard choices when the money runs short. Build the squad, climb the rankings, and cut down the nets.
OWN THE LEAGUE
Pick any of the 365 teams across 32 conferences, then make any changes you see fit: rename and recolor any program, redesign the jerseys, and create your own coach. Run your dynasty for decades: recruit, graduate, rebuild, repeat.
The donors are restless. The freshmen are promising. March doesn't wait. Can you hang a banner in the rafters?
B3B Studios is an independent game studio, looking for community feedback, updated often, we're always listening. Please tell us what you'd like to see next!
All teams, players, conferences, and venues are fictional.
Free to play with optional IAP. Pro Version upgrade permanently removes ads, unlocks sandbox mode, custom non-conference scheduling, and universal team editor.
more To be honest when I first saw this on the App Store I thought it was just like all the other SIM college basketball games, but I was wrong. This came to me is exactly what I’ve been looking for a game where I get to rebuild any college basketball program, but also getting a little bit of gameplay and being able to play with the players I develop. Is the gameplay perfect no but this game is like a basketball Sim game mixed with arcade gameplay. This game is a must play and I hope the developer is like who planned and constantly gives undates to this game and is not like the retro bowl!
To be honest when I first saw this on the App Store I thought it was just like all the other SIM college basketball games, but I was wrong. This came to me is exactly what I’ve been looking for a game where I get to rebuild any college basketball program, but also getting a little bit of gameplay and being able to play with the players I develop. Is the gameplay perfect no but this game is like a basketball Sim game mixed with arcade gameplay. This game is a must play and I hope the developer is like who planned and constantly gives undates to this game and is not like the retro bowl!
Just get Hoopland and thank me later. This game isn’t even better than Hoop Tactics. No dribble moves. The shot meter is bad. The ball physics are worse. And you can’t win as a bad team because of how the gameplay is. The players are too big and can’t even set screens. They just wander the court randomly. The “Moments” gameplay is also terrible and favors the cpu regardless of the overall of either team. The COU gains way more momentum than you and the moments it picks are just god awful. And since Hoopland exists, I’m not playing this barebones gameplay for a whole game. They need to make MAJOR improvements before this game can compete and be worthy of a 4.9 star rating (the reviews have to be fake. You’ll agree if you play this) this game is like an Alpha version if anything. I hope it improves or it will never compete with Hoopland
Developer Response Thank you for the feedback, I appreciate you taking the time to leave a review, I'll be hard at work to improve the things you point to. While also improving the UX, so players actually know that there are dribble moves in the game. The game will certainly improve, and I'd like to consult with you about exactly how to improve it best! Please send me an email to support@b3bstudios.com or dm me on reddit: b3bstudios
Just get Hoopland and thank me later. This game isn’t even better than Hoop Tactics. No dribble moves. The shot meter is bad. The ball physics are worse. And you can’t win as a bad team because of how the gameplay is. The players are too big and can’t even set screens. They just wander the court randomly. The “Moments” gameplay is also terrible and favors the cpu regardless of the overall of either team. The COU gains way more momentum than you and the moments it picks are just god awful. And since Hoopland exists, I’m not playing this barebones gameplay for a whole game. They need to make MAJOR improvements before this game can compete and be worthy of a 4.9 star rating (the reviews have to be fake. You’ll agree if you play this) this game is like an Alpha version if anything. I hope it improves or it will never compete with Hoopland
Thank you for the feedback, I appreciate you taking the time to leave a review, I'll be hard at work to improve the things you point to. While also improving the UX, so players actually know that there are dribble moves in the game. The game will certainly improve, and I'd like to consult with you about exactly how to improve it best! Please send me an email to support@b3bstudios.com or dm me on reddit: b3bstudios
First things first, this game is great the gameplay is fun and It’s not pay to win and I wanted to make a suggestion and see if you could maybe add a option to maybe actually be able to text the players and actually be able to choose what you say to them and maybe with enough communication with you and the recruit it could possibly help them with choosing what school they go to and I would love it if you could possibly add this in the game for a next update but overall this game is amazing
First things first, this game is great the gameplay is fun and It’s not pay to win and I wanted to make a suggestion and see if you could maybe add a option to maybe actually be able to text the players and actually be able to choose what you say to them and maybe with enough communication with you and the recruit it could possibly help them with choosing what school they go to and I would love it if you could possibly add this in the game for a next update but overall this game is amazing
Love the game already purchased pro. I love the NIL and all the other features that no other basketball games have. However I feel like there should be automatic recruiting if you don’t want to do so. Also there are some bugs that I know you are working on. Like a random free throw shooter instead of the person that was actually fouled or that stats being incorrect at the end of the game. Takes away from the realism. Also the bench is never used on either team for some reason. Other than that this game is a banger.
Developer Response Really appreciate the review and the support! Many updates and additions coming soon!
Love the game already purchased pro. I love the NIL and all the other features that no other basketball games have. However I feel like there should be automatic recruiting if you don’t want to do so. Also there are some bugs that I know you are working on. Like a random free throw shooter instead of the person that was actually fouled or that stats being incorrect at the end of the game. Takes away from the realism. Also the bench is never used on either team for some reason. Other than that this game is a banger.
Really appreciate the review and the support! Many updates and additions coming soon!
V1.0.20 brings a BCSN build-out, the full patch notes inside the game, Learn to Play, and fixes for Pro purchases, rewarded ads and energy, plus a lot more!
- BCSN got a build-out: new anchors, and after a big night, a tough loss or a rival blowout, a post tags you and you answer it.
- A player's first big night of the season, or a blowout of your rival, now gets an answer that's all upside.
- The full patch notes now live in the game, with a card of highlights after each update.
- Learn to Play: a quick lesson on the welcome screen and under Practice.
- A new incident: THE INTERVIEW.
- All-American and All-Conference teams are picked by position, and your conference now has its own All-Freshman team.
- The bubble board and RESUMES show where you stand.
- AUTO-SPEND follows the priority you set on the roster, in the offseason too.
- Player XP: practice pays the same however you play out your season, and returning players earn summer XP by their potential.
- Fixed: your players recover energy on off days after a game you PLAY or play in MOMENTS.
- Fixed: Pro purchases that could hang, or not unlock until you tapped Restore.
- Fixed: rewarded ads on iPhone.
- Fixed: national awards that skipped a better player in your own conference.
- Plus a lot of smaller fixes.
1.0.20 4d ago
V1.0.19 fixes the nasty tip-off/score bug, brings improvements to traits, preseason tournaments to every season, and adds an awards show and new awards, plus a lot more!
- Fixed: Scoring right off the opening tip could move your points to the other team. The score will now reflect what actually occurred.
- Preseason tournaments: your AD can get you invited to an early-season event at a neutral site. Look out for some cool new trophies inside of the new Trophy Room as well!
- The NBIT: a postseason tournament for the 32 best teams that missed the BCAA tournament field.
- Conference play-ins: every team now plays its conference tournament. Teams below the cut play in for the last spots, and no top seed loses its bye.
- New Tournaments hub to follow every bracket.
- The awards, rebuilt: every honor on one screen, plus an optional awards show at the end of the regular season and at the end of the year.
- Four new awards: Sixth Man of the Year, Most Improved Player, Senior of the Year and the Conference Tournament Most Outstanding Player.
- The Trophy Room: every title you have won, across every save, and a TROPHY WON banner when you win a new one.
- Achievements get their own page: your percent complete, the day you earned each one, and five new ones for the NBIT, preseason tournaments, the regular-season title, the play-ins and a Triple Crown, new achievements coming soon!
- Title money: your AD pays out when you win titles, and donors pay for deep postseason runs.
- A fairer Selection Sunday: conference tournament games now count, the committee weighs your record more, and the selection show prints every team's quadrant record.
- The selection show's bubble board shows where the last teams in landed, and the new screen for "resumes" opens every bubble team's résumé.
- Morale rebuild: every player's mood now tells you why. Team chemistry and 24 player traits.
- Personalities matter now: every player has one of 15 personalities, and it changes how his mood rises and falls, so a Fiery kid and a Laid Back kid take the same week differently. Tap WHO HE IS on any player on your roster to see what his does.
- A second round in the draft, and Game Center leaderboards on iPhone and iPad.
- SIM now runs the Monday update (rankings, the poll and the recruiting week), the same as playing day by day.
- The ad button only says LIVE when an ad is ready.
- In a save from before the update, the play-ins and the preseason invitation may wait until your next season.
- Plus a lot of smaller fixes.
1.0.19 Oct 20
V1.0.18 is here, and with it comes some bug fixes, sim tuning, and a new team, the Pittsburgh Melons, they redefine what it means to be "bottom-feeder tier", can you bring them to the top?
-Team Editor renames now show up in the brackets too.
-Keeping a player that's headed to the league is now cheaper.
-The AD goal bug has been fixed.
-Fixed a bug that caused points and assists to count for the wrong players.
-Facility upgrades now count down in days instead of weeks.
-Small QOL items and bug fixes.
1.0.18 Oct 7
V1.0.17 comes with a lot of behind the scenes fixes, as well as a gift for the bug that shipped with .15.
-A thank-you gift for players who were here before this update.
-Take a terrible shot? It may airball with the new animation!
-Plenty of gameplay improvements, polish and stability fixes.
1.0.17 Sep 30
V1.0.16 is a quick fix for the game freezing after a made basket. Thanks to everyone who reported it!
-Fixed a bug where, after a steal or a chain on defense, your next basket could count for the other team and freeze the game.
-The Discord link in Settings works again.
1.0.16 Sep 28
V1.0.15 is here, fast, with more offers when a school comes calling, redesigned NIL shop (with a new NIL pack) and some bug fixes that were needed on-top of .14!
-More Offers: when a school tries to hire you away, tap "More Offers" to see more programs that will hire you!
-NIL you bought and still have now comes with you when you take a new job.
-Fixed rewarded ads that sometimes didn't pay, or paid without showing the +$25K.
-iPad improvements.
-A bunch of other small bug fixes to support a better user experience.
1.0.15 Sep 26
V1.0.14 is here, and with it comes support for Mac and iPad and some cool new features!
-Players can now be redshirted. When you begin a new season, a new screen fires that allows you to manage your roster in preseason, giving you the option to redshirt a player and reserve his eligibility for another year!
-The rewarded ad inside of the NIL shop now works!
-The BCSN makes its return, go ahead and see what people in the media have to say, leave a reply. More functionality and effects coming soon.
-Your players can now win postseason awards: All-Region, Most Outstanding Player and Freshman of the Tournament, and you can win Coach of the Tournament. Awards also now lift morale and help you keep the guys who earned it.
-The hat reveal ceremony also makes its return for 5-star prospects!
-The list of teams with a special donor is much expanded.
-Some bugs that were fixed up:
-Games can no longer freeze on a whistle or at the free-throw line.
-A season can no longer get stuck after a tournament loss, or start twice.
-You're no longer a step slow chasing a rebound.
-The SIM menu stops offering games you already played.
-The Hall of Honor stays accurate: no more duplicate coaches, and a banner you take down now comes down from your school's hall too.
-A "beat a ranked team" donor goal now pays out even when you sim the game.
-Plus a long list of smaller fixes and QOL items.
1.0.14 Sep 25
V1.0.13 brings some highly requested features with more on the way soon! Program progression, the player editor for pros, the efficiency rankings, logic. bug fixes and more all have arrived Prestige used to be locked you took the job and never move again. Now it rises, and so do the stakes, but that also means it can fall! A better more superior conference may give you a call if you're having sustained success, players carry a unique number now, and the team editor has been reworked to allow for conference renaming.
-Bug fixes: All players wearing 1-5, Program history displaying the wrong team a year after leaving, the program record book, a bug stopping you from getting job offers, a horrible bug that would skip the conference tournament.
1.0.13 Sep 10
V1.0.12 squashes some bugs and brings stability! The Bit College community has grown immensely since the last update, so I want to thank you for all playing Bit College Basketball. There is some known bugs that we are working on getting fixed, specifically rewarded ads, but please don't hesitate to use the "report bug" feature inside of settings and I'll get back to you promptly. Thank you guys again, and looking forward to continuing to update and improve the game with your help!
-The joy stick now illuminates yellow to indicate that you are sprinting!
-The speed discrepancy between the user and the AI has also been fixed, you'll no longer feel a step slower than the CPU.
-The main menu has been redesigned temporarily to make room for player career mode which is on the way soon!
-Logic fixes have been made to the rankings, they should now feel more realistic
-Improvements to the CPU AI defensively and offensively should create a more cohesive experience
-Finicky ends to chain moments should no longer exist
-A terrible bug that would allow the cpu to score in the sim even if you got a stop on the final possession of the game has been squashed
-If for some reason you only have 5 players on your roster, and one gets injured or suspended, you'll now be granted a mid-season walk-on or two!
-Stats in played games now are 100% and a bug was squashed that caused them to not be.
-You are no longer double debited for players leaving if you pay for them to return.
-The NIL fund no longer counts graduating players against your status to produce a more accurate picture.
1.0.12 Sep 2
V1.0.11 introduces the Hall of Honor, and defensive/chain moments!
-The Hall of Honor has arrived and allows you to enshrine a player or coaches career. Go ahead and check it out once you have some players in there from settings! Make sure the hall is illuminated in player info on their card to see them!
-Need a clutch stop in the 2nd half? Now it's on you! Press them, make the play and get a steal? Chain the moment and continue playing!
-Unfortunately, Injuries have actually arrived this time, a bug is fixed that was causing them not to fire.
-The sim has been rebalanced, and a bug was fixed that was weighting ovr too heavily, as a result, upsets are more prone, but also teams will not routinely start 14-0 or go undefeated throughout an entire season.
-Improved offensive AI logic to create more realistic-feeling offensive possessions.
-Expanded roster of places your coach can be from, and improved UX on location select.
-Improved practice UI and Auto Spend button with a priority for some guidance to the "Auto".
-Program tab is much improved and Facilities/coaches now provide much more information on what they actually do.
-Minute distribution is now properly reflected for sim games but when you play it goes by however you sub.
-Misc bug fixes and UI/UX improvements.
1.0.11 Aug 15
V1.0.10 brings stability, logic reworks, and a bunch of bug fixes.
-The shot meter has been reworked, Greens are now perfect, yellow has been heavily buffed and is now tied more to player ratings to compute make %. Player rating only with no timing coming soon.
-Signing Day has arrived, a player on your board at the end of the season, will now give you the opportunity to offer him and commit on signing day, squashing a bug that forced players to sign elsewhere.
-Player development has been overhauled, a player accrues points as he levels up and can be manually upgraded throughout the season and off-season training now pays slight boosts and points to spend as well.
-Changing difficulties now provides a bigger difference in gameplay experience.
-Defensive AI has been improved and tuned.
-Uniforms now follow the venue, see you're team fashioning the away jersey when playing away.
-UI fixes and improvements
-Fixed a bug causing team editor changes not to display properly.
-Misc bug fixes
1.0.10 Aug 4
V1.0.9 is here! Another jam-packed update filled with new features. The Bit College community has about doubled in size since .8, we've heard a ton of feedback and want to thank you guys so much for the support. Keep the feedback coming and the updates will continue! Buckle up, there's a lot new inside of .9!
-The shot meter and momentum/crowd have been rebuilt and shot feedback now computes an honest percentage of your chances of making the shot. Green is a guaranteed make again, for now. Momentum is now a unified bar displayed in the scoreboard that tilts either way, with refined logic it should now allow for a more momentous experience. The crowd meter has also been refactored and moved to the top right corner. The crowd will now come alive and stay alive when it deserves to (they will also boo you when you deserve it)
-In-season progression now exists! Players now have a level, level up throughout the season the to earn upgrade points to your player and improve his ovr.
-Home Games now have Gate Revenue which pays you after each home game based on your fan support, arena level, and in some cases, the result of the game.
-Recruiting logic has been reworked! No longer will you be absolutely blowing away the field and then a recruit up and commits elsewhere, the interest meter tells the truth and you'll know if you genuinely deserved to get a recruit or not.
-Facilities are back and improved! Upgrade to receive noticeable boosts to academics, recovery, and improve your home game revenue!
-You can now click the last game status bar to "View" the full last game report but every end of game modal also provides a summarized version.
-The best players are now easily identifiable in-game, they wear a star!
-NIL economy rebalanced and more fair to Bottom-feeder and low-major teams.
-Messaging system has been refined to produce cleaner messages and new opportunities arise during dynasty!
-The off-season coaching carousel has been rebuilt and you now receive offers and the pass off does not rob you of off-season activities.
-New roster grid screen can be found inside of the transfer portal or recruiting and displays your "Team needs".
-New Goals tab inside of the dashboard is a unified location to see all of your active or settled goals.
-The Program screen has been completely reworked to display the facilities and new "Facilities grade" that can be considered by recruits.
-The Office and Coaching staff now have their takeover pages that contain some cool info, find them inside of the program tab.
-The NIL HQ has been reworked to now include a weekly ledger and the projection logic has been tweaked to now consider projected goals and not constantly display "NIL Fund status" as underwater.
-JUCO transfers now exist in the transfer portal.
-Logic tweaks to awards.
-Gameplay fixes and improvements.
-UI fixes and improvements.
-Misc bug fixes including one that caused players to go invisible.
-Stay tuned for frequent updates coming soon!
1.0.9 Aug 1
V1.0.8 is the largest update to BCB since launch; Introducing the Recruiting map, pipelines, regions, international recruits, assistant coaches and staff, national championship ceremony, cinematic draft night, and more!
-Dominating an area in recruiting? Regions allow for you to establish a pipeline and receive bonuses, some teams have anchored pipelines based on their strong history!
-Pipelines are earned, and range in strength from a toehold at level 1 (P1) to a fortress at level 5 (P5) giving you major discounts on actions and boosts to interest.
-Players now carry recruiting superlatives in their cards, State POY, All-state, region, American, and the All-world team for int'l recruits!
-Access the map from the top bar of the recruiting tab to see a clean new view!
-Assistant Coaches and staff make an appearance and a recruit may care about the quality of your coaching staff!
-Recruit priorities now heavily differ and will allow for a more variating recruiting experience players will now at times consider your academic quality!
-Recruiting card rework now includes your competition for a recruit and you can follow along with his interest meter and rankings as you progress!
-Recruiting offers now compute a % of how much a recruit likes your offer, also provides feedback on how he evaluates your program.
-Fixed a bug where Alaska didn't exist on the map (Sorry Alaskans!)
-Misc Bug Fixes and recruiting logic tuning.
-Stay tuned for frequent updates!
1.0.8 Jul 24
V1.0.7 is the beginning of a recruiting rework coming to Bit College Basketball.
-Recruiting hours now allow you to decide how much to allocate to a recruit
-You can now contact a recruit weekly to gain a slight interest bonus
-Invite a recruit to campus and to a game!
-New goal types for donors and recruits.
-Player Traits are now more visible and prominent.
-Scouting is now more meaningful as you can reveal traits, gems, or busts.
-View the goals of your season from the program tab or game goals in the top bar of the matchup screen.
-UI Improvements and bug fixes.
1.0.7 Jul 21
-Call a timeout and make some subs!
-Award Race now exists within rankings.
-Energy rating added to players.
-Pass out of shots with the "Bail out" button.
-NIL Economy is more balanced.
-Off-season progression is fixed and improved.
-Roster/Lineup/Player Card screens all re-designed.
-Updated on-boarding to reflect the new features.
-Fixed a bug that didn't allow your coach to receive offers from new schools.
-Misc Bug Fixes.
1.0.6 Jul 18
-Defeat a ranked opponent at home and watch your fans storm the court
-Throw it down with style with an alley-oop
-individual awards for conferences and country
-Selection Day improved UI
-Fixed a bug that didn't allow for passing after a step-back or Euro
-Misc Bug Fixes
1.0.5 Jul 15
-Improved On-boarding
-Recruiting offers now provide more accurate feedback
-Transfer Portal now allows for 10 commits
-UI/UX improvements
-Bug Fixes
1.0.4 Jul 9
V1.0.3 is here! Along with it comes some new features to make the experience more immersive.
-New signature moves on offense: crossovers, hesitations, euro steps, and the illustrious ankle-breaker. give your screen a swipe left or right to try it out!
-New and improved perfect release now guarantees a make.
-Achievements are here! 22 achievements ranging from a singular win to several banners in the rafters, can you collect them all?
-And-1s have entered the chat! Fouls also now enter the Bonus now and produces a 1-and-1 free throw moment.
-Recruiting is a real negotiation now, scout prospects to learn who's a gem or a bust, make offers against real rival bids, and win or lose the close ones in a live decision-day showdown.
-Dozens of polish passes across recruiting, the dashboard, and menus.
-Misc bug fixes
1.0.3 Jul 7
-Expanded Donor base and refined NIL fund economy.
-On-boarding is now much more thorough.
-Fixed a saving bug for save slot's 2 and 3.
-Improved Off-season UI (Transfer Portal recap)
-Audio can now be adjusted mid-game.
-Misc bug fixes.
1.0.2 Jun 30
Rebalanced NIL Economy, new donors coming for all teams soon!
Fixed a bug associated with the shot clock firing even when a shot was released in time.
Guided coach tour slightly improved with overhaul and full interactive onboarding coming soon.
UI alignment improvements for select resolutions.
1.0.1 Jun 26
V1.0.20 brings a BCSN build-out, the full patch notes inside the game, Learn to Play, and fixes for Pro purchases, rewarded ads and energy, plus a lot more!
- BCSN got a build-out: new anchors, and after a big night, a tough loss or a rival blowout, a post tags you and you answer it.
- A player's first big night of the season, or a blowout of your rival, now gets an answer that's all upside.
- The full patch notes now live in the game, with a card of highlights after each update.
- Learn to Play: a quick lesson on the welcome screen and under Practice.
- A new incident: THE INTERVIEW.
- All-American and All-Conference teams are picked by position, and your conference now has its own All-Freshman team.
- The bubble board and RESUMES show where you stand.
- AUTO-SPEND follows the priority you set on the roster, in the offseason too.
- Player XP: practice pays the same however you play out your season, and returning players earn summer XP by their potential.
- Fixed: your players recover energy on off days after a game you PLAY or play in MOMENTS.
- Fixed: Pro purchases that could hang, or not unlock until you tapped Restore.
- Fixed: rewarded ads on iPhone.
- Fixed: national awards that skipped a better player in your own conference.
- Plus a lot of smaller fixes.
more Version 1.0.20 4d ago
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