CozyBlanket 4+

Retopology, UV, Baking

Sparseal SL

    • 3.5 • 61 Ratings
    • Free
    • Offers In-App Purchases

iPad Screenshots

Description

CozyBlanket includes in-app purchases to fully unlock its import/export options and advanced features.
For the best experience, Apple Pencil is recommended, but not required.


## A complete suite for model preparation and optimization

CozyBlanket can perform manual retopology, seam-based UV unwrapping, manual packing, normal maps and vertex colors baking. With CozyBlanket you can take your high poly models and manually prepare them for animation, video games, real-time rendering and surfacing. All with a single app.

With CozyBlanket you can move the technical, manual work of creating 3D assets from your desktop to your iPad. By using a minimal UI and its innovative UX you can perform retopology, uv and baking as an enjoyable, game-like process similar to solving a puzzle, from the comfort of your sofa, on the train or while enjoying a hot chocolate at your favorite cafe.

CozyBlanket was designed to be able to handle high resolution meshes coming from scans and desktop DCCs in mobile devices. Its performance is mostly limited by the iPad available memory.

CozyBlanket allows you to import a high-poly sculpt and export a game-ready asset that looks the same, all without common pipeline issues such as scale mismatches, tangent space errors and snapping artifacts.


## A different approach to retopology, UV and baking

CozyBlanket was designed to be beginner friendly and approachable, but very powerful. You can learn CozyBlanket's fundamentals and start working with it just by seeing it in action. From there, you can start digging into the included instructive tutorial slides and Action Gallery to discover its advanced features.

All tooling was designed to take the most advantage of Apple Pencil and multitouch screens. When doing retopology, you create new quads, patches and grids by directly drawing on the high poly mesh. You can also transform the UV coordinates and texture position by using multitouch over the 3D mesh.

CozyBlanket actions are also coherent between different tasks. Fox example, its Relax action behaves identically when using it for smoothing topology positions, UV coordinates or the baking cage's shape.

## Integrates with desktop software and pipelines

CozyBlanket Standard version supports network functionality, This way it can be integrated with desktop software and pipelines by streaming geometry over the local network. No exporting and transferring files between devices is needed.

CozyBlanket provides a network protocol that can be fully scripted to fit the requirements of your studio pipelines and custom tooling.

What’s New

Version 2.1.2

- Fix crash when force saving a document with smooth shading enabled.

Ratings and Reviews

3.5 out of 5
61 Ratings

61 Ratings

pop-ups ,

Excited to See this Evolve

Brilliant app and I want desperately for this to be a regular part of my workflow but I would need a couple things for that to happen. #1 Better Palm rejection to eliminate unwanted UI actions. #2 Ability to adjust camera orbit speed, it’s feels a bit slow sometimes. #3 Being able to transition the target mesh verts to a flat surface matching the uv layout (for high poly models that have UVs like Marvelous Designer) so I can draw quads on flat mesh in order to easily create typology for difficult to reach/see places like in deep folds of cloth. That would be a game changer for me and make this app’s price easy to justify. I’m so excited to see how this develops and I think they have an incredible product on their hands. Making topology fun is no small feat, but they have already accomplished that. Hats off to the devs, Cozy Blanket is awesome! I Look forward to the updates you have in store 😋

Ivanebeoulve ,

the app is great

Edit: most of my wishlist about the appawhere added fast, i love this app, it still has some misfires, or not recognizing some gestures, specially when you are in small spaces of your sculpt, but still beats everything else because of ergonomics. gret aop, totally worth it.

Original Review: its not frustratingly buggy but you encounter them from time to time, one in particular is the handling of scale, small objects like a shoe get clipped out by the camera view, so you need to upscale it in blender to 10x or more, the camera sometimes snaps a goes wacky all over the scene, it has a handy double tap to re center to the model, but in my experience you have to restart or it keeps happening, I still plan to use it a lot bc of portability and ergonomics, yes there are many addons and other apps that do a better job, but all of those are tied to a PC, the price is steep but this is a veeery niche app. wishlist: -import texture for reference -“apply” mirror so you can continue retopo on assymetrical but similar objects -subdivision, at least 1 level

Spawnroid ,

Needs work

Editing my initial review: lowering to two stars because the camera needs a lot of work. If at anytime you have more than two fingers/skin contact on the screen, the camera will start erratically zooming and you can no longer pan/orbit. I cannot consistently fix this issue. In my last session, the camera got stuck inside the model and will no longer frame. Having save locked behind a license is detrimental because an app reset would likely fix the camera, but then you lose all of your work.

Original Review:
As a 1.0 release, this is a great start. As a learning tool for beginners, this is excellent. The app does suffer from some lack of quality of life features, but the core is there. Personally for me, I am not ready to purchase the perpetual license until these core features and perpetual license features start arriving. Suggestions: I think paywalling a save feature is silly. It is not conducive to a learning or game-ifying environment. More undo history steps would be nice Redo (three finger tap) is missing Cannot X-ray underlying mesh Extruding edges could be handy in some cases. Maybe hold a modifier and drag an edge out With perpetual license: More file type support, including FBX with multi object meshes

App Privacy

The developer, Sparseal SL, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Collected

The developer does not collect any data from this app.

Privacy practices may vary, for example, based on the features you use or your age. Learn More

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