Steel Ball Brawl: Retro Sports

Futuristic arcade team sport

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

Nobody online? Join the queue, go play something else, and we'll ping you the moment a real opponent turns up. No more staring at a searching screen. Five cyborgs a side. One steel ball. A walled arena that fights back. Steel Ball Brawl is a future contact sport played in two 90-second halves, built as a love letter to the 16-bit sports games that never bothered with fouls — and rebuilt from scratch for a phone held upright in one hand. SCORE ANY WAY THAT WORKS Put the ball in the goal. Light the five wall stars. Ride either loop to double your scoring. Bounce it off the domes, warp it through the gates, or electrify your throw off the bumpers and take an opponent out of the play. Injuring someone is worth as much as a goal, which tells you most of what you need to know about the rules. ONE MATCH A DAY, THE SAME ONE FOR EVERYONE The Daily Gauntlet is a single seeded match that every player on earth gets on the same day — same hall, same kickoff, same run of pickups. One attempt. Your score goes on a global daily board, and coming back on consecutive days builds a streak. LEVEL UP AND OPEN THE GAME Every match against the AI and every career fixture pays XP. Levels unlock five more team shapes to line up in — BOX, W-M, WALL, SPEAR and PYRAMID — and four more halls to play them in. Online play ignores all of it: multiplayer stays on equal terms, always. Ten achievements — from your first win to a hundred-point match — pay gem bounties and mirror to Game Center. FIVE HALLS THAT PLAY DIFFERENTLY, TEN WAYS TO PLAY THEM STEEL is a bare deck. ICE takes your grip away. INFERNO lights flame pools underfoot. SWAMP drags you down in mud. CASTLE drops portcullis gates across the pitch mid-play. Every one of them has a BRUTAL twin: mines armed on the deck, hazards on a faster clock, and less room to work in. PICK A TACTIC, NOT JUST A SHAPE OFFENCE, BALANCED or DEFENCE. Your tactic moves the whole squad — where they stand, how early they press, how tightly they mark, whether anyone breaks ahead of the ball — and sets their shape and skills to match. Override any of it if you would rather build the team yourself. BUILD A SQUAD THAT LASTS A SEASON Career is a league to climb and a cup to win. Sign star cyborgs from the transfer market, train attributes in the gym, bolt on armor, and patch up the ones who do not walk off under their own power. Injuries carry between fixtures. So do grudges. Rotate any man for the bench mid-match: the fresh legs sprint in from the sideline, and wounds travel with the man. PLAY SOMEONE ELSE Online 1v1 and 2v2 through Game Center, with private codes for playing a friend directly. Two players on one phone, thumbs either side. Two Bluetooth controllers on an iPad. The on-screen controls never stop working, so a controller can be picked up or put down mid-match. MADE FOR IPHONE DUO Fills the big inner screen, and keeps playing on the outer screen when you fold it shut. Half-fold it and every menu splits in two: read on the top half, tap on the bottom. CARRIES BETWEEN YOUR DEVICES Career, levels and cosmetics sync through your own iCloud account, so a season started on a phone continues on an iPad. FREE TO PLAY A FULL SEASON The whole game is free, and career includes one full competition — a league season, a cup, or a knockout. A single one-time purchase opens every competition after that. There are no adverts, no currency to buy, and nothing that makes a paying player harder to beat. The Daily Gauntlet, matches against the AI, practice, local two-player and online play are free, always. Requires iOS 17 or later. Online play needs Game Center.

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HALF-FOLD YOUR IPHONE DUO Fold the Duo halfway and every menu and shop splits in two: what you read stands up on the top half, every button lies flat under your thumbs. Matches stay full screen. CLEANER MENUS • Tactics, Standings, Leaderboards and the rulebook now fit the Duo's open screen, with nothing hidden behind the BACK button • Pop-up buttons are solid — nothing shows through from the screen behind • Gym stat cards no longer print their price over the description

The developer, Pascal Peltriaux, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

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    The developer has not yet indicated which accessibility features this app supports. Learn More

    Seller
    Pascal Peltriaux
    Size
    13.4 MB
    Category
    Sports
    Compatibility
    Requires iOS 17.0 or later.
    • iPhone
      Requires iOS 17.0 or later.
    • iPad
      Requires iPadOS 17.0 or later.
    • Mac
      Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    9+
    In-App Purchases
    Yes
    Copyright
    © 2026 Pascal Peltriaux