Schuss Outrun the Slide

Hold to tuck. Let go to carve

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

A one-touch downhill. HOLD to tuck; RELEASE to carve — every release turns the other way. Rescue stranded skiers, ski the Patrol Book, stay ahead of the avalanche. Point it downhill and don't look back. Schuss is a one-touch alpine descent with a single, honest control and an avalanche on your tail. HOLD to tuck: you drop into the fall line and build speed fast, but you can't steer. RELEASE and the skis bite into a carve — and here's the hook: every release turns the OTHER way. Hold, let go, hold, let go, and the mountain reads like a run of classic slalom, an S-trail ribboning into the snow behind you. The gates keep you honest. Cobalt flags must be passed on their left, poppy-red on their right; string clean gates together for a combo worth bonus meters, and miss one and the slide behind you gains a chunk of ground. Rocks and spruce stands end the run on contact, but the slalom line is always clear — trust the rhythm and stay near it. The avalanche never stops accelerating. The only way to win is to keep winning. And the mountain is bigger than one run. Every meter you ski — good run or bad — adds to your lifetime descent and opens SCHUSS RIDGE: six named descents, each with its own character. Boulder Field buries the line in moraine rock. On Glacier Tongue your edges stop biting on the blue ice. Spruce Cathedral squeezes the gates into ski-width aisles of old-growth timber. Cornice Ridge whistles before every crosswind gust. And Midnight Bowl runs at dusk under lantern flags, where the slide is faster and every gate pays double. Runs earn patrol pins. The wax bench trades them for real choices, not a level bar: glide wax for a faster tuck, edge wax for a grippier carve, or storm wax to slow the slide — one on the skis at a time. Session goals refill so there's always one more target, the daily descent is the same mountain for everyone (miss a day and your streak pauses — it never resets), and the descent log tells the valley's side of the story as you get farther from the broken cornice. And now the patrol needs you. Stranded skiers wave from off the slalom line — a rescue is a deliberate detour with the slide closing, and every save goes in your record. The PATROL BOOK holds eighteen authored assignments, three per descent, each skiing a fixed line that is identical on every attempt: learnable, like a course walk-through. Each has one objective and a twist — no wax, a hot slide, extra debris, tighter gates. Sweep all three on a peak and its crest goes up on the wall; crests unlock the final trail colors. • One touch, two stances — tuck for speed, carve to turn, alternating like real slalom • Pass cobalt gates left, poppy gates right; clean lines build a bonus combo • A billowing avalanche on your tail that only gets faster • Six descents to open — ice sheets, crosswind gusts, tight timber, lantern-lit night • Stranded skiers to rescue — a risky detour that pays pins and fills the patrol record • The Patrol Book: 18 fixed-line assignments with twists, peak crests, crest-only trail colors • Patrol pins, a wax bench with real trade-offs, and trail colors to earn • A shared daily descent and a streak that pauses, never punishes • Synthesized alpine wind and reactive sound, all generated on device • Bright, hand-drawn alpine art — no photoreal clutter, everything readable at speed • Best distance and best clean-gate line saved on device • Fully offline, no account, nothing collected Drop in.

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The patrol needs you. Stranded skiers now wave from off the slalom line — detour to bring them home and every save goes in your record. New PATROL BOOK: eighteen authored assignments across all six descents, each on a fixed line you can learn, with twists — no wax, a hot slide, extra debris, tighter gates. Sweep a peak's three assignments to earn its crest, and crests hang three new trail colors on the wall. Plus a rescue tally on the HUD and a warm "found you" chime.

The developer, Jordan Wegner, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

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    Seller
    Jordan Wegner
    Size
    934.9 KB
    Category
    Games
    Compatibility
    Requires iOS 17.0 or later.
    • iPhone
      Requires iOS 17.0 or later.
    • Mac
      Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    4+
    Copyright
    © 2026 Jordan Wegner