Sprite Forge
Utilities
Only for Mac
$9.99
Mac
Draw, shade and animate pixel art on your Mac. A shading brush that stays on your palette, frame tweening, tilesets and levels, and sprite sheets ready for your game.
Spriteforge is a sprite studio built for the Mac. Draw pixel art, shade it, animate it, build tilesets and levels, and export sprite sheets your game can load — all in one library document.
Pixel art is treated as a craft with rules. On a pixel-art sprite nothing anti-aliases, nothing blurs, and no tool quietly adds a colour you didn't choose. When you want soft edges and blended colours, switch a sprite to illustration mode.
DRAW
• Seventeen tools: pencil, brush, eraser, fill, gradient, line, rectangle, ellipse, polygon, contour, eyedropper, shading, move and four selection tools, including select by colour and select by paint
• Pixel-perfect strokes, dither patterns, mirror drawing and stylus pressure
• Lines drawn the way pixel artists draw them, with even, symmetrical runs
• Layers and frames, with a filmstrip to move between them
• Rotate selections at any angle with RotSprite, which keeps edges crisp and never invents a colour
SHADE
A shading brush that moves each pixel along a colour ramp. Brush over a figure to lighten or darken it, and every pixel lands on a colour from your palette, from a ramp of swatches you pick, or from colours already in the sprite. Steps stay within a hue family, hue shifting warms highlights and cools shadows, and you can build up shading over repeated passes, dither it, or shade only the colour you started on so outlines stay untouched.
COLOUR
• Thirteen built-in palettes, from classic consoles and home computers to popular artist palettes, or full RGBA colour with no palette at all
• Indexed colour mode with real hardware limits: fixed palettes, 15-bit and 9-bit colour, and a live colour count
• Remap a sprite to another palette, replace a colour everywhere, and generate ramps
ANIMATE
• A timeline with per-frame durations, onion skinning and several named clips per sprite
• Tweening that generates in-between frames five ways: hold, move along a curved path, dithered dissolve, a palette-safe pixel morph, and feature morphing guided by lines you draw
• Spriteforge compares your two key frames and suggests the method that suits them
TILES AND LEVELS
• Draw tilesets as one sheet of tiles
• Paint with tiles on tilemap layers inside a sprite
• Build layered maps for your levels
CONVERT
• Pixelise: turn a photo or painting into pixel art, with smart colour matching and extra care for faces
• Remove Background: lift the subject out of an image on your Mac, snapped to the pixel grid
• Depixelize: turn pixel art into smooth, scalable artwork and export it as SVG or high-resolution PNG
EXPORT
• Sprite sheets packed tightly, in strips or on a grid, with trimming, padding, edge extrusion and power-of-two sizes
• Frame data in the JSON and CSV formats common game engines and tools read
• Animated GIFs, PNG sequences and single images
• Import images, animated GIFs and existing sprite sheets, which Spriteforge slices into frames
MADE FOR THE MAC
• Libraries are ordinary Mac documents with autosave, Versions and iCloud Drive
• Unlimited undo, including deleting a sprite
• Drag sprites straight out to the Finder or another app
• A full built-in help book with every tool and shortcut
Ratings & Reviews
- This app hasn’t received enough ratings or reviews to display an overview.
The developer, LOSSLESS MEDIA LTD, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Not Collected
The developer does not collect any data from this app.
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
- Seller
- LOSSLESS MEDIA LTD
- Size
- 7.1 MB
- Category
- Utilities
- Compatibility
Requires macOS 14.0 or later.
- Mac
Requires macOS 14.0 or later.
- Mac
- Languages
- English
- Age Rating
4+
- 4+
- Copyright
- Copyright © 2026 Lossless Media. All rights reserved.

