Tower Pinball

Three floors. One ball climbs.

Free · In‑App Purchases · Designed for iPad. Not verified for macOS.

Two tables, three floors each. Rocket Range is free, and Clockwork Tower, a brass clock you climb from the workshop to the bell, now has a free game every day. Pinball where the table is a tower. Every table in Tower Pinball is three floors stacked on top of each other, and the ball climbs them. Play well on the ground floor and a lift carries the ball up; play well again and it goes higher. Drain, and it falls back down the tower to wherever the floor below can catch it. ROCKET RANGE, the first table, is a launch site at sunrise. The pad is fire and steel, the upper atmosphere is thin cold air, and the top floor is orbit — and gravity thins as you climb. The same flipper that barely clears a ramp on the pad will fling the ball across the sky in orbit. Learn the three floors and you learn a machine with three personalities. CLOCKWORK TOWER, the second table, is a clock seen from the inside. The workshop floor is oak boards and a brass movement you wind by hand, the gear train turns a great wheel that carries the ball across the floor, and at the top the dial collects the hours and a bell strikes them. The whole floor leans with the clock's beat and the escapements open on the tick, so the table has a tempo you can learn: many of its shots score double when they land on the tick. MADE FOR TWO THUMBS. There are no tiny buttons. The left half of the screen is the left flipper and the right half is the right one, edge to edge, so you play it the way you hold your phone. Nudge the table with a lean or a two-finger tap. A short tour shows you the tower the first time you open it, and a coach shows you where your hands go. A REAL MACHINE. A dot-matrix display calls the shots, bonuses count down at the end of every ball, modes stack, multiball lands on the top floor, and the neon over the flame trench flickers the way a tired tube does. Skill shots, kickbacks, a lock, a wizard mode — the machinery of a cabinet, on a phone, with haptics you can feel and music you can turn off. Every shot is named on the deck, so the display and the table speak the same words. CLIMB THE BOARD. Every finished game posts to a Game Center leaderboard, and your best score sits on the menu. Rocket Range is complete and free. Clockwork Tower is a one-time purchase in the menu, and you can play it free once a day before you decide. It is shareable with your family, with no subscription and no currency, and every table after it will be the same. More tables are coming to the tower: a deep-sea trench and a power grid. No ads. Plays offline. Made for iPhone and iPad, held in two hands.

  • 5.0
    out of 5
    1 Ratings

More pinball polish

The developer, Tim Mueller, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Usage Data

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
Sleep Laugh Studios LLC
Size
72.7 MB
Category
Casual
Compatibility
Requires iOS 17.0 or later.
  • iPhone
    Requires iOS 17.0 or later.
  • iPad
    Requires iPadOS 17.0 or later.
  • Mac
    Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
English
Age Rating
4+
In-App Purchases
Yes
Copyright
©️ Tim Mueller