Lost In Store

Horror. It hunts by sound.

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

A new store every night, and one store shared by the whole world each day. Halloween arrives 24 Oct. You are a child. The store closed at nine. You are still inside. LOST IN STORE is a first-person horror game set in a big-box supermarket after hours, and it is about the thing that shares it with you. THE STORE RUNS ON EMERGENCY POWER Act one is dark. Somewhere across six departments there is a backup generator, and the only way to find it is to listen for its beep. That is also the only way to find what is hunting you. It does not see well in the dark. It hears everything. Walk and you are heard. Crouch and you are slow. STARTING THE GENERATOR IS THE LOUDEST THING YOU WILL EVER DO The lights come up in a wave down the aisles. The muzak comes back on. And for a while afterwards neither of you can hear anything at all — which is why act two is not about noise. It is about sightlines. Cross the lit store to the breaker, throw it, and find the one exit that isn't chained shut. NO MAP. NO MARKERS. NO ARROW. Sound is the entire interface. There is no minimap, no waypoint, nothing on screen telling you where to go. Six departments are shuffled into a new arrangement every night, and the working exit is a different door every night. You will learn what Frozen looks like. You will never learn where it is tonight. HIDING WORKS — THAT IS THE PROBLEM Get inside a freezer or a crawl bay and it cannot see you. Not "probably won't." Cannot. But you are a small child in a cold, dark place, and sooner or later you are going to sneeze. • A 4,436 m² store, built at full scale and generated fresh for every run • Six departments, each with its own lighting, sound and silhouette • 23,748 products on the shelves, all of them actually there • Fifteen languages • No purchases. No account. No internet connection required. The store closes at nine.

  • 5.0
    out of 5
    1 Ratings

HALLOWEEN From 24 October to 2 November every store has a seasonal aisle: pumpkins by the bins, costume rails, warmer light, and a Halloween board on Game Center for the fastest escape. RECEIPTS ARE ACHIEVEMENTS Every receipt you have earned, and every one you earn from now on, shows in Game Center and the Games app. RANKS The Game Center boards on the RANKS page now work for everyone.

The developer, Omar Aldhafeeri, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Used to Track You

    The following data may be used to track you across apps and websites owned by other companies:

    • Location
    • Identifiers
    • Usage Data
    • Diagnostics
  • Data Linked to You

    The following data may be collected and linked to your identity:

    • Location
    • Identifiers
    • Usage Data
    • Diagnostics
  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer indicated that this app supports the following accessibility features. Learn More

  • Supported Features

    • Dark Interface

Seller
Omar Aldhafeeri
Size
14.9 MB
Category
Adventure
Compatibility
Requires iOS 18.0 or later.
  • iPhone
    Requires iOS 18.0 or later.
  • Mac
    Requires macOS 15.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 2.0 or later.
Languages
English and 15 more
  • English, Arabic, French, German, Indonesian, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Thai, Traditional Chinese, Turkish, Vietnamese
Age Rating
13+
  • 13+
  • Frequent
    Horror/Fear Themes

    Infrequent
    Cartoon or Fantasy Violence
Copyright
© 2026 Omar Aldhafeeri