This game is about space explorations, its about building your own rocket, and going out to explore and see whats out there, all while following real life physics.
• Realistically scaled universe, with planets up to hundreds of kilometers in size and millions of kilometers of space between them.
• Realistic orbital mechanics
• Open universe, if you see something in the distance, you can go there, no limits, no invisible walls.
We previously release the full version for free (we intended to make this a paid app), we fixed it by making it an in app purchase.
Ratings and Reviews
Best game I’ve ever played
This game is incredibly good, and I’ve sunk many hours into it. Recently I’ve also been able to realize my dream of having a space station with the automated transition window and rendezvous mechanics (I have found it does have trouble with elliptical orbits, so a perfectly circular orbit provides best results). However, when I was using one of my ‘tugs’, which are really just a fuel tank with a bunch of rcs stuck on the side, to move one of the scaffolds I was using to expand my station when I encountered an issue. What happened was the rcs began firing semi-randomly, sending the tug and the scaffold careening into the station, before it eventually began accelerating uncontrollably away from the station and was lost. I also noticed this same problem when maneuvering larger ships to dock, and I lost about half of a fuel resupply to random rcs firing before I could dock it. I think this is an issue where the self stabilizing feature of the rcs inadvertently makes the craft move around, and it seems that turning the rcs off and back on fixes the problem until you try and maneuver again. Maybe some setting for “docking rcs” where the rcs only responds to your inputs and doesn’t try and self stabilize. Also, if there was a setting that would allow you to freely look around without being bound to the center of the craft would be nice for navigating around and looking at the different parts of the station in detail.
Great Handheld Rocket Science
This game is an awesome space flight simulator. I downloaded the free game and have played it for a week now. I was looking for something similar to “Kerbal Space Program” which I play on my laptop. This was the answer for my IPhone. The free version has a great level of creativity involved and if I continue to play this enough I will definitely purchase the full version.
What I like about this game is that it’s got just the right amount of controls for a Mobile app. It’s just enough to feel challenging but not so much that I’m overwhelmed. I love that I can transfer fuel to different modules! It’s perfect for creating a space station fueling center. This 2D flight sim has helped me understand space flight a little bit better. So when I go back to playing KSP, a much more complex 3D space sim, I think I’ll actually be able to make it to the “Mun” and back. And make docking maneuvers with other ships!
If you like science games like KSP then this is a great find. My only wishes for this game are that an option to switch between space ships is added to the close up view and not just the map. There are also some minor bugs that needed to be addressed; app closing itself, ships undocking and unable to fly away from space stations, ships clipping through each other and getting stuck. These errors are small and easy to overcome. Just make sure you save before making risky maneuvers.
Extremely fun game, super addictive. Finally a game that has a wonderful sandbox mode where you have few limitations to what you build. It would be nice to see a bigger building space, and different settings, like instead of just zero gravity, maybe include Jupiter’s gravity, and maybe add in a small game mode where you get to do missions assigned by “NASA” I’m game space exploration company. I really enjoy the game, but it would be nice to see some more parts, maybe add some of the parts that were on the Saturn V heavy launch rocket, and like maybe some parts to build the Space shuttles like the Discovery, and game modes like dealing with engine failure or parts falling off and teaching how to improve tactics to land safely after vehicle failures. Maybe even additional stuff, like a launch station and a launch tower, and then a short animation of an astronaut getting out of the capsule. Also like when it’s in space, the sound of the rocket dying down and sounding more like a revved engine when in space because up close in space you can hear, like in the capsule, but outside, it just barely sounds like a rumble. I love everything about the game, and any improvement is a good improvement, keep up the great work with the game. I know it would take a while if you were to take any of these suggestions, but if you do, it would be amazing. But by far, more parts is what I’m looking forward to the most!!!
Data Linked to You
The following data may be collected and linked to your identity:
- Other Data
Privacy practices may vary, for example, based on the features you use or your age. Learn More
- Spaceflight Simulator UK Ltd
- 64.7 MB
- Requires iOS 12.0 or later.
- Requires iPadOS 12.0 or later.
- iPod touch
- Requires iOS 12.0 or later.
- Requires macOS 10.13.0 or later.
- Age Rating
- © Stefo Mai Morojna 2017-2022
- In-App Purchases
- Full Version $3.99
- Parts Expansion $4.99
- Infinite Area Expansion $2.99
- Redstone + Atlas Pack $2.99
- Full Bundle $14.99
- Expansion Bundle $7.99
- Cheats Expansion $4.99
- Full Bundle $11.99
- Full Bundle Upgrade $9.99
- Skins Expansion $2.99