ModelUSD

Resize, repair and export 3D

Only for Mac

Free

Mac

Open a 3D model, correct its real-world size and orientation, recover textures, reduce heavy geometry, and export a clean, compact USDZ—all on your Mac. Prepare downloaded 3D models without opening a complicated modeling application. ModelUSD is a focused, native Mac utility for opening, inspecting, resizing, repairing, simplifying, and exporting 3D models as portable USDZ files. WORK IN REAL-WORLD DIMENSIONS See width, height, and depth in feet and inches, inches, centimeters, millimeters, or meters. Change any one dimension and the full model scales proportionally. FIX ORIENTATION AND PLACEMENT Turn or flip a model along any axis, recenter its origin, and place it directly on the floor. An infinite-feel grid and optional XYZ guides keep the model understandable in 3D space. RECOVER AND REPLACE TEXTURES ModelUSD looks for texture images stored beside imported models. If a texture is missing, attach base color, normal, roughness, or ambient-occlusion images manually and include those replacements in the final export. REMOVE UNWANTED OBJECTS Inspect named objects inside multi-part files and exclude the pieces you do not need. Your original file remains unchanged. REDUCE HEAVY GEOMETRY Preview geometry reduction before export, compare triangle counts, and choose Original, Balanced, Lightweight, or a custom retained percentage. Texture coordinates and material sections are protected while unused vertices are removed. INSPECT THE MODEL CLEARLY Switch between textured, shaded, wireframe, and X-ray views. Review object, mesh, vertex, triangle, material, texture, camera, light, and animation details. CHECK REAL-WORLD SCALE Place an optional six-foot Figure beside the model to judge furniture, props, scenery, and architecture at a glance. The Figure and all viewport guides never export with your model. IMPORT COMMON 3D FORMATS Open USDZ, USD, USDA, USDC, FBX, GLB, glTF, OBJ, STL, PLY, Alembic, DAE, 3DS, 3MF, IFC, DXF, LWO, STEP, X3D, and many additional formats. Expanded formats are converted into a local working copy; the original stays untouched. EXPORT COMPACT USDZ Choose Original, Balanced, or Smallest texture settings and package your corrected scale, orientation, selected objects, replacement surfaces, and textures into one USDZ file. BUILT FOR PRIVACY ModelUSD works locally on your Mac. It has no account, analytics, tracking, or file uploads. Open. Size. Export.

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    Seller
    Brandon Davis
    Size
    25.2 MB
    Category
    Graphics & Design
    Compatibility
    Requires macOS 15.0 or later and a Mac with Apple M1 chip or later.
    • Mac
      Requires macOS 15.0 or later and a Mac with Apple M1 chip or later.
    Languages
    English
    Age Rating
    4+
    Copyright
    © 2026 Brandon PT Davis