Captures d’écran


Combien de temps survivrez-vous dans les ténèbres aquatiques ?

Plongez dès maintenant dans les abysses, dans une quête sans fin pour votre survie. Incarnez une petite méduse luttant pour maintenir sa lumière dans l'obscurité des profondeurs aquatiques.

Explorez ce monde sous-marin mystérieux. Absorbez toutes les sources de lumière que vous trouverez sur votre chemin afin de survivre quelques secondes de plus. Mais prenez garde... Aussi poétique que ce monde paraisse, d'étranges créatures et plantes se cachent dans l'obscurité, prêtes à vous dévorer !

Arriverez-vous à survivre au sein du dernier endroit sur Terre encore secret et inatteignable ?

- Explorez un monde sous-marin magnifique et sans fin, plein de dangers et de créatures inconnus.
- Une rejouabilité illimitée, chaque nouvelle partie étant unique.
- Un mode de contrôle intuitif spécialement créé pour les interfaces tactiles.
- Un univers sonore apaisant généré dynamiquement et qui réagit à l'environnement. Laissez vous envouter par le chant des baleines.


Version 1.2.3

- Correction du bug de découverte du Kutukuura

Notes et avis

4.8 sur 5
2.4 k notes

2.4 k notes

S. Gavin Sears ,

Awesome, but a few things may need fixing

Every once in while I will go to a dead end-which is fine. However, when I try to go back to find a new tunnel, but it will also become a dead end. I may just be unlucky, but this tends to always happen eventually in long games (100+). This usually happens with a certain section where it looks like a rock falling area but you cannot enter it. As well as this, when a way the jellyfish has gone turns into a dead end, the crack at the end can be entered with a small jellyfish. This causes the player to enter a glitchy black void. Furthermore, sea anemones sometimes clip into each other and the deep sea dragon does an unnatural tail flip when it does a 180 degree turn. I don't know if these are things that can be fixed, but I hope they are (by the way, this is intended to be constructive criticism, and I mean no offense). Also, what if there is a fish that can't be seen that swims around slower than a shark. This thing would light up right before it's about to get the jellyfish. What if a tunnel leading away from the abyss-that was so desperately found-turned out to be the mouth of a giant stonefish? Spooky

Dimetrodon225 ,

Amazing in every single way, but...

Ok so, while the game is Amazing from its beautiful visuals, soft calming music, aesthetically enjoyable, i do have one thing that it’s kinda bothering me, and that’s how can only swipe to get to where you wanna get to in the game. Maybe if you had buttons or a small circle like normal FPS games have, i mean don’t get me wrong while i do like the idea of having to swipe to move around, i just don’t find it as simple as having to use buttons or something along those lines to be able to move more easily. Now, i’m not saying to completely remove the swiping mechanic or anything like that, but just add like an alternative. That way if other players are having the same issue, it’ll be easier to just have something like that. Love the game. I would rate it a 10/10 despite the fact that i don’t like the way we move around using the swipe mechanic. But still a very fun and enjoyable experience. Thank you guys. Love the game so much♥️♥️♥️

Réponse du développeur ,

Hi! Thanks for your review and for your feedback.I'm Patrick, the creator of the game. Most of the time, the feedback regarding the controls is due to a bad interpretation of the controls. It's all my fault. The tutorial should be better (hopefully fixed in the next update).Some players make big gestures when they swipe and it's not confortable. To move the jelly, a player should just do very short swipes on the lower part of the screen (thumb recommended), swipes so short they almost look like a simple tap.I have a handicap and my arms and hands are in a big part paralized so I wanted to make a control system really easy and requiring minimum efforts.I've tested other control suggestions many times during development and after but sadly it didn't work. :/Taping everywhere on the screen for instance is very tiring (and hurtful for people like me). The hand also often hides important information.Using a virtual stick lacks timing precision. The jelly swims in pulses. It would be hard to stop or change direction.I usually swipe with my thumb doing very small swipes on the lower part of the screen and never have a problem. It never hurts. I hope these advices will help you with the swipe control system!Best,Patrick

Lizard Friend ,

Great, but don’t let the relaxing graphics fool you!

I personally love this game! I got it a few days ago and have been playing it ever since. Honestly, there’s nothing bad I can say about it. But, if you’re looking for a relaxing game, this is not for you. The graphics may seem artistic and calming, but the stress involved in this game is huge. Out of the blue, giant shark teeth can appear and grab you or a carnivorous worm can shoot out of the ground. You find yourself saying, “Oh god! Oh god!” as you’re trying to outrun a huge fish.
Another thing I like about this game is that there aren’t too many ads, just a few. Some games it seems like there’s an ad every ten seconds, so I’m glad this isn’t one of those games. Lastly, the game doesn’t try to push you into buying much. Of course there are items to buy, but the developers don’t shove it in your face.
I love this game and so do my friends! Whoever made this game, thank you! ❤️

Confidentialité de l’app

Le développeur, Patrick Ellis, n’a pas fourni de détails à Apple sur ses pratiques en matière de confidentialité et son traitement des données. Pour en savoir plus, consultez la politique de confidentialité du développeur.

Aucun détail fourni

Le développeur devra fournir les détails relatifs à la confidentialité lorsqu’il soumettra sa prochaine mise à jour.


Patrick Ellis
223.1 Mo

Nécessite iOS 8.0 ou une version ultérieure. Compatible avec l’iPhone, l’iPad et l’iPod touch.


Français, Allemand, Anglais, Chinois simplifié, Coréen, Espagnol, Italien, Japonais, Portugais, Russe

Scènes rares / légères de violence (animation ou fantastique)
Achats intégrés
  1. 800 Stars 4,99 $US
  2. Doubleur d'étoile 3,99 $US
  3. 200 Stars 2,99 $US

Prend en charge

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  • Partage familial

    Si vous avez activé le partage familial, vous pourrez partager cette app parmi six membres de votre famille.

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