A space idle game where the rockets do the digging.
Rockets fly out from your base and land on planets. The crew steps out, swings pickaxes, loads the ore into crates, and brings it home. Just watch the ore pile up.
HOW IT WORKS
- Spend ore to open new planets: the farther out, the more they pay (ice, iron, crystal, gas, plasma, dark matter, antimatter)
- More rockets come from the spaceports at your base
- Tap a planet to zoom in and see its card; pinch to zoom
- It keeps going while the app is closed (up to 8 hours). Come back and collect it all
FEATURES
- A universe screen that is fun to watch: the base, planets that all look different, landing rockets, astronauts at work
- 60 upgrades in three branches: mining, automation, exploration. Auto-repair and auto-shield
- Meteors fly in now and then. Prepare with shields (meteors never touch the vault)
- 96 planets in 12 zones, and the scenery changes as you go outward. Nothing ever resets: the universe just keeps growing
- A town inside your base: build and grow a space colony with thirteen kinds of buildings, from homes and apartments to mining stations, labs, shops, parking lots and a spaceport that launches rockets. Residents walk the streets and kids play in parks. View it from any angle, from day through night (with small bonuses)
- A history log of what happened
- Random events: space merchants, solar flares, magnetic storms and space pirates, plus seasonal events like Halloween
- Opening planets unlocks titles and astronaut suits
- Codex of 96 planets, achievements, daily and weekly missions
- iCloud sync: move to a new iPhone without losing progress
- Game Center leaderboard
ABOUT PURCHASES
- Free to play, with a banner ad at the bottom. Watch a video ad to double mining for 30 minutes
- Orbit Miners Pro (one-time): no ads, income doubled forever, up to 24 hours offline
- Optional tips: they never change the gameplay. As thanks, astronaut suits (looks only)
Ratings & Reviews
This app hasn’t received enough ratings or reviews to display an overview.
Your town now has roads, plus new buildings and vehicles.
• Roads run between the buildings. People walk on the sidewalks.
• New buildings: the Hospital, the Skyport (flying cars) and the School. Each one grows up to Level 20 and has a small effect (Hospital: shield recovery, Skyport: offline earning time, School: upgrade cost).
• School buses (by day), ambulances, flying cars and a doctor helicopter move around town.
• The plots are spaced further apart, so buildings and people look a little tidier.
Version 11
The developer, yojiro motoba, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy .
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
Location
Identifiers
Usage Data
Data Linked to You
The following data may be collected and linked to your identity:
Identifiers
Data Not Linked to You
The following data may be collected but it is not linked to your identity:
Location
Usage Data
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Accessibility
The developer has not yet indicated which accessibility features this app supports. Learn More
Information
Seller
yojiro motoba
Size
13.3 MB
Category
Simulation
Compatibility
Requires iOS 17.0 or later.
iPhone Requires iOS 17.0 or later.
Mac Requires macOS 14.0 or later and a Mac with Apple M1 chip or later.