_PRISM 4+

A beautiful, meditative puzzle

Clint Siu

Designed for iPad

    • 4.4 • 515 Ratings
    • $2.99

Screenshots

Description

**Nominated for Gamer's Voice Award at SXSW**
**Nominated for Best Upcoming Game at IMGA**
**Official selection of Stugan Indie Accelerator**

_PRISM is a visually stunning journey through a microcosmic galaxy. Touch shapes and patterns to unfold sacred geometry and reach the ethereal soul. Each level is a push and pull of cinematic design, mythology, and intuitive touch exploration.

Playtime: Average 1 hour
For Best Experience, restart device before playing.

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"The visuals and sounds of the game create the illusion that you are making a journey into a sacred place." - Kill Screen

"Full of wonderful eureka moments... one of the best mobile games out there." - Pocket Gamer

"It's like Optimus Prime just handed you the Matrix of Leadership..." - The Verge

"The visuals in _PRISM are absolutely gorgeous." - AppAdvice

"An impossible world... with a series of amazingly beautiful geometric puzzles." - Slide To Play

"You'll thoroughly enjoy exploring this galaxy." - 148apps.com

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Perfect for anyone looking for a beautiful, meditative experience mixed with puzzle solving. You can relax, take your time to look around and explore at your own pace.

- 13 enchanting levels totaling about an hour of gameplay

- Original, zen-like soundtrack

- Rotate, pinch and zoom to capture the universe through your own personal camera lens

- Based on the Classical Elements, each piece of sacred geometry is a symbol for the elements that build up our lives and our world

All of the art, code, sound, and music has been lovingly handcrafted by a passionate, solo developer. I hope you enjoy the game and have a wonderful experience!

***NOTE - SUPPORTED DEVICES
iPhone 4s, iPad 2, iPod Touch 5 or later

What’s New

Version 1.1

This app has been updated by Apple to display the Apple Watch app icon.

Bug fix for lv6 & lv8

Ratings and Reviews

4.4 out of 5
515 Ratings

515 Ratings

Editors’ Notes

This wonderfully crafted puzzler is the very opposite of a frantic shoot-’em-up. Immersed in a calm universe, you unfold geometric shapes and line up patterns of dots by sliding them along rods on their faces to unlock the next level. The game looks and sounds gorgeous, and don’t let the super-easy early levels fool you: later ones are sneaky!

IDONTKNOWWHATTAPUTHERE ,

I liked it, but...

The game was overall enjoyable. The graphics and art style were nice, puzzles were amazing, and music was great. But the controls aren't really meant for the screen of an iPhone. It seems like it was meant to be played on an iPad. You can complete the game using an iPhone - I did - but there are times where it's extremely challenging and you have to use multiple fingers or try to rotate the pieces - and rotating is the one I really didn't like about the game. Trying to rotate or spin the pieces on an iPhone, makes me want to throw my phone as hard as I can at the wall. But, putting aside all the control problems, I really did like the game and how it made me think.

Sun101101 ,

Great Concept - Not Worth The Money

Right off the bat, I loved the concept and style of this game. The relaxing music was inviting and the game itself was beautiful. The simplistic mechanics and soothing geometry base were interesting and the game itself had potential. However, style isn't everything.

For this price, there is a shocking lack of puzzles. The small amount of puzzles were unbelievably easy, so much so that by the end of the game I was still expecting to get to "The Hard Part." Everything was impulsive and simple, I hardly was thinking as i slid the bars and poked the dots. The most difficult part was manipulating the actual elements of the puzzle while not rotating the entire object and vice versa. Puzzles are suppose to make you think, and I understand this was suppose to be a new perspective on the genre of puzzles and it was suppose to be "relaxing," but it cannot be labeled a puzzle if it requires little or no brain effort.

At the end, I closed this app feeling disappointed. I was ready for a simple challenge, but in this games attempt to be relaxing, it ended up being pointless. Nevertheless, I give it two stars because I see potential, I just wouldn't buy it yet.

App Privacy

The developer, Clint Siu, has not provided details about its privacy practices and handling of data to Apple.

No Details Provided

The developer will be required to provide privacy details when they submit their next app update.

Supports

  • Family Sharing

    Up to six family members can use this app with Family Sharing enabled.

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