Maquis Board Game 9+
Designed for iPad
Engage the occupation of France in la petite guerre to throw off the yoke of the oppressors and free your homeland!
Maquis is a solitaire worker-placement game with variable goals. The player places his resistance agents on spaces around town to achieve his goals (blowing up trains, publishing underground newspapers, aiding spies etc.). At the same time collaborators and soldiers patrol the area. Agents who can't make it back to the safe house at the end of the day are arrested, and never seen again.
You can choose from 9 missions to play using 6 levels of difficulty.
Original board game design: Jake Staines (https://www.boardgamegeek.com/boardgamedesigner/23504/jake-staines)
Board game art: Ilya Baranovsky (http://ilya-b.deviantart.com/)
Extra missions: Nicolas Vanbelle
Music (app, app preview): "Bushwick Tarantella Loop" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
App is created with permission from original game designer and graphic artist.
Fixed random freezing/hanging during gameplay
Ratings and Reviews
Remarkably thematic for a worker placement game
I love the topic, and find that the missions and the tools to accomplish them are all very thematic. The rules are a bit difficult to grasp casually, and I found it easier to find and read the rules to the analog version. Even then, it took me a while to win in Very Easy mode, and I’m not sure I still fully grasp how to predict where patrols are going to show up. It’s a fun puzzle to solve and it’s good that it plays fast.
Music is incredibly grating. Game is too random to formulate any meaningful strategy
Music runs on a 45 second loop. Great for 3 minutes, very annoying after that. Rules are confusing. It took me an hour figuring how to complete missions (send a person to the mission card) and had to look it up online. Game rules are written in horrible font w terrible layout. Game video/tutorial is even worse that handbook. It’s not explained how the soldiers/policemen move so it’s impossible to predict anything. You just lost the game Losing screen is too abrupt and explain nothing. Suddenly you lost the game, sometimes having no idea why or how. Game being hard is not a problem in itself, but here it’s a problem. Even on ‘very easy’ it’s very unsatisfying to play. Game seems completely random and based on luck alone.
Wish it had 1 mission not 2
I applaud the developer for making such a nice game at such a fair price. I like the concept, user interface and design a lot.
Unfortunately even on the easiest setting I found it too difficult, and a couple actions I couldn’t figure out how to do even after searching online, and the rules just weren’t thorough enough. I ended up deleting even though I generally liked the idea.
Maybe one suggestion would be the option to have to accomplish only one mission per game instead of two. That would be more doable and still a challenge since you only get a limited number of turns per game. If it were a bit more accessible I’d download it again.
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- Marian Gablovsky
- 72.8 MB
- Requires iOS 8.0 or later.
- Requires iPadOS 8.0 or later.
- iPod touch
- Requires iOS 8.0 or later.
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
English, German, Hungarian, Slovak, Spanish
- Age Rating
- 9+ Infrequent/Mild Cartoon or Fantasy Violence
- © 2016 Marian Gablovsky
Up to six family members can use this app with Family Sharing enabled.