The Bottle: Flip Rings Land

Bottle flip with water physics

Only for iPhone

Free · Designed for iPhone. Not verified for macOS.

iPhone

Swipe once. The bottle flips, threads every ring and has to land upright. 99 levels, a daily challenge and an endless mode. Portrait, one hand, works offline. The Bottle is a 3D skill game about one gesture. Swipe up: how far you swipe sets the power, how fast you swipe sets the spin. The bottle flies, has to pass through every ring in order, then land standing on its base. Land too early, skip a ring, or tip over, and you throw again. THE WATER LEVEL Before each throw you choose how full the bottle is. More water makes it heavier and lowers its center of gravity, so the same swipe gives a different flight. Some levels fix the water level for you; on others you can drain the bottle in mid-air to flatten the arc and save a throw. 99 LEVELS, FOUR ROOMS From the garden to the living room, the kitchen and the bathroom. Each level teaches one thing before combining it with the others: wind you have to aim against, a bouncer that turns one arc into two, a moving target that asks for timing, a crusher that closes on the landing spot, and the rim of the toilet, the only target where aiming at the center makes you lose. TEN BOTTLES THAT PLAY DIFFERENTLY The thermos is heavy and barely spins. The vial flies far and tumbles. The glass bottle shatters on the slightest knock but pays out more coins. The golden one pays out the most and breaks if you look at it wrong. Buy them with the coins you collect in the levels; there is nothing to buy with real money. ALSO - Endless mode: generated levels that get harder wave after wave, with your best run saved - Daily challenge: one level a day, the same for every player, and a 7-day streak with a growing reward - Three stars per level: finish it, land upright, hit the center - 13 achievements - Secrets hidden in the scenery, reachable only by aiming off on purpose - Optional aim guide and swipe sensitivity in the settings - Sound, music and vibration can each be turned off FREE, PAID FOR BY ADS The Bottle is free and ads pay for it. A banner sits in the menus and never during a throw. A full-screen ad can appear when a level ends, at most once every three levels, and one can appear when you come back to the game after leaving it. On top of that you can choose to watch a video: to get your lives back when you run out, to double the coins you just won, or to unlock a bottle in the shop. Those videos are always your choice, and nothing in the game is locked behind them. There are no in-app purchases and no account. Your progress is stored on the phone. You start with five lives and get one back every ten minutes. Plays in portrait, with one hand, and works without a connection (the ads need one).

  • This app hasn’t received enough ratings or reviews to display an overview.

The developer, Smartness Home, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Linked to You

    The following data may be collected and linked to your identity:

    • Location
    • Identifiers
    • Usage Data
  • Data Not Linked to You

    The following data may be collected but it is not linked to your identity:

    • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More

The developer has not yet indicated which accessibility features this app supports. Learn More

Seller
SMARTNESS HOME
Size
71.3 MB
Category
Casual
Compatibility
Requires iOS 15.0 or later.
  • iPhone
    Requires iOS 15.0 or later.
  • iPod touch
    Requires iOS 15.0 or later.
  • Mac
    Requires macOS 12.0 or later and a Mac with Apple M1 chip or later.
  • Apple Vision
    Requires visionOS 1.0 or later.
Languages
English
Age Rating
4+
Copyright
© 2026 SMARTNESS HOME, SAS