Spitball: Baseball Roguelike

A deckbuilder for cheaters

$4.99 · Designed for iPad. Not verified for macOS.

You're the pitcher, and you cheat. Grease it, scuff it, hire a crooked crew, and win the 1977 pennant before the ump catches on. You're the pitcher. And you cheat. It's 1977. The Tri-City Grifters have seven games to make the playoffs, three rounds to win the pennant, and one pitcher with a jar of petroleum jelly in his back pocket. Every game is one inning with the game on the line. Get three outs before they score. CALL EVERY PITCH Your pitches are cards. Each one lands in its own pattern on the zone. Every hitter is guessing (a speed and a spot), and the whole game is crossing him up: throw the other speed, somewhere he's cold, and watch him freeze. PITCH DIRTY The spitball. The scuffed ball. Mud, pine tar, an envelope for the umpire. Every dirty pitch builds heat, and the more heat, the closer Big Sal looks. When he wants the ball, watch his eyes and palm it, or get in his face with an alibi: "That's pine tar!" "Rosin bag, Sal!" Get caught and it costs you. Get away with it and the organist plays Three Blind Mice. HIRE A CROOKED CREW Between games, the clubhouse. The beer vendor who gets the bleachers going on every strikeout. The organist. The ballgirl Big Sal can't stop looking at. The batboy who calls time on the big hit. Each one bends a rule of baseball, and crew who feed each other chain into combos. Four linked and the other team can't touch you. WORK THE RUNNERS A man takes a big lead. Spot the steal sign and throw over, read the catcher's signs for a pitchout, or let Sneaky Pete deal a hand of In-Between for the hidden-ball trick. A NEW SEASON EVERY RUN Seven games, three playoff rounds, one pennant. Lose two and you're done. Every run deals new hitters, new crew and new pitches. Win the pennant and keep going: endless mode runs until somebody finally beats you. OPEN PACKS Every season pays out wax packs of 1977 Spitball cards. Complete a set and that crew member, pitch or locker is yours for good. Got a stick of bubble gum? Chew it to swap a card. Achievements earn coaching points to sharpen your pitches at spring training. • One purchase. No ads, no in-app purchases, no account. • Plays offline. Your Locker Room follows you to your iPhone, iPad and Mac through iCloud; we never see it. • iPhone, iPad and Mac (Apple silicon), with a layout of its own on the big screens. • Painted 1970s trading-card art, a ballpark organist, and a synth band that knows the count.

  • 5.0
    out of 5
    1 Ratings

- Batters now stand side-on in the box, facing the mound. - "Lawless" Larry joins the crew, and Drew "Dunc" takes over as the trainer. - Dive for it!: a foul can pop up where it's catchable, and catching it is an out. - Quicker throws home from the outfield, fewer steals, fewer dead innings, and retuned playoffs. - Fixed a freeze when a wild pitch ended the game. - Game Center achievements and leaderboards.

The developer, Naveed Kakal, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .

  • Data Not Collected

    The developer does not collect any data from this app.

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    Seller
    Naveed Kakal
    Size
    16.9 MB
    Category
    Card
    Compatibility
    Requires iOS 16.0 or later.
    • iPhone
      Requires iOS 16.0 or later.
    • iPad
      Requires iPadOS 16.0 or later.
    • Mac
      Requires macOS 13.0 or later and a Mac with Apple M1 chip or later.
    • Apple Vision
      Requires visionOS 1.0 or later.
    Languages
    English
    Age Rating
    13+
    • 13+
    • Infrequent
      Alcohol, Tobacco, Drug Use or References
    Copyright
    © 2026 Codewrights