Buyout (A Strategy Game)
Build. Invest. Merge.
Free · In‑App Purchases · Designed for iPad. Not verified for macOS.
The board now takes the whole page — on iPad, in any orientation, and on iPhone Duo. Every merger still makes the front page. Fully offline. One purchase removes ads.
The market opens with an empty grid. By the closing bell, every tile on the board belongs to somebody — and the largest fortune wins.
Buyout is a strategy game about building companies and taking them over, told as a broadsheet newspaper. Place a tile, build a startup, and buy shares while they're cheap. When two companies touch, the bigger one swallows the smaller — and the front page tells the story: who got paid, who got wiped out, and who saw it coming.
EVERY SHARE IS A FIGHT FOR THE BONUS
When a company is taken over, its top shareholder collects a majority bonus and the runner-up collects a smaller one. Hold a company alone and you collect both. Every merger is really a fight over those seats — holding one share more than a rival can be worth six figures.
SELL, CONVERT, OR HOLD YOUR NERVE
After every takeover, your defunct shares must go somewhere. Take the cash. Convert into the survivor and stay in the majority race. Or hold worthless paper, betting the name gets re-founded. The market always asks; you always have to answer.
THE MERGER DECK
Twenty-seven cards can turn a clean deal sideways: regulators delay it, boards block it, golden parachutes open, activist investors come calling. Tune the deck in settings — or turn it off for a pure game.
FOUR KINDS OF RIVAL
From the casual desk to the Shark — an AI that simulates thousands of futures before it moves. Play solo against up to five rivals in any mix, or setup two human players and pass the device for a friendly competition.
LEARN IT IN SEVEN LESSONS
An interactive tutorial teaches the whole game — placement, founding, majorities, mergers, settlement, and the closing bell — in a few minutes.
THE LEDGER KEEPS SCORE
Career stats, win rates against every kind of rival, and a page of honors to earn. Best finishes are remembered.
MADE LIKE A NEWSPAPER
Playfair headlines, ink rules, and graph paper. Designed for iPhone and iPad — the iPad gets a full two-column trading desk.
STRAIGHT DEALING
Fully offline gameplay. No accounts. No analytics of our own. Your saves, stats, and player names never leave your device. The free edition shows the occasional ad between games; one purchase removes them forever.
The desk is yours.
THE BOARD TAKES THE WHOLE PAGE
On iPad the grid sat in one corner with half the sheet left blank, no larger than it was on a phone. It now takes the space it is given: the tiles grow with the screen, and held sideways the floor and the trading desk sit across the page from one another.
TURN THE PAPER ANY WAY YOU LIKE
Every screen reads in both orientations. On iPad the paper keeps its place in Split View and Slide Over instead of demanding the whole display, and it redraws at whatever size it is handed.
MADE FOR IPHONE DUO
Opened, the fold divides the paper the way a broadsheet divides — the board on one side of the hinge, the floor and the market listings on the other. Closed, it is the same paper at a smaller size.
SAFE FROM TAKEOVER, SAID PLAINLY
A company beyond takeover was ruled off with a heavy border around its tiles. It is now stamped across the block instead. The state belongs to the company, not to the tiles it happens to stand on, and the mark now says so.
THE LEADERBOARDS ARE ONE TAP AWAY
The Record went three taps deep to reach a global table. It now opens straight onto one, with your friends' table a tap from there.
THE TRAINING DESK TELLS THE TRUTH
Lesson one said a tile may be placed anywhere. It may not, and the lesson now says what actually stops you. The lessons on majorities and on settlement have been rewritten to say what a bonus is worth in dollars, why converting is worth doing, and what holding defunct paper pays if the name never comes back.
FOUR RIVALS, FOUR DIFFERENT PLAYERS
Greedy and Sharp were the same desk under two names — over four hundred games neither could beat the other. Greedy now plays the board and never the register, and the gap between them is real. The Shark, meanwhile, has stopped handing rivals a bonus on its way past.
The developer, Jordan Yeats, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Identifiers
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
- Identifiers
- Usage Data
- Diagnostics
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- Jordan Yeats
- Size
- 47.9 MB
- Category
- Strategy
- Compatibility
Requires iOS 16.4 or later.
- iPhone
Requires iOS 16.4 or later. - iPad
Requires iPadOS 16.4 or later. - Mac
Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
- iPhone
- Languages
- English
- Age Rating
4+
- 4+
- Contains
Advertising
- In-App Purchases
Yes
- Remove Ads $2.99
- Copyright
- © Jordan Yeats

