
Slice & Dice 4+
Dice Roguelike
Oliver Garland
Designed for iPad
-
- Free
- Offers In-App Purchases
Screenshots
Description
Tactical dice-rolling roguelike combat. Take control of 5 heroes, each with their own unique dice. Fight your way through 20 levels of monsters and try to take on the final boss. If you lose a single fight you have to start over so be careful (and lucky!).
What’s New
Version 3.2.13
Translation update
Ratings and Reviews
Editors’ Notes
Talk about rolling for initiative! This clever roguelike RPG levels up the genre by giving each class its own set of dice.
Incredible game design
The full game costs about $9, but it’s a price point I would compare to something like Balatro or Plague Inc. You get more than what you pay for, and the demo is more than sufficient to figure out the game and decide whether or not to play more.
It’s a brilliantly designed game. The market for idle turn based rpg’s is absolutely over saturated, but the mechanics of this game make it completely unique. It’s simple enough to grasp quickly and instinctively, yet complex enough to stay entertaining and keep offering new synergies between mechanics and new strategies. That balance of simplicity and complexity is so rare, and so satisfying.
It can get a little repetitive, but what game doesn’t? Take a break, come back later, try a new strategy, and you’ll fall right back in. Try the demo, and if you like it, you won’t regret buying the full version.
Excellent but Unbalanced
This game has great mechanics. It has a good balance between rng & strategy. The more you learn about different abilities & synergies & how they work, the more you realize how the deep yet simple the game is.
The problem lies within the balancing between the heroes & enemies. A lot of the heroes don’t do enough damage imo & too many enemies have summoning capabilities which can almost guarantee an end to your run. Even with the perfect team & great items, you can get overwhelmed really quickly. I think this is such an issue because the little minions that bigger enemies spawn do so much damage. The skeletons have to be the worst ones as they do 4 damage which is A LOT in this game. I think enemies that are summoned should do 2 damage at best & I also believe that enemies shouldn’t be able to spawn new ones at all as there are too many in the game.
Besides the balancing issues, this game has a good amount of modes & heroes too keep the game fresh. I’d recommend buying the full game despite the balancing issues.
App Privacy
The developer, Oliver Garland, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.
Data Not Collected
The developer does not collect any data from this app.
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Information
- Seller
- Oliver Garland
- Size
- 122.7 MB
- Category
- Games
- Compatibility
-
- iPhone
- Requires iOS 13.0 or later.
- iPad
- Requires iPadOS 13.0 or later.
- iPod touch
- Requires iOS 13.0 or later.
- Mac
- Requires macOS 11.0 or later and a Mac with Apple M1 chip or later.
- Apple Vision
- Requires visionOS 1.0 or later.
- Languages
-
English
- Age Rating
- 4+
- Copyright
- © 2024 Tann
- Price
- Free
- In-App Purchases
-
- Full Game $8.99