Overcrowded: Tycoon 4+
Roller coaster theme park
ZeptoLab UK Limited
-
- Free
- Offers In-App Purchases
Screenshots
Description
Build the best theme park ever and become a roller coaster tycoon!
Manage your visitors’ emotions by constructing the most thrilling rides, tasty restaurants, and hiring the funniest mascots. But watch out: your guests are very picky about their experience, so plan your strategy carefully!
- BUILD ATTRACTIONS: From bumper cars to the craziest coasters!
- MANAGE EMOTIONS: Visitors can get sick (and puke), get hungry, angry, fall in love, and more!
- PROVIDE SERVICES: Where you place food stands, rest areas, and WCs all matters.
- HIRE MASCOTS: Hire mascots to cheer up the angry or tired visitors.
- EXPAND YOUR PARK: Go bigger and wilder!
- SPECIAL EVENT PARKS: Manage time-limited special parks with a unique theme and fresh gameplay, and unlock exclusive attractions for your main park!
Design the most awesome theme park in the world! Your imagination is the limit!
Official Discord server of the game: discord.gg/overcrowded
What’s New
Version 2.23.0
Dear guests!
We are thrilled to announce the new features for this update!
Here are the WORLD MAP where you can find NEW PARKS!
Put a warm sweater on and find out where the next Park is located!
We're also adding more excitement to the Special Parks with the Tournaments!
Will you manage to reach first place?!
Join our community in Discord! We read all of your comments!
Stay Tuned!
Ratings and Reviews
Enjoyable Game
I really enjoy this design of a rather ‘simple’ tycoon game and do not have much to critique of this team’s execution of the project. As for many, I honestly would like to see this game grow and develop more as it definitely does have a high playability. All that being said, I only have one criticism to make: AI Pathfinding AI pathfinding within this game is mediocre at best, it certainly suffices, but is merely satisfactory to run the game. Often, I find myself having to arrange shops and services differently just because crowds usually get stuck in spaces narrower than 2 grids - even fans does not prevent backups, and instead just causes a loss of customers and income. Other times I find visitors on the edges of the maps randomly, and while searching for an explanation I became more confused when I saw visitors slowly accelerated to random places of paths with No Service Fans in sight. Rarely, when a visitor is hungry (etc.) they will ignore food stalls that are within their reach, never replenishing their fullness. When visitors become excited, such as seeing a food stall, they often run into other objects causing them to get stuck again. Overall, I still really enjoy the game and still find it worthy of five stars mostly due to the confidence I have that these mentioned issues will be fixed in the near future.
Mobile Devs, TAKE NOTES!
This game is amazing, and I mean that in the “Not annoying advertisements popping way.” Mobile developers if you are reading this, take notes on this game’s execution of bringing in advertisement income. In the manner that it is presented, I actually don’t mind and enjoy watching ads. They aren’t forced down my screen, or pop up every 15 seconds, but is purely a choice! And more often times than not I choose it because I want the reward. That being said, I’m not annoyed 2-3 clicks in to playing and it actually keeps me coming back for more. Longevity should be the goal of your player base, not how many players you target with ads in the first few seconds. I’m sure a lot of others feel the same way. What a relief it is to play a game for once because it’s fun and not a hassle. The gaming industry is being destroyed by such greedy concepts and I barely keep mobile games on my phone anymore because of it. But this has earned its stay for over a good few days, and that’s actually a record in my book. Good job devs and keep up the good work and updates, you have a fan here, simply out of the good execution of your product.
Good at first
This game has a lot going for it. The pace is nice. The main park feels pretty good. Lots of ways to optimize park flow and income by placing rides and mascots strategically around and then using food and redirection with other objects. Where things start going downhill is the level of monetization and heavy lean on ads to further gameplay. Without the ad content, this game slows to a crawl. There are also ride spaces locked behind a paywall and that’s just no good. You have these holes in your park that you can’t do anything about unless you spend money.
Additionally, the 2-day events look like they have a live leaderboard, but comparing my game on my phone to another game on another phone the leaderboards don’t match. So either they’re lumping different players together or the leaderboard is just arbitrary computer generated players with a slow, but steady increasing score. There’s no way I’m the only person getting as many points as I got. Takes the competitive fun out of that mode. And the fact that after the event completion it just starts over again is not helping perpetuate the grind of that event.
Also, the 2-day park and the main park don’t earn income correctly when the app backgrounds. It’ll just resume the game and your income hasn’t changed (main park will sometimes work correctly). You need to force-quit the app for it to register you’ve been gone.
Developer Response ,
Hi!
Sorry to hear that you have encountered a problem in the game! Send us a message to zep.tl/OCTSupport, and we will help!
App Privacy
The developer, ZeptoLab UK Limited, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Used to Track You
The following data may be used to track you across apps and websites owned by other companies:
- Purchases
- Location
- Identifiers
- Usage Data
- Diagnostics
Data Linked to You
The following data may be collected and linked to your identity:
- Purchases
- Location
- User Content
- Identifiers
- Usage Data
- Diagnostics
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- ZeptoLab UK Limited
- Size
- 435.5 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 13.0 or later.
- iPad
- Requires iPadOS 13.0 or later.
- iPod touch
- Requires iOS 13.0 or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese, Turkish
- Age Rating
- 4+
- Copyright
- © Zeptolab UK Limited 2024
- Price
- Free
- In-App Purchases
-
- Rollercoaster Ride $4.99
- Helipad $1.99
- Piggy Bank $2.99
- Tower $4.99
- Gem Pack 1 $1.99
- No Ads $14.99
- Starter Pack 2 $4.99
- Gem Pack 2 $4.99
- Builders Hut Offer $4.99
- Gem Pack 3 $9.99
Supports
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Game Center
Challenge friends and check leaderboards and achievements.