Quadshot: Reaction Time Game

Reflex & hand eye coordination

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

Fire the matching symbol before it lands. Then the rules flip: color lies, pairs swap, symbols rotate. New in 1.5: world ranks and a Daily Challenge. Match the falling symbol. Fire. Then the rules flip. Quadshot is a one-thumb reaction time game: a fast reflex challenge for your hand-eye coordination, where the rules change just as your fingers learn them. HOW IT PLAYS Symbols fall from the top. A rack of four glowing pads slides along the bottom of the screen: line up the right pad and fire straight up to destroy each symbol before it crosses the line. Miss three and the run is over. Nine phases at three speeds keep rewriting the rules: • MATCH THE SHAPE — hit each symbol with its own pad • MATCH THE COLOR — the shape is a decoy; match by color instead • CROSS-MATCH — one pair trades places: fire cross to destroy square • DOUBLE CROSS — both pairs are swapped; nothing hits its own • TRIPLE CROSS — three symbols rotate, and only one still plays fair Shape, color, cross: slow, then faster, then fastest. Clear phase 9 and OVERDRIVE takes over, looping the rules faster and faster. The muscle memory you build in phase 1 works against you by phase 9. Can you rewire fast enough? NEW: A REASON TO COME BACK EVERY DAY • DAILY CHALLENGE — one course a day, the same for every player. Three scored tries, then practice as long as you like. Share your score, and a friend who plays today gets the very same course. • RANKS — daily, weekly and all-time world leaderboards with Apple Game Center. Classic counts your score at the first game over, so a continue can never buy a place. • Daily missions — three new goals every day • A daily gift of shards, on a seven-day calendar that never resets • A play streak that forgives one missed day a week • Shards and levels — every run pays out, with no loot boxes and no random rewards • 29 awards to chase, and a stats page for every record • LOCKER — new looks for your pads, shot trails, hit bursts and backgrounds. Earn 15 of them through play: shards, levels and awards. Looks never change the gameplay. FEATURES • One-thumb controls: slide to aim, tap to fire • Quick runs that fit any break • Plays offline — no account, no sign-up • Haptic feedback and punchy neon effects • A share card after every run: dare a friend to beat your score • Optional reminders, never more than one a day, and only if you switch them on • iPhone and iPad, including resizable windows ADS AND PURCHASES Quadshot is supported by ads: an occasional ad between runs, plus optional ads you choose to watch for a named reward (continue a run, double a run's shards, or double your daily gift). Optional one-time purchases: • Remove Ads — no ads at all, one continue in every run without watching anything, and double shards from every run • NEON, DEEP SPACE and CHROME cosmetic packs (four looks each), plus bundles Shards are earned in play and never sold. Pick it up for one run. Stay for the run after that.

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• Better controls: flick up on a pad to fire, even mid-slide. A tap fires even if your thumb rolls a little, aim lines show while you slide, and a shot from the right pad bends onto a symbol above it. • A new look: new app icon and logo. • Learn by playing: one short card, then your first run. The color and crossed-pair rules are explained in the game when they first appear, and each pad shows what it destroys. • More feel: hits you feel in your hand, a short freeze on every 10 in a row, a clink for a wrong pad, a red glow near the line, and CLOSE! saves. • New music that speeds up with the game (Settings → MUSIC). • Results: COLLECT every reward in one tap, see the next look your shards are for, and keep your daily play streak going. • On your very first run, the continue needs no ad. • Quadshot no longer asks about ads when you open it: the question comes after your first finished game, with two equal answers. Change it any time in Settings → PRIVACY & ADS. • New: Settings → REPORT AN AD.

The developer, Djordje Subotic, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Used to Track You

    The following data may be used to track you across apps and websites owned by other companies:

    • Identifiers
  • Data Linked to You

    The following data may be collected and linked to your identity:

    • Location
    • Identifiers
    • Usage Data
  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
Djordje Subotic
Size
22.2 MB
Category
Action
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPad
    Requires iPadOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
English
Age Rating
4+
In-App Purchases
Yes
  • All Packs: Neon, Space, Chrome $2.99
  • Starter Bundle: No Ads + Neon $1.49
  • Deep Space Pack: Space Looks $0.99
  • Chrome Pack: Metal Looks $1.99
  • Neon Pack: Glow & City Looks $0.99
  • Remove Ads $0.99
Copyright
© 2026 Djordje Subotic