Coldhearth
Keep the fire. Keep them alive
Only for iPhone
Free · In‑App Purchases · Designed for iPhone. Not verified for macOS.
iPhone
A turn-based colony game about one fire and the people who depend on it. Finite chapters, a shared weekly storm, one purchase. No ads, no timers.
Coldhearth is a turn-based colony game about one fire and the people who depend on it.
Your hearth sits at the centre of a nine-by-nine map. Each level you burn spreads warmth one ring further and costs more wood a night. Buildings inside the warm rings work at full output. Buildings on the cool edge work at half and wear down the people in them. Anything in the frost beyond stands idle and hurts whoever you leave there. The map is the thermometer: the warm tint on the snow shows exactly how far your fire reaches tonight.
Every day is one round of decisions. Set the hearth level. Place a building. Assign each survivor to a job or to rest. Then end the day and read the night report: what was produced, what was eaten and burned, who worked in the cold, who healed, who did not wake.
The season takes rings away as the weeks pass, and storms take more. You always see the next three nights on the storm strip; staff a watchtower and you see seven. Storms are fixed to the calendar, so a lost winter is one you can learn from.
CAMPAIGN. The First Winter is forty days with six founders. Thaw & Raiders eases the cold and brings raiders every sixth night, held off only by a guarded watchtower. The Long Dark starts where the first winter ended and closes with a four-night storm.
WEEKLY STORM. Thirty days on one shared seed. Everyone plays the same storm; share your result card and compare on the Game Center leaderboard.
SKIRMISH. Endless, a fresh seed each time, scored in days survived.
What is free and what is not: the first fifteen days of The First Winter, all of Skirmish and every Weekly Storm cost nothing. A single purchase opens days sixteen to forty and the two later chapters. There are no other products, no consumables, no ads, no timers and no account. Saves stay on your device and the game runs offline.
Built by one developer on an engine written for this game. Every building, portrait and snowflake is drawn in code, and the balance is tested against a scripted player before each release.
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The developer, Livecue AI Inc., indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
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Information
- Seller
- Livecue AI Inc.
- Size
- 1.4 MB
- Category
- Strategy
- Compatibility
Requires iOS 17.0 or later.
- iPhone
Requires iOS 17.0 or later. - Mac
Requires macOS 14.0 or later and a Mac with Apple M1 chip or later. - Apple Vision
Requires visionOS 1.0 or later.
- iPhone
- Languages
- English
- Age Rating
4+
- 4+
- In-App Purchases
Yes
- The Whole Winter $8.99
- Copyright
- © 2026 Aqeel Abbas


