Protect your castle, level up your heroes and win PvP battles!
Time for a Tower Defense like no other! In Rush Royale towers are replaced by mighty warriors and wizards!
Base defense games got serious... but are still are a lot of fun! Your heroes are the castle defense, last and best hope against a rush of enemies. Watch them rain arrows and magic missiles in a valiant struggle at horde defense!
It's a unique combination of a turret defense and a collectibe card game! Just like random dice rolls decide the fate of battling armies, here you must depend on Lady Luck to win and prevail! Assemble a deck of most powerful tower defense heroes!
It's TD... but with a competitive twist! Rush against your best friends (or worst foes) - the first one to complete the castle defense wins! In a way, it is a real time PvP defense - what few TD games have!
Protect your kingdom! Clash with mighty enemies and fearsome bosses, unleash magic and steel upon your foes in battle! It's one of the most fast paced tower defense games... and it looks as cute as a merge game, too!
Use your turret defense resources wisely - like in good base defense games, the smartest general wins!
Collect, defend and dominate! Rush Royale is here!
We're excited to announce the new update! In Version 13.0 you will find:
- Visitors from another world – Major Grom and his team! They’ll be taking part in a unique event on the Rhandum Isle, starting at the end of May;
- A set of Talents for the Rogue unit! Make him a real ninja;
- A new legendary unit among the rewards for the Rush for Glory event;
- Rewards for logging on every day;
- Lots of other new features, improvements and balance changes!
Ratings and Reviews
Not to shabby
My last review it seems was deleted. I used to live this game tons more than I do now. I like that you could play coop to the highest wave possible. Now there is a dungeon for coop, and so far it seems progression to wave 40 is the max. The bosses change as you move through dungeon levels, granted, but I feel no incentive to improve and get more legendaries and go “further” because reaching higher waves doesn’t happen now. I love the rush and mirror events. But I don’t like that to earn a top place in them you most certainly have to pay for more tickets. You’re only allowed to spend so many gems and watch so many videos for tickets to play in these events. You get 3 free every so many hours, but by the time you’re two days in leaderboards reflect that some people have played 60 plus games in these events already. So, while the game is free and progression (while slow) is assured, the awesome virtual standing and rewards most certainly are not free. Probably never will be. As is, the game is not too shabby. Some updates have been an improvement. To various features. The emojis are joyful. But there’s changes made to coop (maxing it out at 40 and not letting any level player progress as many waves as possible) is disappointing. Thanks for the unlimited plays in coop. You don’t get as much after 6 or 7 a day because your boosters get used up, but at least now you can keep playing. Helping clan members is more feasible too.
This game is probably the greatest game to come through in a long time. I love that it’s not biased in the sense that when you merge towers it’s all in the fate of the logic. That’s also the caveat, sometimes you can really get screwed on which towers drop and how they merge, it’s a real love-hate relationship, but I still love this game. I recommend it highly to anyone! You don’t have to spend money to get good cards, you just have to grind it out, but it’s still so much fun.
The only con: when you do a co-op match, if the other player leaves and disconnects, you’re screwed. I wish they had a feature like in StarCraft, because I played so many tower defense games in StarCraft and WarCraft which is why I love this game. But when the other players leave the game, you get control over their units, it would be nice when the other player fully disconnects from the match, you get control over spawning their units, merging their units, and getting the mana for their kills. I’m sure coding all of that is much harder than just making the suggestion, but that would be sweet. I’d give the game 100 stars if I could, great work! Keep it comin’!
I’ve been enjoying this game since I downloaded it a few months ago. However, recently more and more bugs keep coming up and none of them are getting fixed while they keep releasing new versions of a battle pass so that you don’t have just one battle pass to buy but 2 or 3! Everything is being over monetized. I have no issue with a company making money. That’s how they stay a business! But when the only new content seems to be pay to win content and tons of monetization while game breaking issues such as the connection bugs are still an issue it makes me wonder why I open the app. I’ve had plenty of games recently where I’m about to win then randomly my screen pops up “the connection can’t be restored” and it gives me a loss. I have great internet so there is no reason that should be happening. Another issue is that players with bad internet actually gain an advantage when running a shaman deck because the way the servers are set up the player with great internet will still lag massively due to the slow internet player meaning you can’t defend against shaman. Many of these bugs cause me to want to stop playing instantly after one happens because it’s demoralizing losing a game that you should have won.
If these bugs are fixed and some balance changes happen then I would likely change my review to a 4 or 5 star. I believe this is a fun game but recently has been going in the wrong direction.
Developer Response ,
Greetings. Thank you for your attention and feedback. We are sorry to know that you have encountered an issue in the game. Please, use the game’s settings menu to submit a ticket to our tech support service, describe your issue in the ticket and we will do our best to help you.
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- Requires iPadOS 11.0 or later.
- iPod touch
- Requires iOS 11.0 or later.
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- Age Rating
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- In-App Purchases
- SeasonPass + 10 levels $14.99
- Bag of Crystals $9.99
- Premium Pass $11.99
- Heroic pass $9.99
- Hat of Crystals $19.99
- Purse of Crystals $4.99
- Starter pack $2.99
- Big special pack $59.99
- Handful of Crystals $0.99
- Premium pass $9.99
Challenge friends and check leaderboards and achievements.