Mines of Moria 9+

An Adventurer's Touch

Rufe.org LLC

    • 4.3 • 8 Ratings
    • $0.99

Screenshots

Description

You are tasked with slaying the Balrog deep within the Mines of Moria. A translation of Robert Alan Koeneke's (1957-2022) Moria into a touchscreen first experience.

Six classes and up to eight races create a unique play experience in your battle with randomized dungeon depths. Start your game in town with rags or riches based on a custom character backstory. Warrior class is recommended for players who are new to the game.

Koeneke paints a world of entropy where even artifacts of incredible power may fall apart. Learn the conditions of survival and die at the hands of merciless foes. This game wasn't made to be won, for the Balrog is a foe beyond any of you.

Progress you character with experience, D&D style attribute gains (strength, intelligence, wisdom, constitution, and charisma). Gain spells, armors, weapons, wands, staves, potions, scrolls, legendary artifacts, and mining tools.

Your character is persistently saved on each level transition. Large dungeon levels are randomly generated and do not persist. You may return to town to renew your character and barter for goods. The town is randomly generated during character creation, and shopkeepers feature unique personalities and bias.

# Features of awesomeness
* Landscape and Portrait orientation (optional rotation lock)
* Character saveslot per class with resume-to-midpoint for seamless task switching
* Backup characters to external storage for future restoration or access via PC data cable

# Excellence in offline turn-based mobile gaming
* on-demand rendering for best-in-class battery life (portable)
* finger down executes game actions (responsive)
* input may be reverted (accidents happen)
* small download; small patches (size matters)
* no network access, no ads, no in-game purchases (focus)
* smart run for fast dungeon exploration with halt-on-threat (subjective pacing)

# Input & Controls Documentation

https://rufe.org/moria/game_input.html

# Feedback

* You have agency in this world. Let us know how we can improve your experience.
Email: moria@rufe.org

What’s New

Version 2.0000.0304

https://rufe.org/moria/patch.html

* Surprise Attacks Implementation
* Project launcher refinement
* Bugfixes

Ratings and Reviews

4.3 out of 5
8 Ratings

8 Ratings

Silver.Band ,

I appreciate your work!

I love that some variant of moria has made it to my iphone. I played it in a sony clie many years ago and loved it. Shamefully i did "save scum" (overwrite save file for better chest drops).

The game mechanics seem good so far. From an old head, lose the color directionals and inputs. Maybe pixelated outline of computer keyboard keys? Putting the ascii back into it as a graphical option is a must @.
Also, i wasnt sure where to see my current health. maybe a very small block of pixels somewhere on the screen corner?

Please keep it up and Hope to see this game bloom into moria on an iphone device.

Thank You!!!!

Gibblejip ,

Scratches that D&D roguelike itch

Loving this so far. If there were one thing I’d change, I’d make the game manual (which is in the game’s store page) available in the game itself. If you go into the game without reading the manual, you’ll die very quickly.

Hubie 90210 ,

Love in a jar.

Love this elegant reversioning of an old favorite.
The GUI is fantastic and the enhancements to game flow are deft.
No rail booze, this.

Come on in; the water is fine.

App Privacy

The developer, Rufe.org LLC, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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