Land and Castles 4+

Epic real time strategy game

Andrew Moloney

Designed for iPad

    • 4.5 • 2.7K Ratings
    • Free
    • Offers In-App Purchases

Screenshots

Description

A real time strategy game for everyone.

Build your kingdom, settle, explore, upgrade castles, battle with knights and vikings and conquer enemies! A RTS game designed for iPhone, iPad and now compatible macOS devices.

• 24 Quests
• 8 Raids
• Multiplayer beta
• Map Editor
• Skirmish mode
• Fog of war
• Pixel art graphics
• Intuitive interface
• Auto-save feature

Play the online beta with your friends. Create your own scenario in Skirmish mode, add computer players with varying levels of difficulty and play on unique maps created by the auto map generator or use the map editor to design your own. Quests include a tutorial for new players. It's easy to learn and play. 120 FPS support on capable devices.

English (EN), German (DE), Spanish (ES), French (FR), Italian (IT), Japanese (JA), Norwegian (NO) and Portuguese (PT).
Website and support are available in English only.

Playing custom maps requires the "Plus" in app purchase.

https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

What’s New

Version 2.5.3

• New German translations thanks to Daniel Stieber.
• Fix for bug on Siege 3 where game froze in some conditions.

Ratings and Reviews

4.5 out of 5
2.7K Ratings

2.7K Ratings

baffo32 ,

Great Beta Game

Lots of fun. Computer seems too easy.
Bugs: - When editing a map, if you hit the settings wheel, the generate button is misplaced and can’t be clicked (I had to restart the app). - No multiplayer matches seem to happen. - The computer can be defeated with a simple strategy. My strategy, roughly: - Place farms first, as many as possible. Research farming first. - Explore toward the enemy, placing castles to include the resources needed most. - If the map is mazey, keep castles somewhat near each other to make defense easier, not scattering them sparsely. - Once the enemy is reached, provide only a single 1-width channel to enemy. Fill it with 4-count knights. Upgrade combat, and begin taking enemy castles. - If the enemy gets threatening, protect castles by keeping 4-count knights pinned on them. Proceed to take enemy castles as the primary way to have more castles. The computer seems to generally not be smart enough to build sufficient land paths or accumulate enough knights near castles to effectively counterattack. Sometimes when I have a computer ally I refrain from building toward the enemy, because they do instead, and it’s much easier to have only one access path.

mageo'wen ,

Love this game and the potential!

Just want to start off by saying I love how this games plays! It’s a very fun game that is easy to play and learn. What I am really looking forward to in this game is potential of making these randomly generated worlds really come to life and be fun to explore. What I would like to see in the future is a major overhaul of the over world. Including things like unique biomes when a world generates, natural structures within those biomes and animals and plants that really make every random world unique. Being able to explore a thick tree forest, to a mountain continent, to a hot desert would be very cool. I think having some generated structures on the map that a player can explore ( little towns, caves, towers, ruins, etc) that give the player something when explored would also add to the excitement of exploring the world. Finally, a weather system with rain, snow, lightening and thunder would also really help being the world to life. Also being able to make your castles bigger, more impressive, look unique could also be cool as it would make each kingdom feel unique. I feel like additions like these would really help the game stand out. Like I said above, very excited for the potential of this game. Great work so far!

GDD9000 ,

Ads! Ads! Ads! And rips off players

First off, I paid for this app years ago and never once saw an ad. Played the games hours and loved it. Deleted the app and moved. Decided to redownload this week and start playing again. And boy am I disappointed. Even though I originally had this app as a one time purchase the developer has changed it to a freemium app and is demanding my money twice to get rids of the obstructive ads. And I mean obstructive
, I’m trying to play an early level, level 7. Every time I start to play it forces an ad down my throat. I force quit but no I cannot get past it. And this wasn’t the first ad, it was just the first one that completely stopped gameplay. I can not express how dissatisfied I am that the developer thinks early customers who paid for the app (before the game went freemium) don’t deserve the product they paid for. Essentially this app is a long game bait and switch to rip-off customers who don’t wish to be harassed by constant, intrusive ads. Honestly I’m ashamed at how many times I recommended this once great game to friends. It makes me feel like an accomplice to a crime. Sigh, this game was much fun. But greed has ruined it. Save your time, find a better game that doesn’t try to ruin your gaming experience by forcing you to pause for 30+ seconds chunks every other level.

App Privacy

The developer, Andrew Moloney, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Purchases
  • Identifiers
  • Usage Data
  • Other Data

Data Linked to You

The following data may be collected and linked to your identity:

  • Purchases
  • Contact Info
  • Identifiers
  • Usage Data
  • Diagnostics
  • Other Data

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • Location
  • User Content
  • Usage Data

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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