Bakery Shift: Cupcake Merge

Merge treats, fill the orders

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

Run the counter. Merge the treat a customer ordered and it leaves your tray for their box. Twelve orders make a shift, and the patience clocks never stop draining. You are running the counter. Three customers are waiting, and every one of them wants something specific. 2048 Cupcakes is a merge puzzle built around a bakery order queue. Swipe and every treat on the five-by-five tray slides that way; two matching treats that collide combine into the next one up. But merging alone earns you nothing. Points come from one place only: making the exact treat an open order is asking for. Fill an order and that treat is sold — it leaves the tray for the customer's box. That is the twist the whole game turns on. You are not building one enormous tile, you are running stock: bake it, sell it, clear the space, and start again. TWO WAYS TO PLAY Switch between them in Settings whenever you like; each keeps its own best score. BAKERY SHIFT — BEAT THE PATIENCE CLOCK Every order arrives with patience, shown as a row of draining pips. Let it run out and the customer walks — and leaves a burnt tray behind. Burnt trays slide around with everything else but never merge with anything, ever. They are permanent clutter. Four of them and your shift is over, even if half the tray is still empty. TWELVE ORDERS TO A SHIFT Complete twelve and you have worked a full shift. Keep going afterwards if you want a bigger number, or start clean and try for a faster, tidier run. CLASSIC — NO CLOCK, NO CUSTOMERS A four-by-four board, every merge scores, and nothing leaves the tray. Build your way up the treat ladder to the 2048 cake. No orders, no patience timers, no burnt trays — just you and the board for as long as you like. FOURTEEN ACHIEVEMENTS First Sale. Double Service, for filling two orders with a single swipe. Spotless, for a full shift without burning anything at all — the hard one. And the classic ladder, all the way to 2048 Master. CLIMB THE GLOBAL LEADERBOARD Post your best shift and see where you land. Sign in to claim a display name and keep your ranking across devices. UNDO A BAD MOVE One wrong swipe should not cost you three orders. Take a move back. BUILT TO BE PLEASANT - Plays fully offline — no connection needed for the puzzle itself - Three tile art styles, switchable in Settings - Light and dark themes, or follow your system setting - Optional labels if you prefer numbers on your treats - Haptic feedback, switchable off - Your shift saves itself, so you can put it down mid-run - Remove Ads is a single one-time purchase. No subscription. No lives. No energy bars. Just a tray, a queue, and a clock.

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The developer, Peter Gangmei, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

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Seller
Peter Gangmei
Size
37.1 MB
Category
Puzzle
Compatibility
Requires iOS 15.1 or later.
  • iPhone
    Requires iOS 15.1 or later.
  • iPod touch
    Requires iOS 15.1 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
English
Age Rating
4+
Copyright
© Gangmei