Valence 3D 4+

Polygon & Subdivision Modeling


Designed for iPad

    • $29.99



Take your sketches to the next dimension with a powerful suite of polygon & subdivision surface modeling tools. Create, edit, import, export, render, measure & organize

Valence 3D is a new powerful, beautiful & easy-to-use 3D modeling & design tool built from the ground up for iPad & iPhone. No matter whether you're learning 3D modeling for the first time or a professional working in design, construction, gaming, web dev, digital fabrication, architecture, or spatial computing, Valence 3D has what you need to get started!


• 15 primitive shapes are built-in & ready to help you start modeling: plane, box, sphere, squircle, rounded box, arc, circle, cylinder, tube, cone, capsule, torus, icosphere, helix & voronoi
• Import existing models and reference images
• Import a lidar scan or room plan directing in modeling mode
• Compatible import & export formats: OBJ, STL, USD, USDZ
• Move, Rotate, & Scale gizmos make it easy to transform nodes, faces, edges & vertices
• Powerful modeling gizmos for extruding, insetting, beveling, poking, creasing & cutting
• Multiple selection & automatic loop selection help accelerate your modeling
• Tap on one of the gizmo handles to bring up an input field for precise transformations & mesh operations
• While using a gizmo, touch down with a second finger to turn on snapping
• Selection operations: grow, shrink, select shell & deselect
• Mesh operations: duplicate, instance, center pivot, apply transform & subdivide
• Face operations: separate, combine, bridge, extract, poke, collapse, delete, dissolve, harden & soften
• Edge operations: extrude, insert vertex, collapse, dissolve, bridge, harden & soften
• Vertex operations: insert edge, dissolve, delete & merge
• Non-destructive & configurable mesh modifiers: mirror & subdivision
• Apply complex transformations using different gizmo pivot points & orientations


• Carefully crafted & fully optimized for iPhone & iPad
• Designed to minimize cognitive overload by only showing tools & commands that are contextually relevant
• Easily navigate to any part of your model by dragging and pinching: two finger pinch to zoom and roll, and one finger drag to rotate
• Pop into the standard orthographic views by tapping one of the handles of the orientation gizmo
• Use two & three finger tap gestures to undo & redo
• Select components by dragging or using the rectangular selection mode
• Your work is saved automatically every two minutes and everytime you go back to the gallery
• Get an overview of your scene’s structure from the Outliner
• Long press on a node in the Outliner to easily rename, duplicate, instance, delete, parent & reorder any object in your scene
• Precisely adjust any node’s position, rotation & scale with the Inspector
• Adjust material properties, display & modifier options with the Inspector


• Preview, share, duplicate, delete & rename your models from the gallery
• iCloud syncing keeps all your models up to date, private & accessible across all your devices


• 5 powerful rendering modes: Modeling, Physically Based, X-Ray, Wireframe & Path Traced
• Export renders in any aspect ratio & scale
• Preview your model in AR in two taps
• Export your scene as a USDZ & be confident it’ll look consistent on all Apple devices
• Tweak your model’s material & see changes in real-time
• Tweak-able scene settings: camera field of view, background type, blurriness, intensity & rotation
• Get model measurements in one click
• Add persistent dimensions between any two surfaces in your scene


• One time purchase unlocks both iPhone & iPad versions
• Apple Pencil supported on select iPads
• 120 FPS supported on devices with ProMotion displays
• Path Tracing is supported on iPads with M series chips & iPhones with A15 Bionic & later
• Lidar Scan & Room Plan is supported on devices with a lidar sensor

What’s New

Version 1.1.7


• New Orbit Camera Controller
• Valence File Preview in the iOS Files App
• Valence 3D Files have units now
• Export Units & Export Scale for 3D Exports
• Valence 3D Rendering Engine Optimizations


• Fixed crashes caused by concurrent code in SatinPro (Valence 3D's rendering engine
• Fixed crash due to merging vertices on models with mirror + sub-d modifiers

Ratings and Reviews

4.2 out of 5
58 Ratings

58 Ratings

Kamikazetedibear ,

Solid for what it is, can be a little crashy

I already use Shapr on my iPad for hard surface modeling, but wanted to give this a shot since Shapr is a pretty pricey subscription and doesn’t really do vertex or face manipulation since it’s CAD software.

It’s solid. You can get most of what you need done with its built in primitives and adding loops. The ui is solid enough and overall it works great. It really needs some simple Boolean tools though to round itself out and make it shine. It would also benefit from being able to extrude shapes on a curve. It’s snapping isn’t great but it gets the job done, and it could use a few more selection tools (like being able to select a loop easily). A way to inset a grid divide instead of just poke or inset would be great too instead of just have it to cut a bunch of loops.

That said it feels like it could be for hard surface, low poly modeling what Nomad ended up being for sculpting with some time.

JQ1991 ,

Great Beginnings for iPad Native Poly Modeling

The developer of Valence has taken on a truly daunting task but one that has been needed since the introduction of the iPad Pro. 3D sculpting for iPad has been great with apps like Nomad and soon Zbrush but when it comes to hard surface modeling, the options we did have were severely lacking. Valence 3D finally changes that! For the first time, I’ve been able to do hard surface 3D modeling with an intuitive interface and get actual work done that I can then transfer to my laptop for finishing. The updates have been frequent and the pay once model is a serious breath of fresh air in a world where every other app wants a subscription.

That being said, Valence still has some ways to go. However, I still think it’s more than worthy of 5 stars as long development keeps going at this pace. Some of the things I would definitely like to see to make this a more robust 3D modeler are:

1. Boolean functions

2. Curve tools (would be very powerful and easy to use with an Apple Pencil)

3. More interface customization (ability to move buttons, lock rotation axis, etc)

4. More reliable screen picking (there are occasional times where the app has a tough time telling which vertex point I am trying to select and ends up selecting a different point)

If this is where we are this early in the software life, I cannot wait to see where Valence goes over the coming year! This very well could end up being the “Blender” alternative for the iPad.

DJCosmic ,

Potential for Greatness

Let me just say that this app really has the makings and base of something that could become very powerful for iPadOS, the fact that we finally have something descent and intuitive with its tools shows the capability and possibilities of developers starting to see the iPad as another operating system for capability. That being said I would love to see support for Bluetooth mouse functionality like you would see when using blender making it also intuitive for blender users to be able to pickup and use on the go. Most apps are always scaled down tech of the desktop able ones but it would be great to see desktop capable performance on iPad os to show everyone the iPad is the next frontier of computing and functionality,
Cheers to the Dev

App Privacy

The developer, Hi-Rez, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More


  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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