Auntie's Baskets

Cozy puzzles, woven by hand

$1.99 · Designed for iPad. Not verified for macOS.

A small, hand-built puzzle game built around real Northern California basket designs. Match, assemble, slide — each level reveals the basket and the people who made it. Auntie's Baskets is a quiet puzzle game built around documented basket designs from Northern California — Maidu, Yana, Atsugewi, Achomawi, Mountain Maidu, Pit River, and (in the Northwestern catalog) Yurok, Karok, and Hupa basketry traditions. Each of the three modes — Match-3, Jigsaw, and Slide — ends with a basket design revealed, named, and credited to the people who wove it. Forty-two documented designs. Three modes. No timers. No lives. No leaderboards. Done when you're done. **The modes** **Match-3** — Tiles you match brighten the basket above the board, shape by shape, until the whole design is woven. Forty-two levels cover the full documented catalog, with covered tiles, locked tiles, and woven blockers appearing as the curve deepens. **Jigsaw** — Forty-two documented designs as puzzle images on woven tan. Pieces snap when they're right. **Slide** — A sliding puzzle with a twist: one tile is held off the grid. Solve the grid, then set the held weft to finish — the way a real basket is completed by working in the last strand by hand. Forty-two slide puzzles give every design the held-weft treatment. **The designs** The first twelve baskets are traced from Paul E. Schulz's *Indians of Lassen* (Loomis Museum Association, 1954). The Northwestern catalog of thirty designs — Yurok, Karok, and Hupa — comes from A. L. Kroeber's *Basket Designs of the Indians of Northwestern California* (UC Publications in American Archaeology and Ethnology, 1905, public domain). The names, the peoples, and the verbatim captions in the reveal screens come from the books. The designs are not decoration; they are the content. Wolf's eye. Earthworm. Arrow-point. Mountain and cloud. Sturgeon- back. Spread-hand. Forty-two designs your grandmother might have known. **Your basket** Every completed level adds its design to a cumulative basket surface organized by people — a quiet record of what you've woven across your full playthrough. **Made by** Auntie's Baskets is built by H. L. Delaney, a member of the Klamath Confederated Tribes. The background music is composed and mastered by the developer. The cultural framing of the app — what the designs are credited to, what the captions preserve, what is and isn't documented — is the spine. Geometric shapes get matched and assembled; the cultural ground is held. **What this game is not** Not free-to-play. Not ad-supported. Not session-based. There is no daily login bonus, no energy meter, no premium currency, no leaderboard. One purchase, one app, finite levels. Plays on iPhone and iPad. Designed for people who like puzzles, who like learning quietly, and who would rather play carefully than rush.

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This update fixes a bug from 1.1 where some Match-3 baskets could finish in a single move. Those levels now play the way they were meant to. - Match-3 levels from 13 onward are back to their intended challenge. - A single move can no longer cascade away the whole board. Thank you for weaving with us. ---

The developer, Henry Delaney, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

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    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    Henry Delaney
    Size
    41.3 MB
    Category
    Puzzle
    Compatibility
    Requires iOS 16.0 or later.
    • iPhone
      Requires iOS 16.0 or later.
    • iPad
      Requires iPadOS 16.0 or later.
    • Mac
      Requires macOS 13.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    4+
    Copyright
    © 2026 H. L. Delaney