SimShelf: Simulator Data

Inspect iOS app databases

Only for Mac

Free

Mac

Logged out, but still signed in? Read the SQLite, preferences and caches your Simulator app actually wrote. Read-only, no network, nothing leaves your Mac. SimShelf opens the folder Simulator hides two UUIDs deep, and shows you what your app actually saved — no Terminal, no simctl, no hunting for a container path. WHY THIS EXISTS The hardest iOS bugs are often state, not code: an auth token that survives logout, a cached response hiding a server-side fix you already shipped, a SQLite migration that left one row wrong, a UserDefaults flag your app never set, an extension reading the wrong file in a shared App Group. Answering "what did this app actually save?" usually means switching between Xcode, Finder, Terminal, a SQLite client, and an ad hoc plist viewer — after first finding the container. SimShelf puts all of it in one window. EVERY DATA SOURCE, ONE BROWSER Point SimShelf at a Simulator device once and it shows a Device → App picker built from what's already on disk — no simctl, no private API, no scanning outside what you select. It opens a Simulator app's data container plus any App Groups it shares, an App Group container alone, an .xcappdata package from Xcode's Download Container flow, or a .simshelf snapshot. Files are organized by what they actually are, not where they sit — a .sqlite file in Caches still shows up under Databases, because that's what you're looking for when hunting a stale cache. Search reaches filenames, paths, decoded plists and JSON, and plain text — and when something can't be searched, SimShelf says so explicitly, so an empty result is never mistaken for "nothing's there." REAL SQL, SAFELY Open any SQLite database Simulator wrote — including one mid-write, with a live -wal file — and get a schema browser, a SQL editor, and a result grid that pages instead of loading the whole table into memory. Every value shows what it actually is, not what its column claims: NULL, an empty string, and a zero-length blob look different. BLOBs get a hex view. A cancellable integrity check handles multi-gigabyte files without locking up the app. Export to CSV, JSON, or SQL. SimShelf reads the file header first and picks the correct, non-destructive path — opening a database Simulator is writing to can't corrupt it. PLISTS, JSON, AND KEYED ARCHIVES Binary and XML plists, JSON, and text files get a real tree view: search, copy key path, inspect values. NSKeyedArchiver blobs, common in UserDefaults and Core Data metadata, decode byte-by-byte into a browsable graph without unarchiving your app's own classes. CAPTURE WHAT YOU FOUND Export a .simshelf snapshot — a single ZIP file that survives a Jira ticket, a Slack message, or an email, unlike a folder. It carries a manifest with SHA-256 hashes of everything inside, so a teammate can trust it's exactly what was captured. Before export, SimShelf plainly reminds you a snapshot may contain tokens or customer data — it isn't scanning for secrets and never claims to; it's a reminder, not a promise. READ-ONLY, ON PURPOSE Version 1.0 never writes to anything you're inspecting — not a source file, not a byte, not a modification time. Every SQLite path opens the original with SQLite's own read-only guarantees, or works from a private copy inside SimShelf's sandbox. A debugging tool shouldn't be what corrupts your test data — with SimShelf there's no write path for that. WHAT SIMSHELF DOESN'T DO YET SimShelf 1.0 inspects one source at a time — comparing captures is planned for later. It has no delete or reset function; nothing gets cleared, because SimShelf doesn't touch it. It doesn't inspect physical devices, doesn't call simctl, and doesn't launch or control Simulator processes. NO NETWORK. NOTHING LEAVES YOUR MAC. SimShelf links no networking library and makes no network connections — nothing to opt out of, because nothing is ever sent. Its local activity log stays on your Mac, never transmitted; it's for your own history, not SimShelf's. Requires macOS 15.0+. Universal — Apple Silicon and Intel. Built on Swift, SQLite, and zlib, straight from Apple's SDK — no third-party dependencies.

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The developer, TraLand.com, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

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    Seller
    Siu Lun Corley Chan
    Size
    3.9 MB
    Category
    Developer Tools
    Compatibility
    Requires macOS 15.0 or later.
    • Mac
      Requires macOS 15.0 or later.
    Languages
    English
    Age Rating
    4+
    Copyright
    © 2026 TraLand