
Plastic - 3D Modeling 4+
Raffael Kaehn
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- $9.99
Screenshots
Description
In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining primitives with add and subtract operations. The same tools used for modeling can also be used to apply color to the model in one continuous workflow. And, since all of these actions in Plastic are non-destructive, you can easily change aspects of your scene at any point without affecting unrelated work. When you are done, objects can be exported as PLY files to be animated, rendered, or 3D printed with the help of other tools.
To get started, create a new project by tapping the “+”-symbol in the project gallery. To edit an object in the scene, you can either tap it twice in the outline or tap the “Edit” button after selecting it and switching to the attributes panel. By tapping the plus button in the outline panel, you can now add strokes to your object and build up its shape.
Although I am trying my best to provide a polished experience, Plastic is still in an early stage in its development and occasional bugs, missing features, and frequent design changes cannot be completely avoided.
If you are interested in updates on the development progress, feel free to follow me on Twitter @raffael_kaehn. For feedback, please send me a direct message or an email to feedback@plastic.app.
What’s New
Version 1.0.5
- Bug fixes and performance improvements
Ratings and Reviews
Great. Needs more comprehensive object/scene managenent
It’s a fantastic addition to anyones 3D toolset, especially since it worse across different devices. Though the scene hierarchy navigation and grouping features leave a bit to be desired, since it appears there is no option to export different parts of a scene. Only the separate objects can be exported. If a user makes something similar to the demo scenes, how are they supposed to export it all? Also, it doesn’t seem possible to move objects or shapes between objects/scenes Not sure if the modeling method supports it but these would be great additions. - Material Opacity/Transparency - Some way to make things appear emissive or bright - Copy/Paste for multiple duplications and to paste an shape into a new object or scene.
The app listing states it does not collect any data and it doesn’t seem to make any type of network connections.
That’s a clear plus, especially if it remains as such.
Thanks for making the app, its nice.
Could be a bit better
I like the mechanics and how to make shapes etc, but I do have a problem, it is near impossible to find tutorials on google. So please add a tutorial that can be skipped at the start showing how to color ect
🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨🚨
Wow, I’ve been pleasantly surprised with this app. It’s so much more capable than I previously thought. Thank you to the developer for creating it very easy and enjoyable to use. My only regret that I didn’t buy it when it first came out.
App Privacy
The developer, Raffael Kaehn, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Not Collected
The developer does not collect any data from this app.
Privacy practices may vary, for example, based on the features you use or your age. Learn More
Information
- Seller
- Raffael Kaehn
- Size
- 128.9 MB
- Category
- Graphics & Design
- Compatibility
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- iPhone
- Requires iOS 16.0 or later and a device with the A12 Bionic chip or later.
- iPad
- Requires iPadOS 16.0 or later and a device with the A12 Bionic chip or later.
- Apple Vision
- Requires visionOS 1.0 or later and a device with the A12 Bionic chip or later.
- Languages
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English
- Age Rating
- 4+
- Copyright
- © 2024 Raffael Kaehn
- Price
- $9.99
Supports
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Family Sharing
Up to six family members can use this app with Family Sharing enabled.