Contraband
30 days. Work the circuit.
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
Twelve cities. Thirty days. Seven factions, each with its own move when the police show up. How much can you walk away with?
Twelve cities. Thirty days. One question — how much can you walk away with?
Contraband is a trading game about risk. Buy low in one city, sell high in
another, and stay ahead of everyone who wants what you're carrying: police,
informants, rivals, and a loan shark who doesn't take excuses.
THE RUN
You start with a little cash and a map of twelve American cities, each with
its own market. The cheapest heroin in Baltimore. The cheapest meth in
Albuquerque. Cocaine moving through Miami at port prices. Those markets drift
every time you travel, so the spread you planned on may not be waiting when
you arrive.
Thirty days. Then the clock stops and you're scored on what you built.
SEVEN FACTIONS, SEVEN GAMES
Choose who you run with. Your faction changes where you start, what you pay,
who you owe — and what you can do when a night goes wrong.
- The Mafia make a phone call. Someone downtown always owes them.
- The Outlaws outrun it, and feel it in the morning.
- The Cartel answer with force. It works. The city remembers.
- The Yakuza negotiate. Never free, never a disaster.
- The Red Network simply disappear for a day.
- The Syndicate call the block — if the block is still cold.
- The Independent has nothing but nerve and whatever name they've built.
No two factions solve the same problem the same way.
WHAT'S WORKING AGAINST YOU
HEAT - Every bust raises the temperature in that city. Hot streets are
dangerous streets, and heat only cools while you're somewhere else.
REPUTATION - Build a name and trouble starts finding its own way around you.
HEALTH - You can be hurt, badly. Carry a med pack. Carry a tourniquet for the
night it saves your life.
JAIL - A sentence costs you days you don't have. Draw one longer than your
remaining time and the run ends behind bars.
THE LOAN SHARK - Borrow when you're desperate, repay within six days. He is
not a patient man.
THE BANK - The only money an event can't take from you.
EVERY RUN IS A STORY
Hundreds of written outcomes rather than silent dice. Police chases,
undercover buys, cut product, worse partners, and the occasional very good
night. What happens is written from your faction's point of view, so the same
bad luck reads differently depending on who you run with.
Runs save automatically - close the app mid-deal and come back to it exactly
where you left off.
Final scores post to a global leaderboard ranked on net worth.
Free to play. Two factions are free; the rest can be unlocked individually or
all at once.
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All characters, organizations, markets and substances depicted are entirely
fictional. Contraband is a strategy simulation and does not represent,
promote or endorse real individuals, groups or activities.
Every faction now plays differently.
Each of the seven factions has its own move when things go wrong,
and each one costs you something different. The Mafia buys its way
out. The Outlaws outrun it and feel it in the morning. The Cartel
answers with force, and the city remembers. The Red Network simply
disappears for a day.
Your run also saves now. Take a call, switch apps, close the game —
it's waiting where you left it.
Also in this update:
• New "Unlock All Factions" bundle — every locked faction at once
• Police chases and street robberies are now written from your
faction's point of view
• The travel menu runs geographically, Pacific Northwest across to
the East Coast
• A sentence that outlasts your remaining days now ends the run as
LOCKED DOWN rather than DEAD
• Losing a weapon after a won fight now reads as the decision it is
The developer, Ian Robinson, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Ian Robinson
- Size
- 85.7 MB
- Category
- Strategy
- Compatibility
Requires iOS 16.0 or later.
- iPhone
Requires iOS 16.0 or later. - iPad
Requires iPadOS 16.0 or later. - Mac
Requires macOS 13.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
18+
- 18+
- Frequent
Cartoon or Fantasy Violence
Realistic Violence
Profanity or Crude Humor
Mature or Suggestive Themes
Horror/Fear Themes
Alcohol, Tobacco, Drug Use or References
Guns or Other Weapons
- In-App Purchases
Yes
- The Cartel $0.99
- The Mafia $0.99
- The Outlaws $0.99
- The Red Network $0.99
- The Yakuza $0.99
- Copyright
- © 2026 All rights reserved.

