Urban Clues: The Fourth Face

A detective walk through Minsk

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

A silk sash vanished last night. Tomorrow it was due at auction as a treasure. Walk the centre of Minsk for two hours and find out what it really is. Last night a silk sash vanished from a family chest in the centre of Minsk. For more than a century the family called it "the copy", and on Wednesday an expert agreed. Tomorrow at ten it was due to leave for a foreign auction as a genuine Słuck sash, with a story worth hundreds of thousands. Your client is waiting at the door. You have one day. THE CITY IS THE BOARD The Fourth Face is played on foot, in the real streets of Minsk's Upper Town and Trinity Suburb. Walk to ten real places, from the doors of the Kupala Theatre to the riverside, and the case opens as you arrive: people to question, papers to read, things that can only be seen by standing there. A CASE, NOT A QUIZ • Question the people involved, show them what you have found, and press them when their story doesn't hold. • Read letters, ledgers, receipts and a diary page, and look closely: a watermark, a signature, a pencil note in the margin. • Take a document to a handwriting expert and choose what to compare. • Work the questions in your notebook. Nobody tells you whether you're right. You decide what you believe. • Keep a dossier on everyone, build your own timeline, and write notes in the margins. HISTORY THAT CHECKS OUT The story reaches back to June 1890, the opening of the city theatre that is now the Kupala Theatre, and to the Słuck sashes, whose faces carried different colours for feasts and for mourning. The real history is marked as such. Everything else is fiction written into the gaps of the record, and you can lay an 1911 city plan over today's map. YOUR CHOICES, YOUR ENDING Twenty-eight endings, shaped by what you uncover, whom you believe and what you finally put your name to. A second walk can end very differently. GOOD TO KNOW • About two hours, about 4.2 km, for one or two players. • In English and Russian. Switch languages at any time, even mid-case. • Pause whenever you like; your evidence stays with you. • Location is used only to tell that you've reached a place. • Stay on pavements and cross at crossings. No clue will ever ask you to stop on a road or enter a private courtyard.

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The developer, Maksim Pashkevich, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

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    • Usage Data
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Seller
Maksim Pashkevich
Size
51 MB
Category
Adventure
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
English and Russian
Age Rating
13+
  • 13+
  • Infrequent
    Mature or Suggestive Themes
    Alcohol, Tobacco, Drug Use or References
Copyright
© 2026 JMAK Games