Olivia Jump: Fantasy Runner

Run, jump, collect, conquer

Free · Designed for iPad. Not verified for macOS.

Fifty coins stand between Olivia and the finish line. Time every jump, land on the crates, dodge the spikes — and unlock a new hero with every win. Olivia is running and the camera never waits. Tap to jump. Collect coins to pick up speed. Reach top speed — fifty coins — and the run is yours. Every coin nudges you faster, so the finish line arrives sooner and harder the better you play. TIME EVERY JUMP Tap to leap, release early for a short hop. Crates are solid: clear them, or land on top and run across. Ram one head-on and you lose a coin and get stopped dead — and the camera keeps going without you. DON'T FALL BEHIND Spikes cost a life on contact, and you only carry five. Every twenty coins gives one back. Slip off the left edge and the run ends there, however many lives you had left. FOUR HEROES TO UNLOCK Start as the Knight. Win once for the Princess, twice for the Frog, three times for the Unicorn. Switch the world between bright day and a starry night whenever you like. BEAT YOUR OWN SCORE Every run is saved with its coins and its time, and the local scoreboard ranks them by coins collected — a faster time only breaks a tie. Runs that ended early count too, so a brave near-miss can still beat a cautious win. NO STRINGS No ads. No in-app purchases. No accounts, no sign-in, no tracking. Nothing is uploaded anywhere — your runs are stored on your device and nowhere else. Plays completely offline. Made for iPhone and iPad, in English and Portuguese.

  • This app hasn’t received enough ratings or reviews to display an overview.

A calmer soundtrack and a longer run. • New background music — warmer and easier on the ears than before. • Music now stops properly when you leave the game, and picks up where it left off when you come back. • Pausing sticks. Switching apps while paused no longer resumes the run behind the pause screen. • Olivia now stands on the ground instead of hovering just above it — and lands properly on crates. • The finish line moved: fifty coins to win, with a life back every twenty. • Your run time is now recorded exactly as it happened. Coins no longer shorten it, so times are directly comparable. • Fixed: tapping to jump while standing on top of a crate now works. Landing on a stepped row of crates also catches far less often. • The scoreboard is now ranked by coins collected instead of finish time, and unfinished runs are ranked alongside finished ones — marked apart, so you can still tell which is which. • "Out of lives" no longer shows when you actually slipped off the left edge — the game now tells you which one it was. • Jumps feel the same on every device, and time spent with the game in the background no longer counts against your run.

The developer, Cleber Neitzke, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

    Privacy practices may vary, for example, based on the features you use or your age. Learn More

    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    Cleber Neitzke
    Size
    7.5 MB
    Category
    Games
    Compatibility
    Requires iOS 18.6 or later.
    • iPhone
      Requires iOS 18.6 or later.
    • iPad
      Requires iPadOS 18.6 or later.
    • Mac
      Requires macOS 15.6 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 2.6 or later.
    Languages
    English and Portuguese
    Age Rating
    4+
    Copyright
    © Cleber Neitzke